From a24e7a8014fe9615cd939be238f782cf5ed5c9a6 Mon Sep 17 00:00:00 2001 From: dutchie031 Date: Sun, 29 Sep 2024 11:39:27 +0200 Subject: [PATCH] updated docs --- _docs/GetStarted.md | 18 ++++++++++++++++-- 1 file changed, 16 insertions(+), 2 deletions(-) diff --git a/_docs/GetStarted.md b/_docs/GetStarted.md index c6b50f6..c3bc598 100644 --- a/_docs/GetStarted.md +++ b/_docs/GetStarted.md @@ -105,7 +105,14 @@ On top of this there was a sort of control center added with walls, vehicles and On the right you can see the end result. Which is a very nice SA-2 site with static units spawned.
-
+
+
+ +
+
+ +
+
Important to note. It's all inside the triggerzone `MISSION_DEAD_BYRON`. Which means it's a `MISSION` of type `DEAD` and with name `BYRON`.
At the start Spearhead will detect the triggerzone, take all units and despawn them and only spawn when needed for better performance.
@@ -149,7 +156,14 @@ See the two images below. The left shows the `Text Box` drawing. The right shows > **_TIP:_** You can make both the `Color` and `Fill` have a `0` value for `a`. This will make the weird box be invisible. Make sure to add the name of the mission to the text box name to easily find it back. -
+
+
+ +
+
+ +
+
## Airbase and Miscelaneous units.