Cap rework (#48)
- Refactored all CAP classes. - Improved timing - Zones are now not tied to MissionStages - CAPROUTE_<routeID>_<free> - routeID is now what is used in the naming convention. - Units taxi back to their spawn parking space and rearm there. (Units destroyed while in the Rearming or Repairing state are not taken into account)
This commit is contained in:
@@ -1,74 +0,0 @@
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---@class AirGroup
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---@field groupName string
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---@field groupState GroupState
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local AirGroup = {}
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---@alias GroupState
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---| "UnSpawned"
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---| "ReadOnTheRamp
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---| "InTransit"
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---| "OnStation"
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---| "RtbInTen"
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---| "Rtb"
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---| "Dead"
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---| "Rearming"
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---@alias AirGroupType
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---| "CAP"
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---| "CAS"
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---| "SEAD"
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---| "INTERCEPT"
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---| ""
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---@class GroupNameData
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---@field type AirGroupType
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---@field isBackup boolean
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---@field zonesConfig table<string, string>
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local function parseGroupName(groupName)
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local split_string = Spearhead.Util.split_string(groupName, "_")
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local partCount = Spearhead.Util.tableLength(split_string)
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if partCount >= 3 then
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---@type boolean
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local isBackup = false
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do -- config
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end
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else
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Spearhead.AddMissionEditorWarning("CAP Group with name: " .. groupName .. "should have at least 3 parts, but has " .. partCount)
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return nil
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end
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end
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---comment
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---@generic T: AirGroup
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---@param o T
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---@param groupName string
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---@return T
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function AirGroup.New(o, groupName)
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AirGroup.__index = AirGroup
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local o = o or {}
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local self = setmetatable(o, AirGroup)
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self.groupName = groupName
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self.groupState = "UnSpawned"
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return self
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end
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+156
-144
@@ -1,22 +1,18 @@
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---@class CapBase : OnStageChangedListener
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---@field groupNames Array<string>
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---@field database Database
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---@field airbaseName string
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---@field logger table
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---@field activeStage number
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---@field capConfig table
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---@field activeCapStages number
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---@field lastStatesByName table<string, string>
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---@field groupsByName table<string, CapGroup>
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---@field PrimaryGroups Array<CapGroup>
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---@field BackupGroups Array<CapGroup>
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---@field private airbaseName string
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---@field private logger table
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---@field private database Database
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---@field private activeStage number
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---@field private capConfig table
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---@field private capGroupsByName table<string, CapGroup>
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---@field private runwayBombingTracker RunwayBombingTracker
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---@field private runwayStrikeMissions table<string, RunwayStrikeMission>
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local CapBase = {}
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local CheckReschedulingAsync = function(self, time)
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local CheckStateContinuous = function(self, time)
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self:CheckAndScheduleCAP()
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return time + 15
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end
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---comment
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@@ -28,181 +24,201 @@ end
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---@param runwayBombingTracker RunwayBombingTracker
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---@return CapBase
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function CapBase.new(airbaseName, database, logger, capConfig, stageConfig, runwayBombingTracker)
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CapBase.__index = CapBase
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local self = setmetatable({}, { __index = CapBase }) --[[@as CapBase]]
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local baseData = database:getAirbaseDataForZone(airbaseName)
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local groupNames = {}
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if baseData then groupNames = baseData.CapGroups or {} end
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self.groupNames = groupNames
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self.database = database
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self.runwayBombingTracker = runwayBombingTracker
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self.runwayStrikeMissions = {}
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self.airbaseName = airbaseName
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self.logger = logger
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self.activeStage = 0
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self.capConfig = capConfig
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self.activeCapStages = (stageConfig or {}).capActiveStages or 10
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self.database = database
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self.capGroupsByName = {}
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self.lastStatesByName = {}
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self.groupsByName = {}
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self.PrimaryGroups = {}
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self.BackupGroups = {}
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for key, name in pairs(self.groupNames) do
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local capGroup = Spearhead.classes.capClasses.CapGroup.new(name, airbaseName, logger, database, capConfig)
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if capGroup then
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self.groupsByName[name] = capGroup
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if capGroup.isBackup ==true then
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table.insert(self.BackupGroups, capGroup)
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else
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table.insert(self.PrimaryGroups, capGroup)
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local baseData = database:getAirbaseDataForZone(airbaseName)
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if baseData and baseData.CapGroups then
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for key, name in pairs(baseData.CapGroups) do
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local capGroup = Spearhead.classes.capClasses.airGroups.CapGroup.New(name, capConfig, logger)
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if capGroup then
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self.capGroupsByName[name] = capGroup
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end
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capGroup:AddOnStateUpdatedListener(self)
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end
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end
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logger:info("Airbase with name '" .. airbaseName .. "' has a total of " .. Spearhead.Util.tableLength(self.groupsByName) .. " cap flights registered")
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self:CreateRunwayStrikeMission()
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logger:info("Airbase with name '" ..
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airbaseName .. "' has a total of " .. Spearhead.Util.tableLength(self.capGroupsByName) .. " cap flights registered")
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self:CreateRunwayStrikeMission(database)
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Spearhead.Events.AddStageNumberChangedListener(self)
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return self
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timer.scheduleFunction(CheckStateContinuous, self, timer.getTime() + 15)
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return self
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end
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---@private
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function CapBase:CreateRunwayStrikeMission()
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---@param database Database
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function CapBase:CreateRunwayStrikeMission(database)
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local airbase = Airbase.getByName(self.airbaseName)
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if not airbase then
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if not airbase then
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self.logger:debug("Could not find a airbase with name to create runway mission" .. self.airbaseName)
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return
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return
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end
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for _, runway in pairs(airbase:getRunways()) do
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if runway then
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self.logger:debug("Runway " .. runway.Name .. " at airbase " .. self.airbaseName .. " with heading " .. runway.course .. " and length " .. runway.length .. " and width " .. runway.width)
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local mission = Spearhead.classes.stageClasses.missions.RunwayStrikeMission.new(runway, self.airbaseName, self.database, self.logger, self.runwayBombingTracker)
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self.logger:debug("Runway " ..
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runway.Name ..
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" at airbase " ..
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self.airbaseName ..
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" with heading " .. runway.course .. " and length " .. runway.length .. " and width " .. runway.width)
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local mission = Spearhead.classes.stageClasses.missions.RunwayStrikeMission.new(runway, self.airbaseName,
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database, self.logger, self.runwayBombingTracker)
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self.runwayStrikeMissions[runway.Name] = mission
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end
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end
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end
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function CapBase:onGroupStateUpdated(capGroup)
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--[[
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There is no update needed for INTRANSIT, ONSTATION or REARMING as the PREVIOUS state already was checked and nothing changes in the actual overal state.
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]]--
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if capGroup.state == Spearhead.classes.capClasses.CapGroup.GroupState.INTRANSIT
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or capGroup.state == Spearhead.classes.capClasses.CapGroup.GroupState.ONSTATION
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or capGroup.state == Spearhead.classes.capClasses.CapGroup.GroupState.REARMING
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then
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return
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function CapBase:SpawnIfApplicable()
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self.logger:debug("Check spawns for airbase " .. self.airbaseName)
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for groupName, capGroup in pairs(self.capGroupsByName) do
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local targetStage = capGroup:GetZoneIDWhenStageID(tostring(self.activeStage))
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if targetStage ~= nil and capGroup:GetState() == "UnSpawned" then
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capGroup:Spawn()
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end
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end
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timer.scheduleFunction(CheckReschedulingAsync, self, timer.getTime() + 1)
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end
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function CapBase:SpawnIfApplicable()
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self.logger:debug("Check spawns for airbase " .. self.airbaseName )
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for groupName, capGroup in pairs(self.groupsByName) do
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local targetStage = capGroup:GetTargetZone(self.activeStage)
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function CapBase:CheckAndScheduleCAP()
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self.logger:debug("Check taskings for airbase " .. self.airbaseName)
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if targetStage ~= nil and capGroup.state == Spearhead.classes.capClasses.CapGroup.GroupState.UNSPAWNED then
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capGroup:SpawnOnTheRamp()
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end
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end
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local countPerStage = {}
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local requiredPerStage = {}
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local airbase = Airbase.getByName(self.airbaseName)
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if not airbase then
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return nil
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end
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function CapBase:CheckAndScheduleCAP()
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local activeStageID = tostring(self.activeStage)
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self.logger:debug("Check taskings for airbase " .. self.airbaseName )
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local countPerStage = {}
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local requiredPerStage = {}
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--Count back up groups that are active or reassign to the new zone if that's needed
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for _, group in pairs(self.capGroupsByName) do
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if group:IsBackup() == true then
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local state = group:GetState()
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if state == "InTransit" or state == "OnStation" or state == "RtbInTen" then
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local supposedTargetZoneID = group:GetZoneIDWhenStageID(activeStageID)
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local currentTargetZone = group:GetCurrentTargetZoneID()
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--Count back up groups that are active or reassign to the new zone if that's needed
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for _, backupGroup in pairs(self.BackupGroups) do
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if backupGroup.state == Spearhead.classes.capClasses.CapGroup.GroupState.INTRANSIT or backupGroup.state == Spearhead.classes.capClasses.CapGroup.GroupState.ONSTATION then
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local supposedTargetStage = backupGroup:GetTargetZone(self.activeStage)
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if supposedTargetStage then
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if supposedTargetStage ~= backupGroup.assignedStageNumber then
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backupGroup:SendToStage(supposedTargetStage)
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end
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if countPerStage[supposedTargetStage] == nil then
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countPerStage[supposedTargetStage] = 0
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end
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countPerStage[supposedTargetStage] = countPerStage[supposedTargetStage] + 1
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if supposedTargetZoneID == nil then
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self.logger:debug("CapGroup " .. group:GetName() .. " has no target zone for stage " .. activeStageID)
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group:SendRTB(airbase)
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else
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backupGroup:SendRTBAndDespawn()
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end
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elseif backupGroup.state == Spearhead.classes.capClasses.CapGroup.GroupState.RTBINTEN and backupGroup:GetTargetZone(self.activeStage) ~= backupGroup.assignedStageNumber then
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backupGroup:SendRTB()
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end
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end
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--Schedule or reassign primary units if applicable
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for _, primaryGroup in pairs(self.PrimaryGroups) do
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local supposedTargetStage = primaryGroup:GetTargetZone(self.activeStage)
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if supposedTargetStage then
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if requiredPerStage[supposedTargetStage] == nil then
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requiredPerStage[supposedTargetStage] = 0
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end
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if countPerStage[supposedTargetStage] == nil
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then
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countPerStage[supposedTargetStage] = 0
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end
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requiredPerStage[supposedTargetStage] = requiredPerStage[supposedTargetStage] + 1
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if primaryGroup.state == Spearhead.classes.capClasses.CapGroup.GroupState.READYONRAMP then
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if countPerStage[supposedTargetStage] < requiredPerStage[supposedTargetStage] then
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primaryGroup:SendToStage(supposedTargetStage)
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countPerStage[supposedTargetStage] = countPerStage[supposedTargetStage] + 1
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end
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elseif primaryGroup.state == Spearhead.classes.capClasses.CapGroup.GroupState.INTRANSIT or primaryGroup.state == Spearhead.classes.capClasses.CapGroup.GroupState.ONSTATION then
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if supposedTargetStage ~= primaryGroup.assignedStageNumber then
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if countPerStage[supposedTargetStage] < requiredPerStage[supposedTargetStage] then
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primaryGroup:SendToStage(supposedTargetStage)
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if supposedTargetZoneID and supposedTargetZoneID ~= currentTargetZone then
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if state == "RtbInTen" then
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self.logger:debug("CapGroup " .. group:GetName() .. " is RTB in 10 minutes, sending to RTB already")
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group:SendRTB(airbase)
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else
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countPerStage[supposedTargetStage] = countPerStage[supposedTargetStage] + 1
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primaryGroup:SendRTB()
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local triggerZone = self.database:GetCapZoneForZoneID(supposedTargetZoneID)
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if triggerZone then
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group:SendToZone(triggerZone, supposedTargetZoneID, airbase)
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else
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self.logger:debug("CapGroup " .. group:GetName() .. " has no trigger zone for stage " .. activeStageID)
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group:SendRTB(airbase)
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end
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end
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end
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countPerStage[supposedTargetStage] = countPerStage[supposedTargetStage] + 1
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elseif primaryGroup.state == Spearhead.classes.capClasses.CapGroup.GroupState.RTBINTEN and primaryGroup:GetTargetZone(self.activeStage) ~= primaryGroup.assignedStageNumber then
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primaryGroup:SendRTB()
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end
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else
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primaryGroup:SendRTBAndDespawn()
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end
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end
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if countPerStage[supposedTargetZoneID] == nil then
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countPerStage[supposedTargetZoneID] = 0
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end
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for _, backupGroup in pairs(self.BackupGroups) do
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if backupGroup.state == Spearhead.classes.capClasses.CapGroup.GroupState.READYONRAMP then
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local supposedTargetStage = backupGroup:GetTargetZone(self.activeStage)
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if supposedTargetStage then
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if countPerStage[supposedTargetStage] == nil then
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countPerStage[supposedTargetStage] = 0
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if supposedTargetZoneID == group:GetCurrentTargetZoneID() and (state == "OnStation" or state =="InTransit") then
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countPerStage[supposedTargetZoneID] = countPerStage[supposedTargetZoneID] + 1
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end
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if countPerStage[supposedTargetStage] < requiredPerStage[supposedTargetStage] then
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backupGroup:SendToStage(supposedTargetStage)
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countPerStage[supposedTargetStage] = countPerStage[supposedTargetStage] + 1
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end
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else
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backupGroup:SendRTBAndDespawn()
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end
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end
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end
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end
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--Schedule or reassign primary units if applicable
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for _, group in pairs(self.capGroupsByName) do
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if group:IsBackup() == false then
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local state = group:GetState()
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local supposedZone = group:GetZoneIDWhenStageID(activeStageID)
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if supposedZone then
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if requiredPerStage[supposedZone] == nil then
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requiredPerStage[supposedZone] = 0
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end
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if countPerStage[supposedZone] == nil then
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countPerStage[supposedZone] = 0
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end
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requiredPerStage[supposedZone] = requiredPerStage[supposedZone] + 1
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if state == "ReadyOnTheRamp" then
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if countPerStage[supposedZone] < requiredPerStage[supposedZone] then
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local triggerZone = self.database:GetCapZoneForZoneID(supposedZone)
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if triggerZone then
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group:SendToZone(triggerZone, supposedZone, airbase)
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end
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countPerStage[supposedZone] = countPerStage[supposedZone] + 1
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end
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elseif state == "InTransit" or state == "OnStation" then
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if supposedZone ~= group:GetCurrentTargetZoneID() then
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if countPerStage[supposedZone] < requiredPerStage[supposedZone] then
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local triggerZone = self.database:GetCapZoneForZoneID(supposedZone)
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if triggerZone then
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group:SendToZone(triggerZone, supposedZone, airbase)
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else
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group:SendRTB(airbase)
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end
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end
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end
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countPerStage[supposedZone] = countPerStage[supposedZone] + 1
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elseif state == "RtbInTen" and supposedZone ~= group:GetCurrentTargetZoneID() then
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group:SendRTB(airbase)
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end
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else
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if state == "InTransit" or state == "OnStation" or state == "RtbInTen" then
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-- If the group is in transit or on station but has no target zone, send it back to base
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group:SendRTB(airbase)
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end
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end
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end
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end
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for _, group in pairs(self.capGroupsByName) do
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if group:IsBackup() == true then
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if group:GetState() == "ReadyOnTheRamp" then
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local supposedZone = group:GetZoneIDWhenStageID(activeStageID)
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if supposedZone then
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if countPerStage[supposedZone] == nil then
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countPerStage[supposedZone] = 0
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end
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if countPerStage[supposedZone] < requiredPerStage[supposedZone] then
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local triggerZone = self.database:GetCapZoneForZoneID(supposedZone)
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if triggerZone then
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group:SendToZone(triggerZone, supposedZone, airbase)
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end
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countPerStage[supposedZone] = countPerStage[supposedZone] + 1
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end
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end
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end
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end
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end
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end
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function CapBase:OnStageNumberChanged(number)
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self.activeStage = number
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@@ -211,25 +227,21 @@ function CapBase:OnStageNumberChanged(number)
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mission:SpawnActive()
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end
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end
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self:SpawnIfApplicable()
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timer.scheduleFunction(CheckReschedulingAsync, self, timer.getTime() + 5)
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end
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---@param stageNumber number
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---@return boolean
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function CapBase:IsBaseActiveWhenStageIsActive(stageNumber)
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for _, group in pairs(self.PrimaryGroups) do
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local target = group:GetTargetZone(stageNumber)
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if target ~= nil then
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for _, group in pairs(self.capGroupsByName) do
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local target = group:GetZoneIDWhenStageID(tostring(stageNumber))
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if group:IsBackup() == false and target ~= nil then
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return true
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end
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end
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return false
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end
|
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|
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|
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if not Spearhead then Spearhead = {} end
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if not Spearhead.classes then Spearhead.classes = {} end
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if not Spearhead.classes.capClasses then Spearhead.classes.capClasses = {} end
|
||||
|
||||
@@ -1,429 +0,0 @@
|
||||
|
||||
|
||||
local CapHelper = {}
|
||||
do
|
||||
---comment
|
||||
---@param groupName string
|
||||
---@return table?
|
||||
CapHelper.ParseGroupName = function(groupName)
|
||||
local split_string = Spearhead.Util.split_string(groupName, "_")
|
||||
local partCount = Spearhead.Util.tableLength(split_string)
|
||||
if partCount >= 3 then
|
||||
local result = {}
|
||||
result.zonesConfig = {}
|
||||
|
||||
-- CAP_[1-5]5|[6]6|[7]7_Sukhoi
|
||||
-- CAP_[1-5,7]A|[6]7_Sukhoi
|
||||
|
||||
local configPart = split_string[2]
|
||||
local first = configPart:sub(1, 1)
|
||||
if first == "A" then
|
||||
result.isBackup = false
|
||||
configPart = string.sub(configPart, 2, #configPart)
|
||||
elseif first == "B" then
|
||||
configPart = string.sub(configPart, 2, #configPart)
|
||||
result.isBackup = true
|
||||
elseif first == "[" then
|
||||
result.isBackup = false
|
||||
else
|
||||
Spearhead.AddMissionEditorWarning("Could not parse the CAP config for group: " .. groupName)
|
||||
return nil
|
||||
end
|
||||
|
||||
local subsplit = Spearhead.Util.split_string(configPart, "|")
|
||||
if subsplit then
|
||||
for key, value in pairs(subsplit) do
|
||||
local keySplit = Spearhead.Util.split_string(value, "]")
|
||||
local targetZone = keySplit[2]
|
||||
local allActives = string.sub(keySplit[1], 2, #keySplit[1])
|
||||
local commaSeperated = Spearhead.Util.split_string(allActives, ",")
|
||||
for _, value in pairs(commaSeperated) do
|
||||
local dashSeperated = Spearhead.Util.split_string(value, "-")
|
||||
if Spearhead.Util.tableLength(dashSeperated) > 1 then
|
||||
local from = tonumber(dashSeperated[1])
|
||||
local till = tonumber(dashSeperated[2])
|
||||
|
||||
for i = from, till do
|
||||
if targetZone == "A" then
|
||||
result.zonesConfig[tostring(i)] = tostring(i)
|
||||
else
|
||||
result.zonesConfig[tostring(i)] = tostring(targetZone)
|
||||
end
|
||||
end
|
||||
else
|
||||
if targetZone == "A" then
|
||||
result.zonesConfig[tostring(dashSeperated[1])] = tostring(dashSeperated[1])
|
||||
else
|
||||
result.zonesConfig[tostring(dashSeperated[1])] = tostring(targetZone)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return result
|
||||
else
|
||||
Spearhead.AddMissionEditorWarning("CAP Group with name: " .. groupName .. "should have at least 3 parts, but has " .. partCount)
|
||||
return nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
---comment
|
||||
---@param input table { groupName, task, logger }
|
||||
---@param time number
|
||||
---@return nil
|
||||
local function setTaskAsync(input, time)
|
||||
local task = input.task
|
||||
local groupName = input.groupName
|
||||
local group = Group.getByName(groupName)
|
||||
|
||||
if task and group then
|
||||
group:getController():setTask(task)
|
||||
if input.logger ~= nil then
|
||||
input.logger:debug("task set succesfully to group " .. groupName)
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
---@class OnUpdateListener
|
||||
---@field onGroupStateUpdated fun(self: OnUpdateListener, capGroup: CapGroup)
|
||||
|
||||
---@class CapGroup : OnUnitLostListener
|
||||
---@field isBackup boolean
|
||||
---@field groupName string
|
||||
---@field assignedStageNumber string
|
||||
---@field private airbaseName string
|
||||
---@field private logger Logger
|
||||
---@field private database Database
|
||||
---@field private capConfig table
|
||||
---@field private capZonesConfig table<string, string>
|
||||
---@field private aliveUnits table<string, boolean>
|
||||
---@field private onStatusUpdatedListener Array<OnUpdateListener>
|
||||
local CapGroup = {}
|
||||
|
||||
CapGroup.GroupState = {
|
||||
UNSPAWNED = 0,
|
||||
READYONRAMP = 1,
|
||||
INTRANSIT = 2,
|
||||
ONSTATION = 3,
|
||||
RTBINTEN = 4,
|
||||
RTB = 5,
|
||||
DEAD = 6,
|
||||
REARMING = 7
|
||||
}
|
||||
|
||||
local function SetReadyOnRampAsync(self, time)
|
||||
self:SetState(CapGroup.GroupState.READYONRAMP)
|
||||
end
|
||||
|
||||
local RESPAWN_AFTER_TOUCHDOWN_SECONDS = 180
|
||||
|
||||
---comment
|
||||
---@param groupName string
|
||||
---@param airbaseName string
|
||||
---@param logger Logger logger dependency injection
|
||||
---@param database Database database dependency injection
|
||||
---@param capConfig table config dependency injection
|
||||
---@return CapGroup? self
|
||||
function CapGroup.new(groupName, airbaseName, logger, database, capConfig)
|
||||
|
||||
CapGroup.__index = CapGroup
|
||||
local self = setmetatable({}, CapGroup)
|
||||
|
||||
Spearhead.DcsUtil.DestroyGroup(groupName)
|
||||
|
||||
-- initials
|
||||
self.groupName = groupName
|
||||
self.airbaseName = airbaseName
|
||||
|
||||
local airbase = Airbase.getByName(airbaseName)
|
||||
if airbase == nil then
|
||||
logger:error("Airbase with name " .. airbaseName .. " does not exist")
|
||||
return nil
|
||||
end
|
||||
|
||||
self.airbaseId = airbase:getID()
|
||||
self.logger = logger
|
||||
self.database = database
|
||||
|
||||
local parsed = CapHelper.ParseGroupName(groupName)
|
||||
if parsed == nil then return nil end
|
||||
self.capZonesConfig = parsed.zonesConfig
|
||||
self.isBackup = parsed.isBackup
|
||||
|
||||
--vars
|
||||
self.assignedStageNumber = nil
|
||||
|
||||
self.state = CapGroup.GroupState.UNSPAWNED
|
||||
self.aliveUnits = {}
|
||||
self.landedUnits = {}
|
||||
self.unitCount = 0
|
||||
self.onStationSince = 0
|
||||
self.currentCapTaskingDuration = 0
|
||||
self.markedForDespawn = false
|
||||
|
||||
self.onStatusUpdatedListener = {}
|
||||
|
||||
--config
|
||||
self.capConfig = capConfig
|
||||
|
||||
Spearhead.Events.addOnGroupRTBListener(self.groupName, self)
|
||||
Spearhead.Events.addOnGroupRTBInTenListener(self.groupName, self)
|
||||
Spearhead.Events.addOnGroupOnStationListener(self.groupName, self)
|
||||
local units = Group.getByName(groupName):getUnits()
|
||||
for key, unit in pairs(units) do
|
||||
Spearhead.Events.addOnUnitLandEventListener(unit:getName(), self)
|
||||
Spearhead.Events.addOnUnitLostEventListener(unit:getName(), self)
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
---@param currentActive number
|
||||
---@return string
|
||||
function CapGroup:GetTargetZone(currentActive)
|
||||
return self.capZonesConfig[tostring(currentActive)]
|
||||
end
|
||||
|
||||
function CapGroup:SetState(state)
|
||||
self.state = state
|
||||
self:PublishUnitUpdatedEvent()
|
||||
end
|
||||
|
||||
function CapGroup:StartRearm()
|
||||
self:SpawnOnTheRamp()
|
||||
self:SetState(CapGroup.GroupState.REARMING)
|
||||
timer.scheduleFunction(SetReadyOnRampAsync, self, timer.getTime() + self.capConfig:getRearmDelay() - RESPAWN_AFTER_TOUCHDOWN_SECONDS)
|
||||
end
|
||||
|
||||
function CapGroup:SpawnOnTheRamp()
|
||||
self.markedForDespawn = false
|
||||
self.logger:debug("Spawning group " .. self.groupName)
|
||||
self.aliveUnits = {}
|
||||
self.landedUnits = {}
|
||||
self.onStationSince = 0
|
||||
|
||||
local group = Spearhead.DcsUtil.SpawnGroupTemplate(self.groupName, nil, nil, true)
|
||||
if group then
|
||||
self.unitCount = group:getInitialSize()
|
||||
|
||||
if self.state == CapGroup.GroupState.UNSPAWNED then
|
||||
self:SetState(CapGroup.GroupState.READYONRAMP)
|
||||
end
|
||||
|
||||
for _, unit in pairs(group:getUnits()) do
|
||||
local name = unit:getName()
|
||||
self.aliveUnits[name] = true
|
||||
self.landedUnits[name] = false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function CapGroup:Despawn()
|
||||
self.logger:debug("Despawning group " .. self.groupName)
|
||||
Spearhead.DcsUtil.DestroyGroup(self.groupName)
|
||||
self:SetState(CapGroup.GroupState.UNSPAWNED)
|
||||
end
|
||||
|
||||
function CapGroup:SendRTB()
|
||||
local group = Group.getByName(self.groupName)
|
||||
if group and group:isExist() then
|
||||
local speed = math.random(self.capConfig:getMinSpeed(), self.capConfig:getMaxSpeed())
|
||||
local rtbTask, errormessage = Spearhead.RouteUtil.CreateRTBMission(self.groupName, self.airbaseId, speed)
|
||||
if rtbTask then
|
||||
timer.scheduleFunction(setTaskAsync, { task = rtbTask, groupName = self.groupName, logger = self.logger }, timer.getTime() + 3)
|
||||
else
|
||||
self.logger:error("No RTB task could be created for group: " .. self.groupName .. " due to " .. errormessage)
|
||||
if self.markedForDespawn == true then
|
||||
self:Despawn()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function CapGroup:SendRTBAndDespawn()
|
||||
self.markedForDespawn = true
|
||||
self:SendRTB()
|
||||
end
|
||||
|
||||
---@param stageZoneNumber string
|
||||
function CapGroup:SendToStage(stageZoneNumber)
|
||||
if self.state == CapGroup.GroupState.DEAD or self.state == CapGroup.GroupState.RTB then
|
||||
return --Can't task a unit that's dead or RTB
|
||||
end
|
||||
|
||||
self.assignedStageNumber = stageZoneNumber
|
||||
local group = Group.getByName(self.groupName)
|
||||
if group and group:isExist() then
|
||||
self.logger:debug("Sending group out " .. self.groupName)
|
||||
local controller = group:getController()
|
||||
local capPoints = self.database:getCapRouteInZone(stageZoneNumber, self.airbaseName)
|
||||
|
||||
if not capPoints then
|
||||
self.logger:error("No CAP route found for group " .. self.groupName .. " in zone " .. stageZoneNumber)
|
||||
return
|
||||
end
|
||||
|
||||
local altitude = math.random(self.capConfig:getMinAlt(), self.capConfig:getMaxAlt())
|
||||
local speed = math.random(self.capConfig:getMinSpeed(), self.capConfig:getMaxSpeed())
|
||||
local attackHelos = false
|
||||
local deviationDistance = self.capConfig:getMaxDeviationRange()
|
||||
local capTask
|
||||
if self.state == CapGroup.GroupState.ONRAMP or self.onStationSince == 0 then
|
||||
controller:setCommand({
|
||||
id = 'Start',
|
||||
params = {}
|
||||
})
|
||||
local duration = math.random(self.capConfig:getMinDurationOnStation(), self.capConfig:getmaxDurationOnStation())
|
||||
self.currentCapTaskingDuration = duration
|
||||
|
||||
|
||||
capTask = Spearhead.RouteUtil.createCapMission(self.groupName, self.airbaseId, capPoints.point1, capPoints.point2, altitude, speed, duration, attackHelos, deviationDistance)
|
||||
else
|
||||
local duration = self.currentCapTaskingDuration - (timer.getTime() - self.onStationSince)
|
||||
capTask = Spearhead.RouteUtil.createCapMission(self.groupName, self.airbaseId, capPoints.point1, capPoints.point2, altitude, speed, duration, attackHelos, deviationDistance)
|
||||
end
|
||||
|
||||
if capTask then
|
||||
timer.scheduleFunction(setTaskAsync,
|
||||
{ task = capTask, groupName = self.groupName, logger = self.logger }, timer.getTime() + 3)
|
||||
end
|
||||
self:SetState(CapGroup.GroupState.INTRANSIT)
|
||||
end
|
||||
end
|
||||
|
||||
---@param airdomeId any
|
||||
function CapGroup:SendToAirbase(airdomeId)
|
||||
self.airbaseId = airdomeId
|
||||
local speed = math.random(self.capConfig:getMinSpeed(), self.capConfig:getMaxSpeed())
|
||||
local rtbTask = Spearhead.RouteUtil.CreateRTBMission(self.groupName, airdomeId, speed)
|
||||
local group = Group.getByName(self.groupName)
|
||||
|
||||
if not group then return end
|
||||
local controller = group:getController()
|
||||
controller:setCommand({
|
||||
id = 'Start',
|
||||
params = {}
|
||||
})
|
||||
timer.scheduleFunction(setTaskAsync, { task = rtbTask, groupName = self.groupName, logger = self.logger },
|
||||
timer.getTime() + 5)
|
||||
end
|
||||
|
||||
function CapGroup:OnGroupRTB(groupName)
|
||||
if groupName == self.groupName then
|
||||
self.logger:debug("Setting group " ..
|
||||
groupName ..
|
||||
" to state RTB after a total of " ..
|
||||
timer.getTime() - self.onStationSince .. "s of the " .. self.currentCapTaskingDuration .. "s")
|
||||
self:SetState(CapGroup.GroupState.RTB)
|
||||
end
|
||||
end
|
||||
|
||||
function CapGroup:OnGroupRTBInTen(groupName)
|
||||
if groupName == self.groupName then
|
||||
self:SetState(CapGroup.GroupState.RTBINTEN)
|
||||
end
|
||||
end
|
||||
|
||||
function CapGroup:OnGroupOnStation(groupName)
|
||||
if groupName == self.groupName then
|
||||
self.onStationSince = timer.getTime()
|
||||
self.logger:debug("Setting group " .. groupName .. " to state Onstation")
|
||||
self:SetState(CapGroup.GroupState.ONSTATION)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
---@param proActive boolean Will check all units in group for aliveness
|
||||
function CapGroup:UpdateState(proActive)
|
||||
local landed = false
|
||||
local landedCount = 0
|
||||
for name, landedBool in pairs(self.landedUnits) do
|
||||
if landedBool == true then
|
||||
landedCount = landedCount + 1
|
||||
landed = true
|
||||
end
|
||||
end
|
||||
|
||||
local deadCount = 0
|
||||
for name, isAlive in pairs(self.aliveUnits) do
|
||||
if isAlive == false then
|
||||
deadCount = deadCount + 1
|
||||
end
|
||||
end
|
||||
|
||||
local function DelayedStartRearm(input, time)
|
||||
local capGroup = input.self
|
||||
capGroup:StartRearm()
|
||||
end
|
||||
|
||||
if landedCount + deadCount == self.unitCount then
|
||||
if landed then
|
||||
if self.markedForDespawn == true then
|
||||
self:Despawn()
|
||||
else
|
||||
timer.scheduleFunction(DelayedStartRearm, { self = self }, timer.getTime() + RESPAWN_AFTER_TOUCHDOWN_SECONDS)
|
||||
end
|
||||
else
|
||||
if self.markedForDespawn == true then
|
||||
self:Despawn()
|
||||
else
|
||||
local delay = self.capConfig:getDeathDelay() - self.capConfig:getRearmDelay() + RESPAWN_AFTER_TOUCHDOWN_SECONDS
|
||||
timer.scheduleFunction(DelayedStartRearm, { self = self }, timer.getTime() + delay)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
---@param listener table object with function OnGroupStateUpdated(capGroupTable)
|
||||
function CapGroup:AddOnStateUpdatedListener(listener)
|
||||
if type(listener) ~= "table" then
|
||||
self.logger:error("Listener not of type table for AddOnStateUpdatedListener")
|
||||
return
|
||||
end
|
||||
|
||||
if listener.onGroupStateUpdated == nil then
|
||||
self.logger:error("Listener does not implement onGroupStateUpdated")
|
||||
return
|
||||
end
|
||||
table.insert(self.onStatusUpdatedListener, listener)
|
||||
end
|
||||
|
||||
function CapGroup:PublishUnitUpdatedEvent()
|
||||
for _, callable in pairs(self.onStatusUpdatedListener) do
|
||||
local _, error = pcall(function()
|
||||
callable:onGroupStateUpdated(self)
|
||||
end)
|
||||
if error then
|
||||
self.logger:error(error)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function CapGroup:OnUnitLanded(initiatorUnit, airbase)
|
||||
if airbase then
|
||||
self.airbaseName = airbase:getName()
|
||||
end
|
||||
local name = initiatorUnit:getName()
|
||||
self.logger:debug("Received unit land event for unit " .. name .. " of group " .. self.groupName)
|
||||
|
||||
self.landedUnits[name] = true
|
||||
self:UpdateState(false)
|
||||
end
|
||||
|
||||
function CapGroup:OnUnitLost(initiatorUnit)
|
||||
self.logger:debug("Received unit lost event for group " .. self.groupName)
|
||||
if initiatorUnit then
|
||||
self.aliveUnits[initiatorUnit:getName()] = false
|
||||
end
|
||||
self:UpdateState(false)
|
||||
end
|
||||
|
||||
|
||||
if not Spearhead then Spearhead = {} end
|
||||
if not Spearhead.classes then Spearhead.classes = {} end
|
||||
if not Spearhead.classes.capClasses then Spearhead.classes.capClasses = {} end
|
||||
Spearhead.classes.capClasses.CapGroup = CapGroup
|
||||
@@ -0,0 +1,427 @@
|
||||
---@class AirGroup : OnUnitLostListener
|
||||
---@field protected _logger Logger
|
||||
---@field protected _groupName string
|
||||
---@field protected _groupType AirGroupType
|
||||
---@field protected _state AirGroupState
|
||||
---@field protected _isSpawned boolean
|
||||
---@field protected _config CapConfig
|
||||
---@field protected _checkLivenessNumber number
|
||||
local AirGroup = {}
|
||||
AirGroup.__index = AirGroup
|
||||
|
||||
---@param logger Logger
|
||||
---@param groupName string
|
||||
---@param groupType AirGroupType
|
||||
---@param config CapConfig
|
||||
function AirGroup:New(groupName, groupType, config, logger)
|
||||
self._groupName = groupName
|
||||
self._groupType = groupType
|
||||
self._isSpawned = false
|
||||
self._state = "UnSpawned" -- Default state
|
||||
self._config = config
|
||||
self._logger = logger
|
||||
|
||||
local group = Group.getByName(self._groupName)
|
||||
if group then
|
||||
Spearhead.Events.addOnGroupRTBListener(self._groupName, self)
|
||||
Spearhead.Events.addOnGroupRTBInTenListener(self._groupName, self)
|
||||
Spearhead.Events.addOnGroupOnStationListener(self._groupName, self)
|
||||
|
||||
for _, unit in pairs(group:getUnits()) do
|
||||
Spearhead.Events.addOnUnitLostEventListener(unit:getName(), self)
|
||||
Spearhead.Events.addOnUnitLandEventListener(unit:getName(), self)
|
||||
end
|
||||
Spearhead.DcsUtil.DestroyGroup(self._groupName)
|
||||
end
|
||||
end
|
||||
|
||||
function AirGroup:GetState()
|
||||
return self._state
|
||||
end
|
||||
|
||||
function AirGroup:GetName()
|
||||
return self._groupName
|
||||
end
|
||||
|
||||
function AirGroup:MarkRearmComplete()
|
||||
self:Respawn(false)
|
||||
if self._state == "Rearming" then
|
||||
self:SetState("ReadyOnTheRamp")
|
||||
end
|
||||
end
|
||||
|
||||
---@protected
|
||||
function AirGroup:SetMission(mission)
|
||||
self:SetState("InTransit")
|
||||
|
||||
local group = Group.getByName(self._groupName)
|
||||
if group then
|
||||
local controller = group:getController()
|
||||
if controller then
|
||||
controller:setCommand({
|
||||
id = 'Start',
|
||||
params = {}
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
local setMissionDelayed = function(data, time)
|
||||
data.self:SetMissionPrivate(data.mission)
|
||||
end
|
||||
|
||||
local data = {
|
||||
self = self,
|
||||
mission = mission
|
||||
}
|
||||
|
||||
timer.scheduleFunction(setMissionDelayed, data, timer.getTime() + 5)
|
||||
end
|
||||
|
||||
function AirGroup:SetMissionPrivate(mission)
|
||||
self:SetState("InTransit")
|
||||
local group = Group.getByName(self._groupName)
|
||||
if group and mission then
|
||||
group:getController():setTask(mission)
|
||||
self._logger:debug("mission - Task set for group: " .. self._groupName)
|
||||
end
|
||||
end
|
||||
|
||||
---@param airbase Airbase
|
||||
function AirGroup:SendRTB(airbase)
|
||||
self._logger:debug("AirGroup:SendRTB called for group: " .. self._groupName)
|
||||
self:SetState("Rtb")
|
||||
local group = Group.getByName(self._groupName)
|
||||
if group then
|
||||
---@type Vec3
|
||||
local location = nil
|
||||
for _, unit in pairs(group:getUnits()) do
|
||||
if unit and unit:isExist() == true and unit:inAir() == true then
|
||||
location = unit:getPoint()
|
||||
break
|
||||
end
|
||||
end
|
||||
if location then
|
||||
local mission = Spearhead.classes.capClasses.taskings.RTB.getAsMission(airbase, { x= location.x, y= location.z }, self._config)
|
||||
group:getController():setTask(mission)
|
||||
self._logger:debug("AirGroup:SendRTB - Task set for group: " .. self._groupName)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function AirGroup:Spawn()
|
||||
if self._isSpawned then return end
|
||||
self:SpawnInternal(false)
|
||||
end
|
||||
|
||||
---@param force boolean
|
||||
---@param withoutLoadout boolean?
|
||||
---@protected
|
||||
function AirGroup:SpawnInternal(force, withoutLoadout)
|
||||
|
||||
if withoutLoadout == nil then withoutLoadout = false end
|
||||
|
||||
if self._isSpawned and force ~= true then return end
|
||||
|
||||
local group, isStatic = Spearhead.DcsUtil.SpawnGroupTemplate(self._groupName, nil, nil, true, nil, withoutLoadout)
|
||||
if isStatic == true then
|
||||
--- If For Some reaons someone tries to schedule static units as CAP classes
|
||||
self._state = "UnSpawned"
|
||||
return
|
||||
end
|
||||
|
||||
if group then
|
||||
self._group = group
|
||||
self._isSpawned = true
|
||||
self._initialSize = #group:getUnits()
|
||||
self._liveState = {}
|
||||
else
|
||||
self._logger:error("Failed to spawn group: " .. self._groupName)
|
||||
end
|
||||
|
||||
if self._state == "UnSpawned" then
|
||||
self:SetState("ReadyOnTheRamp")
|
||||
end
|
||||
|
||||
---@param selfA AirGroup
|
||||
local function CheckLivenessTask(selfA, time)
|
||||
local interval = selfA:CheckLiveness()
|
||||
if not interval then return end
|
||||
return time + interval
|
||||
end
|
||||
|
||||
if self._checkLivenessNumber then
|
||||
timer.removeFunction(self._checkLivenessNumber)
|
||||
end
|
||||
|
||||
self._checkLivenessNumber = timer.scheduleFunction(CheckLivenessTask, self, timer.getTime() + 5)
|
||||
end
|
||||
|
||||
|
||||
---@param withoutLoadout boolean?
|
||||
function AirGroup:Respawn(withoutLoadout)
|
||||
self:SpawnInternal(true, withoutLoadout)
|
||||
end
|
||||
|
||||
---@protected
|
||||
---@param state AirGroupState
|
||||
function AirGroup:SetState(state)
|
||||
if self._state == state then return end
|
||||
self._state = state
|
||||
self._logger:debug("AirGroup:State changed for group: " .. self._groupName .. " to state: " .. state)
|
||||
end
|
||||
|
||||
---@return number? timeInterval
|
||||
function AirGroup:CheckLiveness()
|
||||
local isAlive = false
|
||||
local group = Group.getByName(self._groupName)
|
||||
|
||||
if group and group:isExist() == true then
|
||||
for _, unit in pairs(group:getUnits()) do
|
||||
if unit and unit:isExist() == true and unit:getLife() > (unit:getLife0() * 0.3) then
|
||||
isAlive = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if isAlive == false then
|
||||
self:SetState("Dead")
|
||||
self:CheckStateAndStartRepairRearm()
|
||||
return nil
|
||||
end
|
||||
|
||||
return 10
|
||||
end
|
||||
|
||||
---@protected
|
||||
function AirGroup:OnLastUnitLanded()
|
||||
--- Once landed monitor the units until it's at it's designated location (or died)
|
||||
|
||||
-- Units
|
||||
|
||||
---@class CheckGroupForRestartData
|
||||
---@field self AirGroup
|
||||
---@field lastLocations table<string,Vec3>
|
||||
---@field lastChangeTime number
|
||||
|
||||
---@param data CheckGroupForRestartData
|
||||
---@param time number
|
||||
local checkGroupForRestart = function(data, time)
|
||||
local group = Group.getByName(data.self:GetName())
|
||||
if not group then
|
||||
self:CheckStateAndStartRepairRearm()
|
||||
return
|
||||
end
|
||||
|
||||
for _, unit in pairs(group:getUnits()) do
|
||||
if unit and unit:isExist() then
|
||||
local pos = unit:getPoint()
|
||||
|
||||
|
||||
if data.lastLocations[unit:getName()] == nil then
|
||||
data.lastLocations[unit:getName()] = pos
|
||||
return time + 5
|
||||
end
|
||||
|
||||
if pos and Spearhead.Util.VectorDistance3d(pos, data.lastLocations[unit:getName()]) > 10 then
|
||||
data.lastChangeTime = time
|
||||
end
|
||||
data.lastLocations[unit:getName()] = pos
|
||||
end
|
||||
end
|
||||
|
||||
if data.lastChangeTime + 30 < time then
|
||||
-- If no change in 30 seconds, assume all units are parked
|
||||
local withoutLoadout = true
|
||||
data.self:Respawn(withoutLoadout)
|
||||
data.self:CheckStateAndStartRepairRearm()
|
||||
return
|
||||
end
|
||||
|
||||
return time + 5
|
||||
end
|
||||
|
||||
---@type CheckGroupForRestartData
|
||||
local data = {
|
||||
self = self,
|
||||
lastLocations = {},
|
||||
lastChangeTime = timer.getTime()
|
||||
}
|
||||
|
||||
local group = Group.getByName(self._groupName)
|
||||
if group then
|
||||
for _, unit in pairs(group:getUnits()) do
|
||||
data.lastLocations[unit:getName()] = unit:getPoint()
|
||||
end
|
||||
end
|
||||
timer.scheduleFunction(checkGroupForRestart, data, timer.getTime() + 5)
|
||||
self._logger:debug("AirGroup:OnLastUnitLanded - Monitoring group: " .. self._groupName)
|
||||
end
|
||||
|
||||
function AirGroup:CheckStateAndStartRepairRearm()
|
||||
self._logger:debug("AirGroup:CheckStateAndStartRepairRearm called for group: " .. self._groupName)
|
||||
local group = Group.getByName(self._groupName)
|
||||
local anyAlive = false
|
||||
local allAlive = true
|
||||
|
||||
if group then
|
||||
for _, unit in pairs(group:getUnits()) do
|
||||
if unit and unit:isExist() == true and unit:getLife() > (unit:getLife0() * 0.3) then
|
||||
anyAlive = true
|
||||
else
|
||||
allAlive = false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if anyAlive == false then
|
||||
-- Schedule Spawn + Repair + Rearm
|
||||
self:StartRespawn()
|
||||
return
|
||||
end
|
||||
|
||||
if allAlive == false then
|
||||
--- Schedule Spawn + Repair + Rearm
|
||||
self:StartRepair()
|
||||
return
|
||||
end
|
||||
|
||||
--- Reschedule Spawn + Rearm
|
||||
self:StartRearm()
|
||||
end
|
||||
|
||||
do --- RESPAWN FUNCTIONS
|
||||
--[[
|
||||
TODO: Checks to be added to the functions in case a group is destroyed while waiting for repair/rearm.
|
||||
]]
|
||||
|
||||
function AirGroup:StartRespawn()
|
||||
self:SetState("Dead")
|
||||
|
||||
local respawnTask = function(selfA, time)
|
||||
selfA:RepairDelayed()
|
||||
end
|
||||
|
||||
local delay = self._config:getDeathDelay()
|
||||
if delay < 2 then
|
||||
delay = 2
|
||||
end
|
||||
return timer.scheduleFunction(respawnTask, self, timer.getTime() + delay)
|
||||
end
|
||||
|
||||
function AirGroup:StartRepair()
|
||||
self:SetState("Repairing")
|
||||
|
||||
if self._isSpawned == false then
|
||||
self:Spawn()
|
||||
end
|
||||
|
||||
local rearmTask = function(selfA, time)
|
||||
self:StartRearm()
|
||||
end
|
||||
|
||||
local delay = self._config:getRepairDelay()
|
||||
if delay < 2 then
|
||||
delay = 2
|
||||
end
|
||||
|
||||
return timer.scheduleFunction(rearmTask, self, timer.getTime() + delay)
|
||||
end
|
||||
|
||||
function AirGroup:StartRearm()
|
||||
self:SetState("Rearming")
|
||||
|
||||
if self._isSpawned == false then
|
||||
self:Spawn()
|
||||
end
|
||||
|
||||
local rearmDelay = self._config:getRearmDelay()
|
||||
if rearmDelay < 2 then
|
||||
rearmDelay = 2
|
||||
end
|
||||
|
||||
---@param selfA AirGroup
|
||||
local rearmTask = function(selfA, time)
|
||||
selfA:MarkRearmComplete()
|
||||
end
|
||||
|
||||
-- Schedule Rearm Complete
|
||||
return timer.scheduleFunction(rearmTask, self, timer.getTime() + rearmDelay)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
do --EVENT LISTENERS
|
||||
---@param unit Unit
|
||||
function AirGroup:OnUnitLost(unit)
|
||||
self:CheckLiveness()
|
||||
end
|
||||
|
||||
---@param groupName string
|
||||
function AirGroup:OnGroupRTBInTen(groupName)
|
||||
if self._groupName == groupName then
|
||||
self._logger:debug("AirGroup:OnGroupRTBInTen called for group: " .. self._groupName)
|
||||
self:SetState("RtbInTen")
|
||||
end
|
||||
end
|
||||
|
||||
---@param groupName string
|
||||
function AirGroup:OnGroupRTB(groupName)
|
||||
if self._groupName == groupName then
|
||||
self._logger:debug("AirGroup:OnGroupRTB called for group: " .. self._groupName)
|
||||
self:SetState("Rtb")
|
||||
end
|
||||
end
|
||||
|
||||
function AirGroup:OnUnitLanded(unit, airbase)
|
||||
local anyInAir = false
|
||||
local group = Group.getByName(self._groupName)
|
||||
if group then
|
||||
for _, u in pairs(group:getUnits()) do
|
||||
if u and u:isExist() == true and u:inAir() == true then
|
||||
anyInAir = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if not anyInAir then
|
||||
self:OnLastUnitLanded()
|
||||
end
|
||||
end
|
||||
|
||||
function AirGroup:OnGroupOnStation(groupName)
|
||||
if self._groupName == groupName then
|
||||
self:SetState("OnStation")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function AirGroup:Destroy()
|
||||
Spearhead.DcsUtil.DestroyGroup(self._groupName)
|
||||
end
|
||||
|
||||
if not Spearhead then Spearhead = {} end
|
||||
if not Spearhead.classes then Spearhead.classes = {} end
|
||||
if not Spearhead.classes.capClasses then Spearhead.classes.capClasses = {} end
|
||||
if not Spearhead.classes.capClasses.airGroups then Spearhead.classes.capClasses.airGroups = {} end
|
||||
Spearhead.classes.capClasses.airGroups.AirGroup = AirGroup
|
||||
|
||||
---@alias AirGroupState
|
||||
---| "UnSpawned"
|
||||
---| "ReadyOnTheRamp
|
||||
---| "InTransit"
|
||||
---| "OnStation"
|
||||
---| "RtbInTen"
|
||||
---| "Rtb"
|
||||
---| "Dead"
|
||||
---| "Repairing"
|
||||
---| "Rearming"
|
||||
|
||||
|
||||
---@alias AirGroupType
|
||||
---| "CAP"
|
||||
|
||||
---| "CAS"
|
||||
---| "SEAD"
|
||||
---| "INTERCEPT"
|
||||
---| ""
|
||||
@@ -0,0 +1,144 @@
|
||||
|
||||
---@class CapGroup : AirGroup
|
||||
---@field private _targetZoneIdPerStage table<string, string>
|
||||
---@field private _isBackup boolean
|
||||
---@field private _currentTargetZoneID string?
|
||||
local CapGroup = {}
|
||||
CapGroup.__index = CapGroup
|
||||
|
||||
|
||||
---@param groupName string
|
||||
---@param config CapConfig
|
||||
---@param logger Logger
|
||||
---@return CapGroup
|
||||
function CapGroup.New(groupName, config, logger)
|
||||
|
||||
setmetatable(CapGroup, Spearhead.classes.capClasses.airGroups.AirGroup)
|
||||
local self = setmetatable({}, CapGroup) --[[@as CapGroup]]
|
||||
Spearhead.classes.capClasses.airGroups.AirGroup.New(self, groupName, "CAP", config, logger)
|
||||
|
||||
self._targetZoneIdPerStage = {}
|
||||
|
||||
self:InitWithName(groupName)
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
---@return boolean
|
||||
function CapGroup:IsBackup()
|
||||
return self._isBackup
|
||||
end
|
||||
|
||||
---@return string?
|
||||
function CapGroup:GetZoneIDWhenStageID(stageID)
|
||||
return self._targetZoneIdPerStage[stageID]
|
||||
end
|
||||
|
||||
---@return string?
|
||||
function CapGroup:GetCurrentTargetZoneID()
|
||||
return self._currentTargetZoneID
|
||||
end
|
||||
|
||||
---@param zone SpearheadTriggerZone
|
||||
---@param targetZoneID string
|
||||
---@param airbase Airbase
|
||||
function CapGroup:SendToZone(zone, targetZoneID, airbase)
|
||||
|
||||
self._logger:debug("Airgroup " .. self._groupName .. " called to zone: " .. zone.name)
|
||||
|
||||
self._currentTargetZoneID = targetZoneID
|
||||
local group = Group.getByName(self._groupName)
|
||||
|
||||
local isInAir = false
|
||||
if group then
|
||||
local units = group:getUnits()
|
||||
for _, unit in pairs(units) do
|
||||
if unit:inAir() == true then
|
||||
isInAir = true
|
||||
break
|
||||
end
|
||||
end
|
||||
else
|
||||
self._logger:debug("CapGroup:SendToZone - Group not found: " .. self._groupName)
|
||||
return
|
||||
end
|
||||
|
||||
if isInAir == true then
|
||||
local mission = Spearhead.classes.capClasses.taskings.CAP.getAsMission(self._groupName, airbase, zone, self._config)
|
||||
self:SetMission(mission)
|
||||
else
|
||||
local mission = Spearhead.classes.capClasses.taskings.CAP.getAsMissionFromAirbase(self._groupName, airbase, zone, self._config)
|
||||
if mission then
|
||||
self:SetMission(mission)
|
||||
else
|
||||
self._logger:warn("CapGroup:SendToZone - Mission could not be created for group: " .. self._groupName)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
---@private
|
||||
function CapGroup:InitWithName(groupName)
|
||||
local split_string = Spearhead.Util.split_string(groupName, "_")
|
||||
local partCount = Spearhead.Util.tableLength(split_string)
|
||||
if partCount >= 3 then
|
||||
|
||||
local configPart = split_string[2]
|
||||
local first = configPart:sub(1, 1)
|
||||
if first == "A" then
|
||||
self._isBackup = false
|
||||
configPart = string.sub(configPart, 2, #configPart)
|
||||
elseif first == "B" then
|
||||
configPart = string.sub(configPart, 2, #configPart)
|
||||
self._isBackup = true
|
||||
elseif first == "[" then
|
||||
self._isBackup = false
|
||||
else
|
||||
Spearhead.AddMissionEditorWarning("Could not parse the CAP config for group: " .. groupName)
|
||||
return
|
||||
end
|
||||
|
||||
local subsplit = Spearhead.Util.split_string(configPart, "|")
|
||||
if subsplit then
|
||||
for key, value in pairs(subsplit) do
|
||||
local keySplit = Spearhead.Util.split_string(value, "]")
|
||||
local targetZone = keySplit[2]
|
||||
local allActives = string.sub(keySplit[1], 2, #keySplit[1])
|
||||
local commaSeperated = Spearhead.Util.split_string(allActives, ",")
|
||||
for _, value in pairs(commaSeperated) do
|
||||
local dashSeperated = Spearhead.Util.split_string(value, "-")
|
||||
if Spearhead.Util.tableLength(dashSeperated) > 1 then
|
||||
local from = tonumber(dashSeperated[1])
|
||||
local till = tonumber(dashSeperated[2])
|
||||
|
||||
for i = from, till do
|
||||
if targetZone == "A" then
|
||||
self._targetZoneIdPerStage[tostring(i)] = tostring(i)
|
||||
else
|
||||
self._targetZoneIdPerStage[tostring(i)] = targetZone
|
||||
end
|
||||
end
|
||||
else
|
||||
if targetZone == "A" then
|
||||
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = tostring(dashSeperated[1])
|
||||
else
|
||||
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = targetZone
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
env.info("Capgroup parsed with table: " .. Spearhead.Util.toString(self._targetZoneIdPerStage))
|
||||
|
||||
else
|
||||
Spearhead.AddMissionEditorWarning("CAP Group with name: " .. groupName .. "should have at least 3 parts, but has " .. partCount)
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
if not Spearhead then Spearhead = {} end
|
||||
if not Spearhead.classes then Spearhead.classes = {} end
|
||||
if not Spearhead.classes.capClasses then Spearhead.classes.capClasses = {} end
|
||||
if not Spearhead.classes.capClasses.airGroups then Spearhead.classes.capClasses.airGroups = {} end
|
||||
Spearhead.classes.capClasses.airGroups.CapGroup = CapGroup
|
||||
@@ -21,16 +21,12 @@ end
|
||||
---@param weapon Weapon
|
||||
function RunwayBombingTracker:OnWeaponFired(unit, weapon, target)
|
||||
|
||||
if weapon == nil then
|
||||
if weapon == nil then
|
||||
return
|
||||
end
|
||||
|
||||
self._logger:debug("Tracking weapon for runway impact onWeaponFired")
|
||||
|
||||
local desc = weapon:getDesc()
|
||||
|
||||
local isTrackable = desc.category == Weapon.Category.BOMB or (desc.category == Weapon.Category.MISSILE and desc.missileCategory == Weapon.MissileCategory.CRUISE)
|
||||
|
||||
if isTrackable == true then
|
||||
|
||||
---@type WeaponTrackingArgs
|
||||
|
||||
@@ -0,0 +1,327 @@
|
||||
---@class CAPTasking
|
||||
local CAP = {}
|
||||
|
||||
---@param attackHelos boolean
|
||||
---@return table
|
||||
local function GetCAPTargetTypes(attackHelos)
|
||||
local targetTypes = {
|
||||
[1] = "Planes",
|
||||
}
|
||||
|
||||
if attackHelos then
|
||||
targetTypes[2] = "Helicopters"
|
||||
end
|
||||
|
||||
return targetTypes
|
||||
end
|
||||
|
||||
---@class CapTaskingOptions
|
||||
---@field furthest Vec2
|
||||
---@field closest Vec2
|
||||
---@field legLength number
|
||||
---@field width number
|
||||
---@field hotLegDir number
|
||||
|
||||
|
||||
---@param capZone SpearheadTriggerZone
|
||||
---@param airBase Airbase
|
||||
---@return CapTaskingOptions
|
||||
local function GetCAPPointFromTriggerZone(airBase, capZone)
|
||||
local furthestA = nil
|
||||
local furthestB = nil
|
||||
|
||||
local furthestFromBase = nil
|
||||
local furthestFromBaseDistance = 0
|
||||
|
||||
local furthestDistance = 0
|
||||
|
||||
for indexA, pointA in ipairs(capZone.verts) do
|
||||
for indexB, pointB in ipairs(capZone.verts) do
|
||||
if pointA ~= pointB then
|
||||
local distance = Spearhead.Util.VectorDistance2d(pointA, pointB)
|
||||
if distance > furthestDistance then
|
||||
furthestDistance = distance
|
||||
furthestA = indexA
|
||||
furthestB = indexB
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local baseVec3 = airBase:getPoint()
|
||||
|
||||
---@type Vec2
|
||||
local baseVec2 = { x = baseVec3.x, y = baseVec3.z }
|
||||
|
||||
local pointA = capZone.verts[furthestA]
|
||||
local pointB = capZone.verts[furthestB]
|
||||
local furthest = pointA
|
||||
local closest = pointB
|
||||
|
||||
local heading = Spearhead.Util.vectorHeadingFromTo(pointA, pointB)
|
||||
|
||||
if Spearhead.Util.VectorDistance2d(baseVec2, pointB) > Spearhead.Util.VectorDistance2d(baseVec2, pointA) then
|
||||
furthest = pointB
|
||||
closest = pointA
|
||||
heading = Spearhead.Util.vectorHeadingFromTo(pointB, pointA)
|
||||
end
|
||||
|
||||
local distance = furthestDistance
|
||||
if distance > 15000 then
|
||||
distance = distance - 10000
|
||||
end
|
||||
|
||||
return {
|
||||
width = 10000,
|
||||
furthest = furthest,
|
||||
closest = closest,
|
||||
legLength = distance,
|
||||
hotLegDir = math.rad(heading),
|
||||
orbitOriginPoint = closest
|
||||
}
|
||||
end
|
||||
|
||||
---@param airbase Airbase
|
||||
---@param capZone SpearheadTriggerZone
|
||||
---@param capConfig CapConfig
|
||||
local GetOutboundTask = function(airbase, capZone, capConfig)
|
||||
local airbaseVec3 = airbase:getPoint()
|
||||
local airbaseVec2 = { x = airbaseVec3.x, y = airbaseVec3.z }
|
||||
local heading = Spearhead.Util.vectorHeadingFromTo(airbaseVec2, capZone.location)
|
||||
local point = Spearhead.Util.vectorMove(airbaseVec2, heading, 18520)
|
||||
|
||||
return {
|
||||
alt = 2000,
|
||||
action = "Fly Over Point",
|
||||
type = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = capConfig:getMinSpeed(),
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = point.x,
|
||||
y = point.y,
|
||||
speed_locked = false,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {
|
||||
[1] = {
|
||||
id = 'EngageTargets',
|
||||
params = {
|
||||
maxDist = capConfig:getMaxDeviationRange() + 10 * 1852,
|
||||
maxDistEnabled = capConfig:getMaxDeviationRange() > 0, -- required to check maxDist
|
||||
targetTypes = GetCAPTargetTypes(false),
|
||||
priority = 0
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
---@param groupName string
|
||||
---@param airbase Airbase
|
||||
---@param capZone SpearheadTriggerZone
|
||||
---@param capConfig CapConfig
|
||||
function CAP.getAsMissionFromAirbase(groupName, airbase, capZone, capConfig)
|
||||
local points = {
|
||||
[1] = GetOutboundTask(airbase, capZone, capConfig),
|
||||
[2] = GetOutboundTask(airbase, capZone, capConfig),
|
||||
[3] = CAP.getAsTasking(groupName, airbase, capZone, capConfig),
|
||||
[4] = Spearhead.classes.capClasses.taskings.RTB.getApproachPoint(airbase, capZone.location, capConfig),
|
||||
[5] = Spearhead.classes.capClasses.taskings.RTB.getInitialPoint(airbase),
|
||||
[6] = Spearhead.classes.capClasses.taskings.RTB.getLandingPoint(airbase)
|
||||
}
|
||||
|
||||
local mission = {
|
||||
id = 'Mission',
|
||||
params = {
|
||||
airborne = true,
|
||||
route = {
|
||||
points = points
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return mission
|
||||
end
|
||||
|
||||
---@param groupName string
|
||||
---@param airbase Airbase
|
||||
---@param capZone SpearheadTriggerZone
|
||||
---@param capConfig CapConfig
|
||||
function CAP.getAsMission(groupName, airbase, capZone, capConfig)
|
||||
local points = {
|
||||
[1] = CAP.getAsTasking(groupName, airbase, capZone, capConfig),
|
||||
[2] = Spearhead.classes.capClasses.taskings.RTB.getApproachPoint(airbase, capZone.location, capConfig),
|
||||
[3] = Spearhead.classes.capClasses.taskings.RTB.getInitialPoint(airbase),
|
||||
[4] = Spearhead.classes.capClasses.taskings.RTB.getLandingPoint(airbase)
|
||||
}
|
||||
|
||||
local mission = {
|
||||
id = 'Mission',
|
||||
params = {
|
||||
airborne = true,
|
||||
route = {
|
||||
points = points
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return mission
|
||||
end
|
||||
|
||||
---@private
|
||||
---@param groupName string
|
||||
---@param airbase Airbase
|
||||
---@param capZone SpearheadTriggerZone
|
||||
---@param capConfig CapConfig
|
||||
function CAP.getAsTasking(groupName, airbase, capZone, capConfig)
|
||||
local duration = math.random(capConfig:getMinDurationOnStation(), capConfig:getMaxDurationOnStation()) or 1500
|
||||
|
||||
local capTaskingOptions = GetCAPPointFromTriggerZone(airbase, capZone)
|
||||
|
||||
local durationBefore10 = duration - 600
|
||||
if durationBefore10 < 0 then durationBefore10 = 0 end
|
||||
local durationAfter10 = 600
|
||||
if duration < 600 then
|
||||
durationAfter10 = duration
|
||||
end
|
||||
|
||||
local alt = math.random(capConfig:getMinAlt(), capConfig:getMaxAlt())
|
||||
local speed = math.random(capConfig:getMinSpeed(), capConfig:getMaxSpeed())
|
||||
|
||||
return {
|
||||
alt = alt,
|
||||
action = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = speed,
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = capTaskingOptions.closest.x,
|
||||
y = capTaskingOptions.closest.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {
|
||||
[1] = {
|
||||
number = 1,
|
||||
auto = false,
|
||||
id = "WrappedAction",
|
||||
enabled = "true",
|
||||
params = {
|
||||
action = {
|
||||
id = "Script",
|
||||
params = {
|
||||
command = "pcall(Spearhead.Events.PublishOnStation, \"" .. groupName .. "\")"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
[2] = {
|
||||
id = 'EngageTargets',
|
||||
params = {
|
||||
maxDist = capConfig:getMaxDeviationRange(),
|
||||
maxDistEnabled = capConfig:getMaxDeviationRange() >= 0, -- required to check maxDist
|
||||
targetTypes = GetCAPTargetTypes(false),
|
||||
priority = 0
|
||||
}
|
||||
},
|
||||
[3] = {
|
||||
number = 3,
|
||||
auto = false,
|
||||
id = "ControlledTask",
|
||||
enabled = true,
|
||||
params = {
|
||||
task = {
|
||||
id = "Orbit",
|
||||
params = {
|
||||
altitude = alt,
|
||||
pattern = "Anchored",
|
||||
speed = speed,
|
||||
point = {
|
||||
x = capTaskingOptions.closest.x,
|
||||
y = capTaskingOptions.closest.y
|
||||
},
|
||||
speedEdited = true,
|
||||
clockWise = false,
|
||||
hotLegDir = capTaskingOptions.hotLegDir,
|
||||
legLength = capTaskingOptions.legLength,
|
||||
width = capTaskingOptions.width,
|
||||
}
|
||||
},
|
||||
stopCondition = {
|
||||
duration = durationBefore10,
|
||||
condition = "return Spearhead.DcsUtil.NeedsRTBInTen(\"" .. groupName .. "\", 0.10)",
|
||||
}
|
||||
}
|
||||
},
|
||||
[4] = {
|
||||
number = 4,
|
||||
auto = false,
|
||||
id = "WrappedAction",
|
||||
enabled = "true",
|
||||
params = {
|
||||
action = {
|
||||
id = "Script",
|
||||
params = {
|
||||
command = "pcall(Spearhead.Events.PublishRTBInTen, \"" .. groupName .. "\")"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
[5] = {
|
||||
number = 5,
|
||||
auto = false,
|
||||
id = "ControlledTask",
|
||||
enabled = true,
|
||||
params = {
|
||||
task = {
|
||||
id = "Orbit",
|
||||
params = {
|
||||
altitude = alt,
|
||||
pattern = "Circle",
|
||||
speed = speed,
|
||||
-- speedEdited = true,
|
||||
-- clockWise = false,
|
||||
-- hotLegDir = capTaskingOptions.hotLegDir,
|
||||
-- legLength = capTaskingOptions.legLength,
|
||||
-- width = capTaskingOptions.width,
|
||||
}
|
||||
},
|
||||
stopCondition = {
|
||||
duration = durationAfter10,
|
||||
condition = "return Spearhead.DcsUtil.IsBingoFuel(\"" .. groupName .. "\")",
|
||||
}
|
||||
}
|
||||
},
|
||||
[6] = {
|
||||
number = 6,
|
||||
auto = false,
|
||||
id = "WrappedAction",
|
||||
enabled = "true",
|
||||
params = {
|
||||
action = {
|
||||
id = "Script",
|
||||
params = {
|
||||
command = "pcall(Spearhead.Events.PublishRTB, \"" .. groupName .. "\")"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
if not Spearhead then Spearhead = {} end
|
||||
if not Spearhead.classes then Spearhead.classes = {} end
|
||||
if not Spearhead.classes.capClasses then Spearhead.classes.capClasses = {} end
|
||||
if not Spearhead.classes.capClasses.taskings then Spearhead.classes.capClasses.taskings = {} end
|
||||
Spearhead.classes.capClasses.taskings.CAP = CAP
|
||||
@@ -0,0 +1,201 @@
|
||||
|
||||
---@class RTBTasking
|
||||
local RTB = {}
|
||||
|
||||
|
||||
---@param airbase Airbase
|
||||
---@param missionPoint Vec2
|
||||
---@param capConfig CapConfig
|
||||
function RTB.getAsMission(airbase, missionPoint, capConfig)
|
||||
return {
|
||||
id = "Mission",
|
||||
params = {
|
||||
airborne = true,
|
||||
route = {
|
||||
points = {
|
||||
[1] = RTB.getApproachPoint(airbase, missionPoint, capConfig),
|
||||
[2] = RTB.getInitialPoint(airbase),
|
||||
[3] = RTB.getLandingPoint(airbase)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
end
|
||||
|
||||
---@param airbase Airbase
|
||||
---@return number
|
||||
local getRunwayIntoWindCourseRad = function(airbase)
|
||||
|
||||
local activeCourse = nil
|
||||
local minAlignment = nil
|
||||
|
||||
local runways = airbase:getRunways()
|
||||
|
||||
local windVec = atmosphere.getWind(airbase:getPoint())
|
||||
local mPerS = Spearhead.Util.vectorMagnitude(windVec)
|
||||
|
||||
if mPerS > 0 then
|
||||
for i = 1, #runways do
|
||||
local runway = runways[i]
|
||||
|
||||
do --normal
|
||||
local rad = runway.course
|
||||
if rad < 0 then
|
||||
rad = math.abs(rad)
|
||||
else
|
||||
rad = 0 - rad
|
||||
end
|
||||
|
||||
local runwayVec = {x = math.cos(rad), z = math.sin(rad), y = 0}
|
||||
local alignment = Spearhead.Util.vectorAlignment(windVec, runwayVec)
|
||||
|
||||
if minAlignment == nil or alignment < minAlignment then
|
||||
activeCourse = i
|
||||
minAlignment = alignment
|
||||
end
|
||||
end
|
||||
|
||||
do --inverse
|
||||
local degree = math.deg(runway.course)
|
||||
degree = (degree + 180) % 360
|
||||
|
||||
local rad = math.rad(degree)
|
||||
if rad < 0 then
|
||||
rad = math.abs(rad)
|
||||
else
|
||||
rad = 0 - rad
|
||||
end
|
||||
|
||||
local runwayVec = {x = math.cos(rad), z = math.sin(rad), y = 0}
|
||||
local alignment = Spearhead.Util.vectorAlignment(windVec, runwayVec)
|
||||
|
||||
if minAlignment == nil or alignment < minAlignment then
|
||||
activeCourse = i
|
||||
minAlignment = alignment
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local rad = runways[1].course
|
||||
|
||||
if activeCourse ~= nil then
|
||||
rad = runways[activeCourse].course
|
||||
end
|
||||
|
||||
if rad < 0 then
|
||||
return math.abs(rad)
|
||||
else
|
||||
return 0 - rad
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
---comment
|
||||
---@param airbase Airbase
|
||||
---@return Vec2
|
||||
---@return number headingFromRunwayDegrees
|
||||
local function calcInitialPoint(airbase)
|
||||
local runwayCourseRad = getRunwayIntoWindCourseRad(airbase)
|
||||
local heading = math.deg(runwayCourseRad)
|
||||
local flipped = (heading + 180) % 360
|
||||
local basePoint = airbase:getPoint()
|
||||
local basePointVec2 = {x = basePoint.x, y = basePoint.z}
|
||||
local point = Spearhead.Util.vectorMove(basePointVec2, flipped, 22000)
|
||||
|
||||
return point, flipped
|
||||
|
||||
end
|
||||
|
||||
|
||||
---comment
|
||||
---@param airbase Airbase
|
||||
---@param missionPoint Vec2
|
||||
---@param capConfig CapConfig
|
||||
function RTB.getApproachPoint(airbase, missionPoint, capConfig)
|
||||
|
||||
local initialPoint, headingFromRunway = calcInitialPoint(airbase)
|
||||
local pointA = Spearhead.Util.vectorMove(initialPoint, headingFromRunway - 45, 9000)
|
||||
local pointB = Spearhead.Util.vectorMove(initialPoint, headingFromRunway + 45, 9000)
|
||||
|
||||
if Spearhead.Util.VectorDistance2d(missionPoint, pointA) > Spearhead.Util.VectorDistance2d(missionPoint, pointB) then
|
||||
pointA = pointB
|
||||
end
|
||||
|
||||
return {
|
||||
alt = 3000,
|
||||
action = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = capConfig:getMinSpeed(),
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = pointA.x,
|
||||
y = pointA.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
type = "Turning Point",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
end
|
||||
|
||||
---@param airbase Airbase
|
||||
function RTB.getInitialPoint(airbase)
|
||||
local point = calcInitialPoint(airbase)
|
||||
return {
|
||||
alt = 600,
|
||||
action = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = 180,
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = point.x,
|
||||
y = point.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
type = "Turning Point",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {}
|
||||
}
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
function RTB.getLandingPoint(airbase)
|
||||
local basePoint = airbase:getPoint()
|
||||
return {
|
||||
alt = basePoint.y,
|
||||
action = "Landing",
|
||||
alt_type = "BARO",
|
||||
speed = 70,
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = basePoint.x,
|
||||
y = basePoint.z,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
airdromeId = airbase:getID(),
|
||||
type = "Land",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {}
|
||||
}
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
if not Spearhead then Spearhead = {} end
|
||||
if not Spearhead.classes then Spearhead.classes = {} end
|
||||
if not Spearhead.classes.capClasses then Spearhead.classes.capClasses = {} end
|
||||
if not Spearhead.classes.capClasses.taskings then Spearhead.classes.capClasses.taskings = {} end
|
||||
Spearhead.classes.capClasses.taskings.RTB = RTB
|
||||
Reference in New Issue
Block a user