Dcs lua tool (#66)

* custom drawings and animations for video

* wip

* Work in progress refactor for toolkit

* wip

* Refactored everything for Lua Compile Tool

* Trying out the github action

* updated the github action ref

* initial working version

---------

Co-authored-by: ex61wi <tim.rorije@ing.com>
Co-authored-by: dutchie031 <dutchie031>
This commit is contained in:
2026-06-06 19:26:32 +02:00
committed by GitHub
co-authored by ex61wi dutchie031 <dutchie031>
parent c027921527
commit 128aed1d2b
82 changed files with 8963 additions and 4390 deletions
+18 -11
View File
@@ -32,21 +32,28 @@
<div class="content-wrapper">
<h1 id="welcome">Welcome to Spearhead!</h1>
<h1 id="welcome">Welcome to Spearhead!</h1>
<p>Welcome to the story teller friendly mission framework in DCS (at least, that's what we hope to create).</p>
<p>Together with mission editors we've tried to build a framework that makes creating multiplayer missions as easy as possible.
With the help of naming conventions, trigger zones, pre-configured logic and custom configuration items, it gives a huge amount of versatility.
we're trying to strike a balance between no-code and low-code with the possibility to hook into it for the hard core scripters (like ourselves).
<note-box type="info">
<b>For the scripters</b>: If you yourself are a scripter, and you're missing interfaces, please reach out to us! We want to make sure that the framework is as easy to use for scripters as it is for non-scripters, and we can't do that without your help!
</note-box>
</p>
<p>
Whether this is your first mission or your hundredth, we hope Spearhead will make your life easier.
</p>
<download-spearhead></download-spearhead>
<p>Welcome to the story teller friendly mission framework in DCS (at least, that's what we hope to create).</p>
<p>Together with mission editors we've tried to build a framework that
makes creating multiplayer missions as easy as possible.
With the help of naming conventions, trigger zones, pre-configured
logic and custom configuration items, it gives a huge amount of versatility.
we're trying to strike a balance between no-code and low-code with the possibility to hook into it for
the hard core scripters.</p>
<p id="latest-version">Latest Version: #{VERSION}# created at: #{VERSION_DATE}#</p>
<p id="latest-version">Latest Beta Version: #{BETA_VERSION}# created at: #{BETA_VERSION_DATE}#</p>
<a style="text-decoration: underline;" target="_blank" href="https://github.com/dutchie031/Spearhead/releases">See All releases here</a>
</div>
</div>
</main>
<footer>