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@@ -5,6 +5,60 @@ Direct DCS API checking and a Transpiler that can help keep huge complex scripts
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## Features
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- DCS API checking in VSCode
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Automatic checking of your code for DCS API errors.
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- Transpiler
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A tool that can help you write more complex scripts in a more simple and overseeable way.
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Transpiles multiple files into a single file that can be used in DCS, using standard Lua syntax and features.
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## How To use
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### Intellisense and API checking in VSCode.
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1. Install the extension in VSCode.
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2. Open your workspace with your DCS mission scripts.
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3. Enable: `> Dutchies Scripting Tools: Enable`
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### Transpiler
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1. Make sure you have the code in `./src` folder by default, or change the `src` folder in the settings.
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`settings.json`:
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```json
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{
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"dutchiesScriptingTools.src": "./src"
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}
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```
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2. Write your code in the `src` folder, with possible subfolders. You can use standard Lua syntax and features, and the transpiler will handle the rest.
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NOTE:
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There's no implicit entry point. The whole code will be put into a single Lua file. <br>
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The order of the files depends on dependencies via the `require` function. So if you have a file `main.lua` that requires `utils.lua`, the transpiler will first transpile `utils.lua` and then `main.lua`. <br>
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This means that if you have code that executes on load, it will be executed. <br>
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Best practice is to have 1 file that executes and the rest be modules. <br>
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Eg. `main.lua`:
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```lua
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local utils = require("utils")
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utils.printHelloWorld()
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```
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And `utils.lua`:
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```lua
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local utils = {}
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utils.printHelloWorld = function()
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env.info("Hello World!")
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end
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return utils
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```
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## Possible Future Features
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- DCS Snippets
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A collection of useful code snippets for DCS scripting in VSCode.
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## Requirements
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`sumenko.lua` : The VSCode Lua Language Server
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@@ -20,5 +74,5 @@ Direct DCS API checking and a Transpiler that can help keep huge complex scripts
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### 0.0.1
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Initial.
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Still very much in Test/Development
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Still very much in Test/Development. Use at your own risk.
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