linter fixes
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@@ -33,7 +33,7 @@ end
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---@return StaticObject|Group|nil spawned
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---@return boolean isStatic
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function SpawnManager:SpawnGroup(groupName, overrides, isGroupPersistant)
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local spawnData = MizGroupsManager.getSpawnTemplateData(groupName)
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if spawnData == nil then
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@@ -50,7 +50,7 @@ end
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function SpawnManager:DestroyGroup(groupName)
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if groupName == nil then return end
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if self:IsGroupStatic(groupName) == true then
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local object = StaticObject.getByName(groupName)
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if object ~= nil then
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@@ -181,7 +181,6 @@ do --- privates
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return group
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end
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return nil
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end
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