Dcs lua tool (#66)

* custom drawings and animations for video

* wip

* Work in progress refactor for toolkit

* wip

* Refactored everything for Lua Compile Tool

* Trying out the github action

* updated the github action ref

* initial working version

---------

Co-authored-by: ex61wi <tim.rorije@ing.com>
Co-authored-by: dutchie031 <dutchie031>
This commit is contained in:
2026-06-06 19:26:32 +02:00
committed by GitHub
co-authored by ex61wi dutchie031 <dutchie031>
parent c027921527
commit 128aed1d2b
82 changed files with 8963 additions and 4390 deletions
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@@ -80,11 +80,22 @@
<strong>Example:</strong> <code-inline>MISSION_DEAD_BYRON</code-inline>
</p>
<p>
Missions are completable objectives with specific types, such as DEAD, BAI, STRIKE, or SAM. <br />
Missions are completable objectives with specific types. <br />
Randomized missions can be defined using the format: <span
class="inline-lua"><span class="lua-variable">RANDOMMISSION_[Type]_[Name]_[Index]</span></span>.
</p>
<p>
Valid Types:
<ul>
<li>SAM</li>
<li>DEAD</li>
<li>BAI</li>
<li>CAS</li>
<li>STRIKE</li>
</ul>
</p>
<h3 id="cap-routes">CAP Routes</h3>
<p>
<strong>Format:</strong> <code-inline>CAPROUTE_[routeID]_[Name]</code-inline> <br />