Dcs lua tool (#66)
* custom drawings and animations for video * wip * Work in progress refactor for toolkit * wip * Refactored everything for Lua Compile Tool * Trying out the github action * updated the github action ref * initial working version --------- Co-authored-by: ex61wi <tim.rorije@ing.com> Co-authored-by: dutchie031 <dutchie031>
This commit is contained in:
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co-authored by
ex61wi
dutchie031 <dutchie031>
parent
c027921527
commit
128aed1d2b
@@ -0,0 +1,434 @@
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local Util = require("classes.util.Util")
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local CapGroup = require("classes.capClasses.airGroups.CapGroup")
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local SweepGroup = require("classes.capClasses.airGroups.SweepGroup")
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local InterceptGroup = require("classes.capClasses.airGroups.InterceptGroup")
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local RunwayBombingTracker = require("classes.capClasses.runwayBombing.RunwayBombingTracker")
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local SpearheadEvents = require("classes.spearhead_events")
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local RunwayStrikeMission = require("classes.stageClasses.missions.RunwayStrikeMission")
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---@class CapBase : OnStageChangedListener
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---@field private airbaseName string
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---@field private logger table
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---@field private database Database
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---@field private detectionManager DetectionManager
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---@field private activeStage number
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---@field private capConfig table
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---@field private capGroupsByName table<string, CapGroup>
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---@field private sweepGroupsByName table<string, SweepGroup>
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---@field private interceptGroupsByName table<string, InterceptGroup>
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---@field private runwayBombingTracker RunwayBombingTracker
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---@field private runwayStrikeMissions table<string, RunwayStrikeMission>
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local CapBase = {}
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---comment
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---@param self CapBase
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---@param time number
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---@return number?
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local CheckStateContinuous = function(self, time)
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self:CheckAndScheduleCAP()
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self:CheckAndScheduleSweep()
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self:CheckAndScheduleIntercept()
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return time + 15
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end
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---comment
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---@param airbaseName string
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---@param database Database
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---@param logger table
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---@param capConfig table
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---@param stageConfig table
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---@param runwayBombingTracker RunwayBombingTracker
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---@param detectionManager DetectionManager
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---@param spawnManager SpawnManager
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---@return CapBase
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function CapBase.new(airbaseName, database, logger, capConfig, stageConfig, runwayBombingTracker, detectionManager, spawnManager)
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CapBase.__index = CapBase
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local self = setmetatable({}, { __index = CapBase }) --[[@as CapBase]]
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self.runwayBombingTracker = runwayBombingTracker
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self.runwayStrikeMissions = {}
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self.airbaseName = airbaseName
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self.logger = logger
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self.activeStage = 0
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self.capConfig = capConfig
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self.database = database
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self.capGroupsByName = {}
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self.sweepGroupsByName = {}
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self.interceptGroupsByName = {}
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self.detectionManager = detectionManager
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local baseData = database:getAirbaseDataForZone(airbaseName)
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if baseData and baseData.CapGroups then
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for key, name in pairs(baseData.CapGroups) do
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local capGroup = CapGroup.New(name, capConfig, logger, spawnManager)
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if capGroup then
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self.capGroupsByName[name] = capGroup
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end
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end
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end
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if baseData and baseData.SweepGroups then
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for key, name in pairs(baseData.SweepGroups) do
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local sweepGroup = SweepGroup.New(name, capConfig, logger, spawnManager)
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if sweepGroup then
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self.sweepGroupsByName[name] = sweepGroup
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end
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end
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end
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if baseData and baseData.InterceptGroups then
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for key, name in pairs(baseData.InterceptGroups) do
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local interceptGroup = InterceptGroup.New(name, capConfig, logger, detectionManager, spawnManager)
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if interceptGroup then
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self.interceptGroupsByName[name] = interceptGroup
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end
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end
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end
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local capFlights = Util.tableLength(self.capGroupsByName)
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local sweepFlights = Util.tableLength(self.sweepGroupsByName)
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local interceptFlights = Util.tableLength(self.interceptGroupsByName)
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logger:info(airbaseName .. " : " .. capFlights .." CAP | " .. sweepFlights .. " SWEEP | " .. interceptFlights .. " INTERCEPT")
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self:CreateRunwayStrikeMission(database)
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SpearheadEvents.AddStageNumberChangedListener(self)
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timer.scheduleFunction(CheckStateContinuous, self, timer.getTime() + 15)
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return self
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end
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---@private
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---@param database Database
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function CapBase:CreateRunwayStrikeMission(database)
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local airbase = Airbase.getByName(self.airbaseName)
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if not airbase then
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self.logger:debug("Could not find a airbase with name to create runway mission" .. self.airbaseName)
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return
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end
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for _, runway in pairs(airbase:getRunways()) do
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if runway then
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self.logger:debug("Runway " ..
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runway.Name ..
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" at airbase " ..
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self.airbaseName ..
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" with heading " .. runway.course .. " and length " .. runway.length .. " and width " .. runway.width)
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local mission = RunwayStrikeMission.new(runway, self.airbaseName,
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database, self.logger, self.runwayBombingTracker)
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self.runwayStrikeMissions[runway.Name] = mission
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end
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end
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end
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function CapBase:SpawnIfApplicable()
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self.logger:debug("Check spawns for airbase " .. self.airbaseName)
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for groupName, capGroup in pairs(self.capGroupsByName) do
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local targetStage = capGroup:GetZoneIDWhenStageID(tostring(self.activeStage))
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if targetStage ~= nil and capGroup:GetState() == "UnSpawned" then
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capGroup:Spawn()
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end
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end
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for groupName, sweepGroup in pairs(self.sweepGroupsByName) do
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local targetStage = sweepGroup:GetZoneIDWhenStageID(tostring(self.activeStage))
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if targetStage ~= nil and sweepGroup:GetState() == "UnSpawned" then
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sweepGroup:Spawn()
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end
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end
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for groupName, interceptGroup in pairs(self.interceptGroupsByName) do
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local targetStage = interceptGroup:GetZoneIDWhenStageID(tostring(self.activeStage))
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if targetStage ~= nil and interceptGroup:GetState() == "UnSpawned" then
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interceptGroup:Spawn()
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end
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end
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end
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function CapBase:CheckAndScheduleCAP()
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self.logger:debug("Check taskings for airbase " .. self.airbaseName)
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local countPerStage = {}
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local requiredPerStage = {}
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local airbase = Airbase.getByName(self.airbaseName)
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if not airbase then
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return nil
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end
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local activeStageID = tostring(self.activeStage)
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--Count back up groups that are active or reassign to the new zone if that's needed
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for _, group in pairs(self.capGroupsByName) do
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if group:IsBackup() == true then
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local state = group:GetState()
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if state == "InTransit" or state == "OnStation" or state == "RtbInTen" then
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local supposedTargetZoneID = group:GetZoneIDWhenStageID(activeStageID)
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local currentTargetZone = group:GetCurrentTargetZoneID()
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if supposedTargetZoneID == nil then
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self.logger:debug("CapGroup " .. group:GetName() .. " has no target zone for stage " .. activeStageID)
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group:SendRTB(airbase)
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else
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if supposedTargetZoneID and supposedTargetZoneID ~= currentTargetZone then
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if state == "RtbInTen" then
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self.logger:debug("CapGroup " .. group:GetName() .. " is RTB in 10 minutes, sending to RTB already")
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group:SendRTB(airbase)
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else
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local triggerZone = self.database:GetCapZoneForZoneID(supposedTargetZoneID)
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if triggerZone then
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group:SendToZone(triggerZone, supposedTargetZoneID, airbase)
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else
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self.logger:debug("CapGroup " .. group:GetName() .. " has no trigger zone for stage " .. activeStageID)
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group:SendRTB(airbase)
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end
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end
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end
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if countPerStage[supposedTargetZoneID] == nil then
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countPerStage[supposedTargetZoneID] = 0
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end
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if supposedTargetZoneID == group:GetCurrentTargetZoneID() and (state == "OnStation" or state =="InTransit") then
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countPerStage[supposedTargetZoneID] = countPerStage[supposedTargetZoneID] + 1
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end
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end
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end
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end
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end
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--Schedule or reassign primary units if applicable
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for _, group in pairs(self.capGroupsByName) do
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if group:IsBackup() == false then
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local state = group:GetState()
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local supposedZone = group:GetZoneIDWhenStageID(activeStageID)
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if supposedZone then
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if requiredPerStage[supposedZone] == nil then
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requiredPerStage[supposedZone] = 0
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end
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if countPerStage[supposedZone] == nil then
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countPerStage[supposedZone] = 0
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end
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requiredPerStage[supposedZone] = requiredPerStage[supposedZone] + 1
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if state == "ReadyOnTheRamp" then
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if countPerStage[supposedZone] < requiredPerStage[supposedZone] then
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local triggerZone = self.database:GetCapZoneForZoneID(supposedZone)
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if triggerZone then
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group:SendToZone(triggerZone, supposedZone, airbase)
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end
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countPerStage[supposedZone] = countPerStage[supposedZone] + 1
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end
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elseif state == "InTransit" or state == "OnStation" then
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if supposedZone ~= group:GetCurrentTargetZoneID() then
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if countPerStage[supposedZone] < requiredPerStage[supposedZone] then
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local triggerZone = self.database:GetCapZoneForZoneID(supposedZone)
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if triggerZone then
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group:SendToZone(triggerZone, supposedZone, airbase)
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else
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group:SendRTB(airbase)
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end
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end
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end
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countPerStage[supposedZone] = countPerStage[supposedZone] + 1
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elseif state == "RtbInTen" and supposedZone ~= group:GetCurrentTargetZoneID() then
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group:SendRTB(airbase)
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end
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else
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if state == "InTransit" or state == "OnStation" or state == "RtbInTen" then
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-- If the group is in transit or on station but has no target zone, send it back to base
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group:SendRTB(airbase)
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end
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end
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end
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end
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for _, group in pairs(self.capGroupsByName) do
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if group:IsBackup() == true then
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if group:GetState() == "ReadyOnTheRamp" then
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local supposedZone = group:GetZoneIDWhenStageID(activeStageID)
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if supposedZone then
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if countPerStage[supposedZone] == nil then
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countPerStage[supposedZone] = 0
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end
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if requiredPerStage[supposedZone] == nil then
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requiredPerStage[supposedZone] = 0
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end
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if countPerStage[supposedZone] < requiredPerStage[supposedZone] then
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local triggerZone = self.database:GetCapZoneForZoneID(supposedZone)
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if triggerZone then
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group:SendToZone(triggerZone, supposedZone, airbase)
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end
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countPerStage[supposedZone] = countPerStage[supposedZone] + 1
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end
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end
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end
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end
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end
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end
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function CapBase:CheckAndScheduleSweep()
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self.logger:debug("Check sweep taskings for airbase " .. self.airbaseName)
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local airbase = Airbase.getByName(self.airbaseName)
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if not airbase then
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return nil
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end
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local activeStageID = tostring(self.activeStage)
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for _, group in pairs(self.sweepGroupsByName) do
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local targetZoneID = group:GetZoneIDWhenStageID(activeStageID)
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if targetZoneID then
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local triggerZone = self.database:GetCapZoneForZoneID(targetZoneID)
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if triggerZone then
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if group:GetState() == "ReadyOnTheRamp" then
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group:SendToZone(triggerZone, targetZoneID, airbase)
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end
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else
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self.logger:debug("SweepGroup " .. group:GetName() .. " has no trigger zone for stage " .. activeStageID)
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group:SendRTB(airbase)
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end
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end
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end
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end
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function CapBase:CheckAndScheduleIntercept()
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self.logger:debug("Check intercept taskings for airbase " .. self.airbaseName)
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local interceptZoneIDs = {}
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local interceptZoneIDs = {}
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local airbase = Airbase.getByName(self.airbaseName)
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if not airbase then
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return nil
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end
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for name, group in pairs(self.interceptGroupsByName) do
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local targetZoneID = group:GetZoneIDWhenStageID(tostring(self.activeStage))
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if targetZoneID then
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interceptZoneIDs[targetZoneID] = true
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end
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end
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---@type table<string, Array<string>>
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local unitsToInterceptPerZone = {}
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local detectedUnits = self.detectionManager:GetDetectedUnitsBy(coalition.side.RED)
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for targetZoneID, _ in pairs(interceptZoneIDs) do
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local zones = self.database:GetInterceptZonesForZoneID(targetZoneID)
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if zones then
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for _, zone in pairs(zones) do
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self.logger:debug("Check intercept zone " .. zone.name .. " for airbase " .. self.airbaseName)
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for _, unitName in pairs(detectedUnits) do
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self.logger:debug("Check unit " .. unitName .. " for intercept in zone " .. zone.name)
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local unit = Unit.getByName(unitName)
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if unit and unit:isExist() then
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local unitPos = unit:getPoint()
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if Util.is3dPointInZone(unitPos, zone) == true then
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if not unitsToInterceptPerZone[zone.name] then
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unitsToInterceptPerZone[zone.name] = {}
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end
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table.insert(unitsToInterceptPerZone[zone.name], unitName)
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end
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end
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end
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end
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end
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end
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---RATIO. Amount of enemy fighters required per zone before another group gets added.
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local ratio = 4 -- Ratio of units to intercept per zone, can be adjusted
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for name, targets in pairs(unitsToInterceptPerZone) do
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local required = 0
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local nrTargets = Util.tableLength(targets)
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if targets and nrTargets > 0 then
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required = math.ceil(nrTargets / ratio)
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end
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local total = 0
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for _, group in pairs(self.interceptGroupsByName) do
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if group:GetState() == "OnStation" and group:GetCurrentTargetZone() == name then
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group:SetTargetUnits(targets)
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total = total + 1
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end
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end
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if total < required then
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for _, group in pairs(self.interceptGroupsByName) do
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if total < required then
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local zoneID = group:GetZoneIDWhenStageID(tostring(self.activeStage))
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if group:GetState() == "ReadyOnTheRamp" then
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group:SendToInterceptUnits(targets, name, airbase)
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total = total + 1
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self.logger:debug("Intercept group " .. group:GetName() .. " sent to intercept zone " .. name )
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elseif group:GetState() == "InTransit" or group:GetState() == "OnStation" then
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group:SetTargetUnits(targets)
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end
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end
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end
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end
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end
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end
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function CapBase:OnStageNumberChanged(number)
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self.activeStage = number
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if self:IsBaseActiveWhenStageIsActive(number) == true then
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for _, mission in pairs(self.runwayStrikeMissions) do
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mission:SpawnActive()
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end
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end
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self:SpawnIfApplicable()
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end
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---@param stageNumber number
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---@return boolean
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function CapBase:IsBaseActiveWhenStageIsActive(stageNumber)
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for _, group in pairs(self.capGroupsByName) do
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local target = group:GetZoneIDWhenStageID(tostring(stageNumber))
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if group:IsBackup() == false and target ~= nil then
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return true
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end
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end
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for _, group in pairs(self.sweepGroupsByName) do
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local target = group:GetZoneIDWhenStageID(tostring(stageNumber))
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if target ~= nil then
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return true
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end
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end
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for _, group in pairs(self.interceptGroupsByName) do
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local target = group:GetZoneIDWhenStageID(tostring(stageNumber))
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if target ~= nil then
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return true
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end
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end
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return false
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end
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return CapBase
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@@ -0,0 +1,73 @@
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local Logger = require("classes.util.Logger")
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local Util = require("classes.util.Util")
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local RunwayBombingTracker = require("classes.capClasses.runwayBombing.RunwayBombingTracker")
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local CapAirbase = require("classes.capClasses.CapAirbase")
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---@class GlobalCapManager
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local GlobalCapManager = {}
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do
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local airbasesPerStage = {}
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local allAirbasesByName = {}
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local activeAirbasesPerActiveStage = {}
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local unitsPerzonePerStage = {}
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local initiated = false
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---comment
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---@param database Database
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---@param capConfig table
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---@param stageConfig StageConfig
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---@param detectionManager DetectionManager
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---@param logLevel LogLevel
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---@param spawnManager SpawnManager
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function GlobalCapManager.start(database, capConfig, detectionManager, stageConfig, logLevel, spawnManager)
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if initiated == true then return end
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local logger = Logger.new("AirbaseManager", logLevel)
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local bombTrackLogger = Logger.new("RunwayBombingTracker", logLevel)
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local runwayBombingTracker = RunwayBombingTracker.new(bombTrackLogger)
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local zones = database:getStagezoneNames()
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if zones then
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for key, stageName in pairs(zones) do
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if airbasesPerStage[stageName] == nil then
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airbasesPerStage[stageName] = {}
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end
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local airbaseNames = database:getAirbaseNamesInStage(stageName)
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if airbaseNames then
|
||||
for _, airbaseName in pairs(airbaseNames) do
|
||||
if airbaseName then
|
||||
local airbaseSpecificLogger = Logger.new("CAP_" .. airbaseName, logLevel)
|
||||
|
||||
local airbase = CapAirbase.new(airbaseName, database, airbaseSpecificLogger, capConfig, stageConfig, runwayBombingTracker, detectionManager, spawnManager)
|
||||
|
||||
if airbase then
|
||||
table.insert(airbasesPerStage[stageName], airbase)
|
||||
allAirbasesByName[airbaseName] = airbase
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
logger:info("Initiated " .. Util.tableLength(allAirbasesByName) .. " airbases for cap")
|
||||
initiated = true
|
||||
|
||||
---returns if there is CAP active
|
||||
---@param zoneName any
|
||||
---@param activeZoneNumber number
|
||||
---@return boolean
|
||||
GlobalCapManager.IsCapActiveWhenZoneIsActive = function(zoneName, activeZoneNumber)
|
||||
for _, airbase in pairs(airbasesPerStage[zoneName]) do
|
||||
if airbase:IsBaseActiveWhenStageIsActive(activeZoneNumber) == true then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return GlobalCapManager
|
||||
@@ -0,0 +1,459 @@
|
||||
local SpearheadEvents = require("classes.spearhead_events")
|
||||
local RTBMission = require("classes.capClasses.taskings.RTB")
|
||||
local Util = require("classes.util.Util")
|
||||
local DcsUtil = require("classes.util.DcsUtil")
|
||||
|
||||
---@class AirGroup : OnUnitLostListener
|
||||
---@field protected _logger Logger
|
||||
---@field protected _groupName string
|
||||
---@field protected _groupType AirGroupType
|
||||
---@field protected _state AirGroupState
|
||||
---@field protected _isSpawned boolean
|
||||
---@field protected _config CapConfig
|
||||
---@field protected _checkLivenessNumber number
|
||||
---@field protected _spawnManager SpawnManager
|
||||
local AirGroup = {}
|
||||
AirGroup.__index = AirGroup
|
||||
|
||||
---@param logger Logger
|
||||
---@param groupName string
|
||||
---@param groupType AirGroupType
|
||||
---@param config CapConfig
|
||||
---@param spawnManager SpawnManager
|
||||
function AirGroup:New(groupName, groupType, config, logger, spawnManager)
|
||||
self._groupName = groupName
|
||||
self._groupType = groupType
|
||||
self._isSpawned = false
|
||||
self._state = "UnSpawned" -- Default state
|
||||
self._config = config
|
||||
self._logger = logger
|
||||
self._spawnManager = spawnManager
|
||||
|
||||
local group = Group.getByName(self._groupName)
|
||||
if group then
|
||||
SpearheadEvents.addOnGroupRTBListener(self._groupName, self)
|
||||
SpearheadEvents.addOnGroupRTBInTenListener(self._groupName, self)
|
||||
SpearheadEvents.addOnGroupOnStationListener(self._groupName, self)
|
||||
|
||||
for _, unit in pairs(group:getUnits()) do
|
||||
SpearheadEvents.addOnUnitLostEventListener(unit:getName(), self)
|
||||
SpearheadEvents.addOnUnitLandEventListener(unit:getName(), self)
|
||||
end
|
||||
|
||||
spawnManager:DestroyGroup(groupName)
|
||||
end
|
||||
end
|
||||
|
||||
function AirGroup:GetState()
|
||||
return self._state
|
||||
end
|
||||
|
||||
function AirGroup:GetName()
|
||||
return self._groupName
|
||||
end
|
||||
|
||||
function AirGroup:MarkRearmComplete()
|
||||
self:Respawn(false)
|
||||
if self._state == "Rearming" then
|
||||
self:SetState("ReadyOnTheRamp")
|
||||
end
|
||||
end
|
||||
|
||||
---@protected
|
||||
function AirGroup:SetMission(mission)
|
||||
self:SetState("InTransit")
|
||||
|
||||
local group = Group.getByName(self._groupName)
|
||||
if group then
|
||||
local controller = group:getController()
|
||||
if controller then
|
||||
controller:setCommand({
|
||||
id = 'Start',
|
||||
params = {}
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
local setMissionDelayed = function(data, time)
|
||||
data.self:SetMissionPrivate(data.mission)
|
||||
end
|
||||
|
||||
local data = {
|
||||
self = self,
|
||||
mission = mission
|
||||
}
|
||||
|
||||
timer.scheduleFunction(setMissionDelayed, data, timer.getTime() + 5)
|
||||
end
|
||||
|
||||
function AirGroup:SetMissionPrivate(mission)
|
||||
self:SetState("InTransit")
|
||||
local group = Group.getByName(self._groupName)
|
||||
if group and mission then
|
||||
group:getController():setTask(mission)
|
||||
self._logger:debug("mission - Task set for group: " .. self._groupName)
|
||||
end
|
||||
end
|
||||
|
||||
---@param airbase Airbase
|
||||
function AirGroup:SendRTB(airbase)
|
||||
self._logger:debug("AirGroup:SendRTB called for group: " .. self._groupName)
|
||||
self:SetState("Rtb")
|
||||
local group = Group.getByName(self._groupName)
|
||||
if group then
|
||||
---@type Vec3
|
||||
local location = nil
|
||||
for _, unit in pairs(group:getUnits()) do
|
||||
if unit and unit:isExist() == true and unit:inAir() == true then
|
||||
location = unit:getPoint()
|
||||
break
|
||||
end
|
||||
end
|
||||
if location then
|
||||
local mission = RTBMission.getAsMission(airbase, { x= location.x, y= location.z }, self._config)
|
||||
group:getController():setTask(mission)
|
||||
self._logger:debug("AirGroup:SendRTB - Task set for group: " .. self._groupName)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function AirGroup:Spawn()
|
||||
if self._isSpawned then return end
|
||||
self:SpawnInternal(false)
|
||||
end
|
||||
|
||||
function AirGroup:IsInAir()
|
||||
local group = Group.getByName(self._groupName)
|
||||
if group then
|
||||
local units = group:getUnits()
|
||||
for _, unit in pairs(units) do
|
||||
if unit:inAir() == true then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
---@param force boolean
|
||||
---@param withoutLoadout boolean?
|
||||
---@protected
|
||||
function AirGroup:SpawnInternal(force, withoutLoadout)
|
||||
|
||||
if withoutLoadout == nil then withoutLoadout = false end
|
||||
|
||||
if self._isSpawned and force ~= true then return end
|
||||
|
||||
---@type SpawnOverrides
|
||||
local overrides = {
|
||||
emptyLoadouts = withoutLoadout,
|
||||
uncontrolled = true
|
||||
}
|
||||
|
||||
local group, isStatic = self._spawnManager:SpawnGroup(self._groupName, overrides, false)
|
||||
if isStatic == true then
|
||||
--- If For Some reaons someone tries to schedule static units as CAP classes
|
||||
self._state = "UnSpawned"
|
||||
return
|
||||
end
|
||||
group = group --[[@as Group]]
|
||||
if group then
|
||||
self._group = group
|
||||
self._isSpawned = true
|
||||
self._initialSize = #group:getUnits()
|
||||
self._liveState = {}
|
||||
else
|
||||
self._logger:error("Failed to spawn group: " .. self._groupName)
|
||||
end
|
||||
|
||||
if self._state == "UnSpawned" then
|
||||
self:SetState("ReadyOnTheRamp")
|
||||
end
|
||||
|
||||
---@param selfA AirGroup
|
||||
local function CheckLivenessTask(selfA, time)
|
||||
local interval = selfA:CheckLiveness()
|
||||
if not interval then return end
|
||||
return time + interval
|
||||
end
|
||||
|
||||
if self._checkLivenessNumber then
|
||||
--try remove. Throws Error when number does not exist anymore, hence the pcall
|
||||
pcall(function()
|
||||
timer.removeFunction(self._checkLivenessNumber)
|
||||
end)
|
||||
end
|
||||
|
||||
self._checkLivenessNumber = timer.scheduleFunction(CheckLivenessTask, self, timer.getTime() + 5)
|
||||
end
|
||||
|
||||
|
||||
---@param withoutLoadout boolean?
|
||||
function AirGroup:Respawn(withoutLoadout)
|
||||
self:SpawnInternal(true, withoutLoadout)
|
||||
end
|
||||
|
||||
---@protected
|
||||
---@param state AirGroupState
|
||||
function AirGroup:SetState(state)
|
||||
if self._state == state then return end
|
||||
self._state = state
|
||||
self._logger:debug("AirGroup:State changed for group: " .. self._groupName .. " to state: " .. state)
|
||||
end
|
||||
|
||||
---@return number? timeInterval
|
||||
function AirGroup:CheckLiveness()
|
||||
local isAlive = false
|
||||
local group = Group.getByName(self._groupName)
|
||||
|
||||
if group and group:isExist() == true then
|
||||
for _, unit in pairs(group:getUnits()) do
|
||||
if unit and unit:isExist() == true and unit:getLife() > (unit:getLife0() * 0.3) then
|
||||
isAlive = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if isAlive == false then
|
||||
self:SetState("Dead")
|
||||
self:CheckStateAndStartRepairRearm()
|
||||
return nil
|
||||
end
|
||||
|
||||
return 10
|
||||
end
|
||||
|
||||
---@protected
|
||||
function AirGroup:OnLastUnitLanded()
|
||||
--- Once landed monitor the units until it's at it's designated location (or died)
|
||||
|
||||
-- Units
|
||||
|
||||
---@class CheckGroupForRestartData
|
||||
---@field self AirGroup
|
||||
---@field lastLocations table<string,Vec3>
|
||||
---@field lastChangeTime number
|
||||
|
||||
---@param data CheckGroupForRestartData
|
||||
---@param time number
|
||||
local checkGroupForRestart = function(data, time)
|
||||
local group = Group.getByName(data.self:GetName())
|
||||
if not group then
|
||||
self:CheckStateAndStartRepairRearm()
|
||||
return
|
||||
end
|
||||
|
||||
for _, unit in pairs(group:getUnits()) do
|
||||
if unit and unit:isExist() then
|
||||
local pos = unit:getPoint()
|
||||
|
||||
|
||||
if data.lastLocations[unit:getName()] == nil then
|
||||
data.lastLocations[unit:getName()] = pos
|
||||
return time + 5
|
||||
end
|
||||
|
||||
if pos and Util.VectorDistance3d(pos, data.lastLocations[unit:getName()]) > 10 then
|
||||
data.lastChangeTime = time
|
||||
end
|
||||
data.lastLocations[unit:getName()] = pos
|
||||
end
|
||||
end
|
||||
|
||||
if data.lastChangeTime + 30 < time then
|
||||
-- If no change in 30 seconds, assume all units are parked
|
||||
local withoutLoadout = true
|
||||
data.self:Respawn(withoutLoadout)
|
||||
data.self:CheckStateAndStartRepairRearm()
|
||||
return
|
||||
end
|
||||
|
||||
return time + 5
|
||||
end
|
||||
|
||||
---@type CheckGroupForRestartData
|
||||
local data = {
|
||||
self = self,
|
||||
lastLocations = {},
|
||||
lastChangeTime = timer.getTime()
|
||||
}
|
||||
|
||||
local group = Group.getByName(self._groupName)
|
||||
if group then
|
||||
for _, unit in pairs(group:getUnits()) do
|
||||
data.lastLocations[unit:getName()] = unit:getPoint()
|
||||
end
|
||||
end
|
||||
timer.scheduleFunction(checkGroupForRestart, data, timer.getTime() + 5)
|
||||
self._logger:debug("AirGroup:OnLastUnitLanded - Monitoring group: " .. self._groupName)
|
||||
end
|
||||
|
||||
function AirGroup:CheckStateAndStartRepairRearm()
|
||||
self._logger:debug("AirGroup:CheckStateAndStartRepairRearm called for group: " .. self._groupName)
|
||||
local group = Group.getByName(self._groupName)
|
||||
local anyAlive = false
|
||||
local allAlive = true
|
||||
|
||||
if group then
|
||||
for _, unit in pairs(group:getUnits()) do
|
||||
if unit and unit:isExist() == true and unit:getLife() > (unit:getLife0() * 0.3) then
|
||||
anyAlive = true
|
||||
else
|
||||
allAlive = false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if anyAlive == false then
|
||||
-- Schedule Spawn + Repair + Rearm
|
||||
self:StartRespawn()
|
||||
return
|
||||
end
|
||||
|
||||
if allAlive == false then
|
||||
--- Schedule Spawn + Repair + Rearm
|
||||
self:StartRepair()
|
||||
return
|
||||
end
|
||||
|
||||
--- Reschedule Spawn + Rearm
|
||||
self:StartRearm()
|
||||
end
|
||||
|
||||
do --- RESPAWN FUNCTIONS
|
||||
--[[
|
||||
TODO: Checks to be added to the functions in case a group is destroyed while waiting for repair/rearm.
|
||||
]]
|
||||
|
||||
function AirGroup:StartRespawn()
|
||||
self:SetState("Dead")
|
||||
|
||||
---@param selfA AirGroup
|
||||
local respawnTask = function(selfA, time)
|
||||
selfA:StartRepair()
|
||||
end
|
||||
|
||||
local delay = self._config:getDeathDelay()
|
||||
if delay < 2 then
|
||||
delay = 2
|
||||
end
|
||||
return timer.scheduleFunction(respawnTask, self, timer.getTime() + delay)
|
||||
end
|
||||
|
||||
function AirGroup:StartRepair()
|
||||
self:SetState("Repairing")
|
||||
|
||||
if self._isSpawned == false then
|
||||
self:Spawn()
|
||||
end
|
||||
|
||||
---comment
|
||||
---@param selfA AirGroup
|
||||
local rearmTask = function(selfA, time)
|
||||
self:StartRearm()
|
||||
end
|
||||
|
||||
local delay = self._config:getRepairDelay()
|
||||
if delay < 2 then
|
||||
delay = 2
|
||||
end
|
||||
|
||||
return timer.scheduleFunction(rearmTask, self, timer.getTime() + delay)
|
||||
end
|
||||
|
||||
function AirGroup:StartRearm()
|
||||
self:SetState("Rearming")
|
||||
|
||||
if self._isSpawned == false then
|
||||
self:Spawn()
|
||||
end
|
||||
|
||||
local rearmDelay = self._config:getRearmDelay()
|
||||
if rearmDelay < 2 then
|
||||
rearmDelay = 2
|
||||
end
|
||||
|
||||
---@param selfA AirGroup
|
||||
local rearmTask = function(selfA, time)
|
||||
selfA:MarkRearmComplete()
|
||||
end
|
||||
|
||||
-- Schedule Rearm Complete
|
||||
return timer.scheduleFunction(rearmTask, self, timer.getTime() + rearmDelay)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
do --EVENT LISTENERS
|
||||
---@param unit Unit
|
||||
function AirGroup:OnUnitLost(unit)
|
||||
self:CheckLiveness()
|
||||
end
|
||||
|
||||
---@param groupName string
|
||||
function AirGroup:OnGroupRTBInTen(groupName)
|
||||
if self._groupName == groupName then
|
||||
self._logger:debug("AirGroup:OnGroupRTBInTen called for group: " .. self._groupName)
|
||||
self:SetState("RtbInTen")
|
||||
end
|
||||
end
|
||||
|
||||
---@param groupName string
|
||||
function AirGroup:OnGroupRTB(groupName)
|
||||
if self._groupName == groupName then
|
||||
self._logger:debug("AirGroup:OnGroupRTB called for group: " .. self._groupName)
|
||||
self:SetState("Rtb")
|
||||
end
|
||||
end
|
||||
|
||||
function AirGroup:OnUnitLanded(unit, airbase)
|
||||
local anyInAir = false
|
||||
local group = Group.getByName(self._groupName)
|
||||
if group then
|
||||
for _, u in pairs(group:getUnits()) do
|
||||
if u and u:isExist() == true and u:inAir() == true then
|
||||
anyInAir = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if not anyInAir then
|
||||
self:OnLastUnitLanded()
|
||||
end
|
||||
end
|
||||
|
||||
function AirGroup:OnGroupOnStation(groupName)
|
||||
if self._groupName == groupName then
|
||||
self:SetState("OnStation")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function AirGroup:Destroy()
|
||||
self._spawnManager:DestroyGroup(self._groupName)
|
||||
end
|
||||
|
||||
return AirGroup
|
||||
|
||||
---@alias AirGroupState
|
||||
---| "UnSpawned"
|
||||
---| "ReadyOnTheRamp
|
||||
---| "InTransit"
|
||||
---| "OnStation"
|
||||
---| "RtbInTen"
|
||||
---| "Rtb"
|
||||
---| "Dead"
|
||||
---| "Repairing"
|
||||
---| "Rearming"
|
||||
|
||||
|
||||
---@alias AirGroupType
|
||||
---| "CAP"
|
||||
---| "SWEEP"
|
||||
---| "INTERCEPT"
|
||||
|
||||
---| "CAS"
|
||||
---| "SEAD"
|
||||
---| "INTERCEPT"
|
||||
---| ""
|
||||
@@ -0,0 +1,146 @@
|
||||
local AirGroup = require("classes.capClasses.airGroups.AirGroup")
|
||||
local CAP = require("classes.capClasses.taskings.CAP")
|
||||
local Util = require("classes.util.Util")
|
||||
local MissionEditorWarner = require("classes.util.MissionEditorWarnings")
|
||||
|
||||
---@class CapGroup : AirGroup
|
||||
---@field private _targetZoneIdPerStage table<string, string>
|
||||
---@field private _isBackup boolean
|
||||
---@field private _currentTargetZoneID string?
|
||||
local CapGroup = {}
|
||||
CapGroup.__index = CapGroup
|
||||
|
||||
|
||||
---@param groupName string
|
||||
---@param config CapConfig
|
||||
---@param logger Logger
|
||||
---@param spawnManager SpawnManager
|
||||
---@return CapGroup
|
||||
function CapGroup.New(groupName, config, logger, spawnManager)
|
||||
|
||||
setmetatable(CapGroup, AirGroup)
|
||||
local self = setmetatable({}, CapGroup) --[[@as CapGroup]]
|
||||
AirGroup.New(self, groupName, "CAP", config, logger, spawnManager)
|
||||
|
||||
self._targetZoneIdPerStage = {}
|
||||
|
||||
self:InitWithName(groupName)
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
---@return boolean
|
||||
function CapGroup:IsBackup()
|
||||
return self._isBackup
|
||||
end
|
||||
|
||||
---@return string?
|
||||
function CapGroup:GetZoneIDWhenStageID(stageID)
|
||||
return self._targetZoneIdPerStage[stageID]
|
||||
end
|
||||
|
||||
---@return string?
|
||||
function CapGroup:GetCurrentTargetZoneID()
|
||||
return self._currentTargetZoneID
|
||||
end
|
||||
|
||||
---@param zone SpearheadTriggerZone
|
||||
---@param targetZoneID string
|
||||
---@param airbase Airbase
|
||||
function CapGroup:SendToZone(zone, targetZoneID, airbase)
|
||||
|
||||
self._logger:debug("Airgroup " .. self._groupName .. " called to zone: " .. zone.name)
|
||||
|
||||
self._currentTargetZoneID = targetZoneID
|
||||
local group = Group.getByName(self._groupName)
|
||||
|
||||
local isInAir = false
|
||||
if group then
|
||||
local units = group:getUnits()
|
||||
for _, unit in pairs(units) do
|
||||
if unit:inAir() == true then
|
||||
isInAir = true
|
||||
break
|
||||
end
|
||||
end
|
||||
else
|
||||
self._logger:debug("CapGroup:SendToZone - Group not found: " .. self._groupName)
|
||||
return
|
||||
end
|
||||
|
||||
if isInAir == true then
|
||||
local mission = CAP.getAsMission(self._groupName, airbase, zone, self._config)
|
||||
self:SetMission(mission)
|
||||
else
|
||||
local mission = CAP.getAsMissionFromAirbase(self._groupName, airbase, zone, self._config)
|
||||
if mission then
|
||||
self:SetMission(mission)
|
||||
else
|
||||
self._logger:warn("CapGroup:SendToZone - Mission could not be created for group: " .. self._groupName)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
---@private
|
||||
function CapGroup:InitWithName(groupName)
|
||||
local split_string = Util.split_string(groupName, "_")
|
||||
local partCount = Util.tableLength(split_string)
|
||||
if partCount >= 3 then
|
||||
|
||||
local configPart = split_string[2]
|
||||
local first = configPart:sub(1, 1)
|
||||
if first == "A" then
|
||||
self._isBackup = false
|
||||
configPart = string.sub(configPart, 2, #configPart)
|
||||
elseif first == "B" then
|
||||
configPart = string.sub(configPart, 2, #configPart)
|
||||
self._isBackup = true
|
||||
elseif first == "[" then
|
||||
self._isBackup = false
|
||||
else
|
||||
MissionEditorWarner.Add("Could not parse the CAP config for group: " .. groupName)
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
|
||||
local subsplit = Util.split_string(configPart, "|")
|
||||
if subsplit then
|
||||
for key, value in pairs(subsplit) do
|
||||
local keySplit = Util.split_string(value, "]")
|
||||
local targetZone = keySplit[2]
|
||||
local allActives = string.sub(keySplit[1], 2, #keySplit[1])
|
||||
local commaSeperated = Util.split_string(allActives, ",")
|
||||
for _, value in pairs(commaSeperated) do
|
||||
local dashSeperated = Util.split_string(value, "-")
|
||||
if Util.tableLength(dashSeperated) > 1 then
|
||||
local from = tonumber(dashSeperated[1])
|
||||
local till = tonumber(dashSeperated[2])
|
||||
|
||||
for i = from, till do
|
||||
if Util.strContains(targetZone, "A") == true then
|
||||
self._targetZoneIdPerStage[tostring(i)] = string.gsub(targetZone, "A", tostring(i))
|
||||
else
|
||||
self._targetZoneIdPerStage[tostring(i)] = targetZone
|
||||
end
|
||||
end
|
||||
else
|
||||
if Util.strContains(targetZone, "A") == true then
|
||||
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = string.gsub(targetZone, "A", tostring(dashSeperated[1]))
|
||||
else
|
||||
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = targetZone
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
env.info("Capgroup parsed with table: " .. Util.toString(self._targetZoneIdPerStage))
|
||||
|
||||
else
|
||||
MissionEditorWarner.Add("CAP Group with name: " .. groupName .. "should have at least 3 parts, but has " .. partCount)
|
||||
end
|
||||
end
|
||||
|
||||
return CapGroup
|
||||
@@ -0,0 +1,363 @@
|
||||
local AirGroup = require("classes.capClasses.airGroups.AirGroup")
|
||||
local INTERCEPT = require("classes.capClasses.taskings.INTERCEPT")
|
||||
local Util = require("classes.util.Util")
|
||||
local DcsUtil = require("classes.util.DcsUtil")
|
||||
local MissionEditorWarner = require("classes.util.MissionEditorWarnings")
|
||||
|
||||
---@class InterceptGroup : AirGroup
|
||||
---@field private _targetNames Array<string>
|
||||
---@field private _targetZoneName string
|
||||
---@field private _detectionManager DetectionManager
|
||||
---@field private _coalitionSide CoalitionSide
|
||||
---@field private _lastKnownTargetAt number
|
||||
---@field private _currentTargetName string?
|
||||
---@field private _targetZoneIdPerStage table<string, string>
|
||||
---@field private _config CapConfig
|
||||
---@field private _airbase Airbase
|
||||
---@field private _maxSpeed number?
|
||||
---@field private _updateTaskID number|nil
|
||||
local InterceptGroup = {}
|
||||
InterceptGroup.__index = InterceptGroup
|
||||
|
||||
|
||||
---@param groupName string
|
||||
---@param config CapConfig
|
||||
---@param logger Logger
|
||||
---@param detectionManager DetectionManager
|
||||
---@param spawnManager SpawnManager
|
||||
---@return InterceptGroup?
|
||||
function InterceptGroup.New(groupName, config, logger, detectionManager, spawnManager)
|
||||
|
||||
setmetatable(InterceptGroup, AirGroup)
|
||||
local self = setmetatable({}, InterceptGroup)
|
||||
AirGroup.New(self, groupName, "INTERCEPT", config, logger, spawnManager)
|
||||
|
||||
local group = Group.getByName(groupName)
|
||||
if not group then
|
||||
logger:error("InterceptGroup: Group " .. groupName .. " does not exist")
|
||||
return nil
|
||||
end
|
||||
|
||||
local unit = group:getUnit(1)
|
||||
if unit then
|
||||
local desc = unit:getDesc()
|
||||
if desc["speedMax10K"] then
|
||||
self._maxSpeed = desc["speedMax10K"] * 0.75
|
||||
self._logger:debug("InterceptGroup: Max speed for group " .. groupName .. " is set to " .. self._maxSpeed .. " m/s")
|
||||
end
|
||||
end
|
||||
|
||||
self._coalitionSide = group:getCoalition()
|
||||
self._detectionManager = detectionManager
|
||||
self._config = config
|
||||
self._targetNames = {}
|
||||
self._targetZoneIdPerStage = {}
|
||||
|
||||
self:InitWithName(groupName)
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
---comment
|
||||
---@param units Array<string>
|
||||
---@param homeAirbase Airbase
|
||||
function InterceptGroup:SendToInterceptUnits(units, zoneName, homeAirbase)
|
||||
|
||||
self._airbase = homeAirbase
|
||||
self._targetZoneName = zoneName
|
||||
self:SetTargetUnits(units)
|
||||
end
|
||||
|
||||
---@return string?
|
||||
function InterceptGroup:GetZoneIDWhenStageID(stageID)
|
||||
return self._targetZoneIdPerStage[stageID]
|
||||
end
|
||||
|
||||
---@return string?
|
||||
function InterceptGroup:GetCurrentTargetZone()
|
||||
return self._targetZoneName
|
||||
end
|
||||
|
||||
---comment
|
||||
---@param unitNames Array<string>
|
||||
function InterceptGroup:SetTargetUnits(unitNames)
|
||||
|
||||
self._targetNames = unitNames
|
||||
self:UpdateTask()
|
||||
|
||||
if self._updateTaskID then
|
||||
pcall(function()
|
||||
timer.removeFunction(self._updateTaskID)
|
||||
end)
|
||||
end
|
||||
|
||||
local updateContinous = function(selfA, time)
|
||||
local next = selfA:UpdateTask()
|
||||
if next then
|
||||
return time + next
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
self._updateTaskID = timer.scheduleFunction(updateContinous, self, timer.getTime() + 30)
|
||||
end
|
||||
|
||||
function InterceptGroup:RemoveTargetUnit(unit)
|
||||
|
||||
if not unit then return end
|
||||
|
||||
local name = unit:getName()
|
||||
for key, value in pairs(self._targetNames) do
|
||||
if value == "name" then
|
||||
table.remove(self._targetNames, key)
|
||||
self._logger:debug("InterceptGroup: Removed target unit " .. name .. " from group " .. self._groupName)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
---@private
|
||||
---@return Unit?
|
||||
---@return Vec3? groupPoint
|
||||
function InterceptGroup:GetClosestTarget()
|
||||
|
||||
local group = Group.getByName(self._groupName)
|
||||
if not group then return nil end
|
||||
|
||||
local groupPoint = nil
|
||||
for _, unit in pairs(group:getUnits()) do
|
||||
if unit and unit:isExist() then
|
||||
groupPoint = unit:getPoint()
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not groupPoint then return nil end
|
||||
|
||||
local closestUnit = nil
|
||||
local closestDistance = math.huge
|
||||
|
||||
for _, targetName in pairs(self._targetNames) do
|
||||
local targetUnit = Unit.getByName(targetName)
|
||||
if targetUnit and targetUnit:isExist() then
|
||||
local pos = targetUnit:getPoint()
|
||||
local distance = Util.VectorDistance3d(groupPoint, pos)
|
||||
if distance < closestDistance then
|
||||
closestDistance = distance
|
||||
closestUnit = targetUnit
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return closestUnit, groupPoint
|
||||
end
|
||||
|
||||
---@return number? @interval or null if no retry required
|
||||
function InterceptGroup:UpdateTask()
|
||||
local group = Group.getByName(self._groupName)
|
||||
if not group then return end
|
||||
|
||||
|
||||
local closestUnit, groupPoint = self:GetClosestTarget()
|
||||
if not closestUnit then return 15 end
|
||||
if not groupPoint then return 15 end
|
||||
|
||||
local closesUnitVec = closestUnit:getPoint()
|
||||
local alt = closesUnitVec.y
|
||||
if alt < 1000 then
|
||||
alt = 1000 -- Ensure minimum altitude for intercept
|
||||
end
|
||||
|
||||
local selfDetected = false
|
||||
for _, unit in pairs(group:getUnits()) do
|
||||
if unit and unit:isExist() then
|
||||
local controller = unit:getController()
|
||||
if controller then
|
||||
for _, detected in pairs(controller:getDetectedTargets(Controller.Detection.VISUAL, Controller.Detection.OPTIC, Controller.Detection.RADAR)) do
|
||||
if detected and detected.object and detected.distance == true then
|
||||
if detected.object:getName() == closestUnit:getName() then
|
||||
selfDetected = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if DcsUtil.IsBingoFuel(self._groupName) then
|
||||
self._logger:debug("InterceptGroup: " .. self._groupName .. " is at bingo fuel, returning to base")
|
||||
self:SendRTB(self._airbase)
|
||||
return nil -- Return to base if bingo fuel
|
||||
end
|
||||
|
||||
if selfDetected and self:IsInAir() == true then
|
||||
if self._currentTargetName and self._currentTargetName == closestUnit:getName() then
|
||||
local distance = Util.VectorDistance3d(closestUnit:getPoint(), groupPoint)
|
||||
if distance < 30 * 1852 then
|
||||
-- If the target is within 10 nautical miles, continue attacking
|
||||
self._logger:debug("InterceptGroup: " .. self._groupName .. " continues attacking target " .. closestUnit:getName())
|
||||
return 15 -- Continue attacking the detected target
|
||||
end
|
||||
end
|
||||
|
||||
self._logger:debug("InterceptGroup: " .. self._groupName .. " has detected target " .. closestUnit:getName() .. ", creating intercept mission")
|
||||
local vec3 = closestUnit:getPoint()
|
||||
local vec2 = { x = vec3.x, y = vec3.z }
|
||||
local groupPointVec2 = { x = groupPoint.x, y = groupPoint.z }
|
||||
local mission = INTERCEPT.getUnitInterceptMissionFromAir(self._groupName, groupPointVec2, vec2, closestUnit, self._airbase, self._config, self._maxSpeed, alt)
|
||||
self:SetMission(mission)
|
||||
self._currentTargetName = closestUnit:getName()
|
||||
return 15 -- Just continue attacking the detected target
|
||||
else
|
||||
self._currentTargetName = nil
|
||||
end
|
||||
|
||||
|
||||
|
||||
local speed = self._config:getMaxSpeed()
|
||||
local interceptPoint = self:GetInterceptPoint(groupPoint, speed, closestUnit)
|
||||
|
||||
if interceptPoint == nil then
|
||||
return 30 -- Return to base if no intercept point could be calculated
|
||||
end
|
||||
|
||||
local mission = nil
|
||||
if self:IsInAir() == true then
|
||||
-- If the group is in the air, create an intercept mission
|
||||
mission = INTERCEPT.getMissionFromInAir(
|
||||
self._groupName,
|
||||
{ x = groupPoint.x, y = groupPoint.z },
|
||||
interceptPoint,
|
||||
self._airbase,
|
||||
self._config,
|
||||
self._maxSpeed,
|
||||
alt
|
||||
)
|
||||
else
|
||||
mission = INTERCEPT.getMissionFromAirbase(
|
||||
self._groupName,
|
||||
interceptPoint,
|
||||
self._airbase,
|
||||
self._config,
|
||||
self._maxSpeed,
|
||||
alt
|
||||
)
|
||||
end
|
||||
|
||||
if mission then
|
||||
self:SetMission(mission)
|
||||
else
|
||||
self._logger:warn("InterceptGroup: Could not create mission for group " .. self._groupName)
|
||||
return 30 -- Return to base if mission could not be created
|
||||
end
|
||||
|
||||
return 15
|
||||
end
|
||||
|
||||
|
||||
---@param originatingUnit Vec3
|
||||
---@param speed number
|
||||
---@param targetUnit Unit
|
||||
---@return Vec2? @Returns the intercept point as a Vec2 or nil if no intercept point could be calculated
|
||||
function InterceptGroup:GetInterceptPoint(originatingUnit, speed, targetUnit)
|
||||
|
||||
-- Calculate intercept point for a moving target
|
||||
-- originatingUnit: Vec3 (our position)
|
||||
-- speed: our speed (scalar, m/s)
|
||||
-- targetUnit: Unit (target)
|
||||
|
||||
if not targetUnit or not targetUnit:isExist() then return nil end
|
||||
|
||||
local targetPos = targetUnit:getPoint()
|
||||
local targetVel = targetUnit:getVelocity() -- Vec3
|
||||
local relPos = {
|
||||
x = targetPos.x - originatingUnit.x,
|
||||
y = targetPos.y - originatingUnit.y,
|
||||
z = targetPos.z - originatingUnit.z
|
||||
}
|
||||
local relVel = {
|
||||
x = targetVel.x,
|
||||
y = targetVel.y,
|
||||
z = targetVel.z
|
||||
}
|
||||
local relPos2 = relPos.x^2 + relPos.y^2 + relPos.z^2
|
||||
local relVel2 = relVel.x^2 + relVel.y^2 + relVel.z^2
|
||||
local speed2 = speed^2
|
||||
local dot = relPos.x * relVel.x + relPos.y * relVel.y + relPos.z * relVel.z
|
||||
|
||||
-- Quadratic formula: a*t^2 + b*t + c = 0
|
||||
local a = relVel2 - speed2
|
||||
local b = 2 * dot
|
||||
local c = relPos2
|
||||
local discriminant = b^2 - 4*a*c
|
||||
if discriminant < 0 or a == 0 then
|
||||
-- No solution, just head to current position
|
||||
return { x = targetPos.x, y = targetPos.z }
|
||||
end
|
||||
local sqrtDisc = math.sqrt(discriminant)
|
||||
local t1 = (-b + sqrtDisc) / (2*a)
|
||||
local t2 = (-b - sqrtDisc) / (2*a)
|
||||
local t = math.min(t1, t2)
|
||||
if t < 0 then t = math.max(t1, t2) end
|
||||
if t < 0 then
|
||||
-- No valid intercept time, just head to current position
|
||||
return { x = targetPos.x, y = targetPos.z }
|
||||
end
|
||||
-- Intercept point
|
||||
local intercept = {
|
||||
x = targetPos.x + targetVel.x * t,
|
||||
y = targetPos.z + targetVel.z * t
|
||||
}
|
||||
return intercept
|
||||
end
|
||||
|
||||
|
||||
|
||||
---@private
|
||||
function InterceptGroup:InitWithName(groupName)
|
||||
local split_string = Util.split_string(groupName, "_")
|
||||
local partCount = Util.tableLength(split_string)
|
||||
if partCount >= 3 then
|
||||
local configPart = split_string[2]
|
||||
configPart = string.sub(configPart, 2, #configPart)
|
||||
local subsplit = Util.split_string(configPart, "|")
|
||||
if subsplit then
|
||||
for key, value in pairs(subsplit) do
|
||||
local keySplit = Util.split_string(value, "]")
|
||||
local targetZone = keySplit[2]
|
||||
local allActives = string.sub(keySplit[1], 2, #keySplit[1])
|
||||
local commaSeperated = Util.split_string(allActives, ",")
|
||||
for _, value in pairs(commaSeperated) do
|
||||
local dashSeperated = Util.split_string(value, "-")
|
||||
if Util.tableLength(dashSeperated) > 1 then
|
||||
local from = tonumber(dashSeperated[1])
|
||||
local till = tonumber(dashSeperated[2])
|
||||
|
||||
for i = from, till do
|
||||
if Util.strContains(targetZone, "A") == true then
|
||||
self._targetZoneIdPerStage[tostring(i)] = string.gsub(targetZone, "A", tostring(i))
|
||||
else
|
||||
self._targetZoneIdPerStage[tostring(i)] = targetZone
|
||||
end
|
||||
end
|
||||
else
|
||||
if Util.strContains(targetZone, "A") == true then
|
||||
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = string.gsub(targetZone, "A", tostring(dashSeperated[1]))
|
||||
else
|
||||
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = targetZone
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
env.info("interceptGroup parsed with table: " .. Util.toString(self._targetZoneIdPerStage))
|
||||
|
||||
else
|
||||
MissionEditorWarner.Add("CAP Group with name: " .. groupName .. "should have at least 3 parts, but has " .. partCount)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
return InterceptGroup
|
||||
@@ -0,0 +1,122 @@
|
||||
local AirGroup = require("classes.capClasses.airGroups.AirGroup")
|
||||
local SWEEP = require("classes.capClasses.taskings.SWEEP")
|
||||
local Util = require("classes.util.Util")
|
||||
local MissionEditorWarner = require("classes.util.MissionEditorWarnings")
|
||||
|
||||
---@class SweepGroup : AirGroup
|
||||
---@field _targetZoneIdPerStage table<number, string>
|
||||
---@field _currentTargetZoneID string?
|
||||
local SweepGroup = {}
|
||||
SweepGroup.__index = SweepGroup
|
||||
|
||||
|
||||
---@param groupName string
|
||||
---@param config CapConfig
|
||||
---@param logger Logger
|
||||
---@param spawnManager SpawnManager
|
||||
---@return SweepGroup
|
||||
function SweepGroup.New(groupName, config, logger, spawnManager)
|
||||
setmetatable(SweepGroup, AirGroup)
|
||||
local self = setmetatable({}, SweepGroup) --[[@as SweepGroup]]
|
||||
AirGroup.New(self, groupName, "SWEEP", config, logger, spawnManager)
|
||||
|
||||
self._targetZoneIdPerStage = {}
|
||||
self:InitWithName(groupName)
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
---@return string?
|
||||
function SweepGroup:GetZoneIDWhenStageID(stageID)
|
||||
return self._targetZoneIdPerStage[stageID]
|
||||
end
|
||||
|
||||
---@return string?
|
||||
function SweepGroup:GetCurrentTargetZoneID()
|
||||
return self._currentTargetZoneID
|
||||
end
|
||||
|
||||
---@class SetTaskParams
|
||||
---@field task table
|
||||
---@field self SweepGroup
|
||||
|
||||
---@param params SetTaskParams
|
||||
local setMissionDelayedTask = function(params, time)
|
||||
params.self:SetMissionPrivate(params.task)
|
||||
end
|
||||
|
||||
function SweepGroup:SendToZone(zone, targetZoneID, airbase)
|
||||
self._logger:debug("Airgroup " .. self._groupName .. " called to zone: " .. zone.name)
|
||||
|
||||
self._currentTargetZoneID = targetZoneID
|
||||
|
||||
local group = Group.getByName(self._groupName)
|
||||
|
||||
local mission = SWEEP.getAsMissionFromAirbase(self._groupName, airbase, zone, self._config)
|
||||
if mission then
|
||||
---@type SetTaskParams
|
||||
local params = {
|
||||
task = mission,
|
||||
self = self
|
||||
}
|
||||
local delay = math.random(120, 600)
|
||||
timer.scheduleFunction(setMissionDelayedTask, params, timer.getTime() + delay)
|
||||
else
|
||||
self._logger:error("SweepGroup:SendToZone - Mission could not be created for group: " .. self._groupName)
|
||||
end
|
||||
end
|
||||
|
||||
function SweepGroup:SendToZoneInternal()
|
||||
|
||||
|
||||
end
|
||||
|
||||
---@private
|
||||
function SweepGroup:InitWithName(groupName)
|
||||
local split_string = Util.split_string(groupName, "_")
|
||||
local partCount = Util.tableLength(split_string)
|
||||
if partCount >= 3 then
|
||||
|
||||
local configPart = split_string[2]
|
||||
configPart = string.sub(configPart, 2, #configPart)
|
||||
|
||||
local subsplit = Util.split_string(configPart, "|")
|
||||
if subsplit then
|
||||
for key, value in pairs(subsplit) do
|
||||
local keySplit = Util.split_string(value, "]")
|
||||
local targetZone = keySplit[2]
|
||||
local allActives = string.sub(keySplit[1], 2, #keySplit[1])
|
||||
local commaSeperated = Util.split_string(allActives, ",")
|
||||
for _, value in pairs(commaSeperated) do
|
||||
local dashSeperated = Util.split_string(value, "-")
|
||||
if Util.tableLength(dashSeperated) > 1 then
|
||||
local from = tonumber(dashSeperated[1])
|
||||
local till = tonumber(dashSeperated[2])
|
||||
|
||||
for i = from, till do
|
||||
if Util.strContains(targetZone, "A") == true then
|
||||
self._targetZoneIdPerStage[tostring(i)] = string.gsub(targetZone, "A", tostring(i))
|
||||
else
|
||||
self._targetZoneIdPerStage[tostring(i)] = targetZone
|
||||
end
|
||||
end
|
||||
else
|
||||
if Util.strContains(targetZone, "A") == true then
|
||||
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = string.gsub(targetZone, "A",
|
||||
tostring(dashSeperated[1]))
|
||||
else
|
||||
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = targetZone
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
env.info("SweepGroup parsed with table: " .. Util.toString(self._targetZoneIdPerStage))
|
||||
else
|
||||
MissionEditorWarner.Add("SWEEP Group with name: " ..
|
||||
groupName .. "should have at least 3 parts, but has " .. partCount)
|
||||
end
|
||||
end
|
||||
|
||||
return SweepGroup
|
||||
@@ -0,0 +1,164 @@
|
||||
|
||||
---@class DetectionManager
|
||||
---@field private _logger Logger
|
||||
---@field private _detectedUnits table<string, table<string, number>>
|
||||
---@field private _detectingUnits table<string, table<string, Unit>>
|
||||
local DetectionManager = {}
|
||||
DetectionManager.__index = DetectionManager
|
||||
|
||||
|
||||
---@param logger Logger
|
||||
function DetectionManager.New(logger)
|
||||
local self = setmetatable({}, DetectionManager)
|
||||
|
||||
self._logger = logger
|
||||
self._detectedUnits = {
|
||||
[tostring(coalition.side.RED)] = {},
|
||||
[tostring(coalition.side.BLUE)] = {}
|
||||
}
|
||||
|
||||
self._detectingUnits = {
|
||||
[tostring(coalition.side.RED)] = {},
|
||||
[tostring(coalition.side.BLUE)] = {}
|
||||
}
|
||||
|
||||
---@param selfA DetectionManager
|
||||
---@param time number
|
||||
local updateDetectingUnitsTask = function(selfA, time)
|
||||
selfA:UpdateDetectingUnits()
|
||||
return time + 120
|
||||
end
|
||||
timer.scheduleFunction(updateDetectingUnitsTask, self, timer.getTime() + 120)
|
||||
|
||||
---@param selfA DetectionManager
|
||||
---@param time number
|
||||
local updateDetected = function(selfA, time)
|
||||
selfA:UpdateDetectedUnits()
|
||||
return time + 10
|
||||
end
|
||||
timer.scheduleFunction(updateDetected, self, timer.getTime() + 130)
|
||||
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
---@param unitName string
|
||||
---@param coalitionSide CoalitionSide
|
||||
function DetectionManager:IsUnitDetectedBy(unitName, coalitionSide)
|
||||
local coalitionString = tostring(coalitionSide)
|
||||
if not self._detectedUnits[coalitionString] then
|
||||
return false
|
||||
end
|
||||
|
||||
if not self._detectedUnits[coalitionString][unitName] then
|
||||
return false
|
||||
end
|
||||
|
||||
return timer.getTime() - self._detectedUnits[coalitionString][unitName] < 20
|
||||
end
|
||||
|
||||
---@return Array<string>
|
||||
function DetectionManager:GetDetectedUnitsBy(coalitionSide)
|
||||
local coalitionString = tostring(coalitionSide)
|
||||
if not self._detectedUnits[coalitionString] then
|
||||
return {}
|
||||
end
|
||||
|
||||
local detectedUnits = {}
|
||||
for unitName, _ in pairs(self._detectedUnits[coalitionString]) do
|
||||
if self:IsUnitDetectedBy(unitName, coalitionSide) then
|
||||
table.insert(detectedUnits, unitName)
|
||||
end
|
||||
end
|
||||
|
||||
return detectedUnits
|
||||
end
|
||||
|
||||
function DetectionManager:UpdateDetectingUnits()
|
||||
self:UpdateDetectingInCoalition(coalition.side.RED)
|
||||
self:UpdateDetectingInCoalition(coalition.side.BLUE)
|
||||
self._logger:debug("Updated detecting units")
|
||||
end
|
||||
|
||||
function DetectionManager:UpdateDetectedUnits()
|
||||
self:UpdateDetectedUnitsByCoalition(coalition.side.RED)
|
||||
self:UpdateDetectedUnitsByCoalition(coalition.side.BLUE)
|
||||
self._logger:debug("Updated detected units")
|
||||
end
|
||||
|
||||
---@private
|
||||
---@param unit Unit
|
||||
---@return boolean
|
||||
function DetectionManager:IsDetectingType(unit)
|
||||
return unit:hasAttribute("EWR") or unit:hasAttribute("AWACS") or unit:hasAttribute("SAM SR")
|
||||
end
|
||||
|
||||
---@private
|
||||
---@param coalitionSide CoalitionSide
|
||||
function DetectionManager:UpdateDetectingInCoalition(coalitionSide)
|
||||
|
||||
local coalitionString = tostring(coalitionSide)
|
||||
|
||||
local airGroups = coalition.getGroups(coalitionSide, Group.Category.AIRPLANE)
|
||||
for _, group in ipairs(airGroups) do
|
||||
if group and group:isExist() then
|
||||
for _, unit in ipairs(group:getUnits()) do
|
||||
if unit and self:IsDetectingType(unit) == true then
|
||||
self._detectingUnits[coalitionString][unit:getName()] = unit
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local groundGroups = coalition.getGroups(coalitionSide, Group.Category.GROUND)
|
||||
for _, group in ipairs(groundGroups) do
|
||||
if group and group:isExist() then
|
||||
for _, unit in ipairs(group:getUnits()) do
|
||||
if unit and self:IsDetectingType(unit) == true then
|
||||
self._detectingUnits[coalitionString][unit:getName()] = unit
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local ships = coalition.getGroups(coalitionSide, Group.Category.SHIP)
|
||||
for _, group in ipairs(ships) do
|
||||
if group and group:isExist() then
|
||||
for _, unit in ipairs(group:getUnits()) do
|
||||
if unit and self:IsDetectingType(unit) == true then
|
||||
self._detectingUnits[coalitionString][unit:getName()] = unit
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
---@private
|
||||
---@param coalitionSide CoalitionSide
|
||||
function DetectionManager:UpdateDetectedUnitsByCoalition(coalitionSide)
|
||||
|
||||
local coalitionString = tostring(coalitionSide)
|
||||
if not self._detectingUnits[coalitionString] then return end
|
||||
if not self._detectedUnits[coalitionString] then
|
||||
self._detectedUnits[coalitionString] = {}
|
||||
end
|
||||
|
||||
for _, detectingUnit in pairs(self._detectingUnits[coalitionString]) do
|
||||
if detectingUnit and detectingUnit:isExist() then
|
||||
local controller = detectingUnit:getController()
|
||||
if controller then
|
||||
local targets = controller:getDetectedTargets(Controller.Detection.RADAR)
|
||||
for _, target in pairs(targets) do
|
||||
if target and target.object ~= nil and target.distance == true then
|
||||
local targetUnit = target.object
|
||||
local name = targetUnit:getName()
|
||||
self._detectedUnits[coalitionString][name] = timer.getTime()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return DetectionManager
|
||||
@@ -0,0 +1,122 @@
|
||||
local SpearheadEvents = require("classes.spearhead_events")
|
||||
local Util = require("classes.util.Util")
|
||||
|
||||
---@class RunwayBombingTracker : OnWeaponFiredListener
|
||||
---@field trackedRunways table<Runway, RunwayStrikeMission>
|
||||
---@field private _logger Logger
|
||||
local RunwayBombingTracker = {}
|
||||
RunwayBombingTracker.__index = RunwayBombingTracker
|
||||
|
||||
--- Constructor
|
||||
--- @param logger Logger
|
||||
--- @return RunwayBombingTracker
|
||||
function RunwayBombingTracker.new(logger)
|
||||
local self = setmetatable({}, RunwayBombingTracker)
|
||||
|
||||
self._logger = logger
|
||||
SpearheadEvents.AddWeaponFiredListener(self)
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
---comment
|
||||
---@param weapon Weapon
|
||||
function RunwayBombingTracker:OnWeaponFired(unit, weapon, target)
|
||||
|
||||
if weapon == nil then
|
||||
return
|
||||
end
|
||||
|
||||
local desc = weapon:getDesc()
|
||||
local isTrackable = desc.category == Weapon.Category.BOMB or (desc.category == Weapon.Category.MISSILE and desc.missileCategory == Weapon.MissileCategory.CRUISE)
|
||||
if isTrackable == true then
|
||||
|
||||
---@type WeaponTrackingArgs
|
||||
local weaponTrackingArgs = {
|
||||
weapon = weapon,
|
||||
self = self
|
||||
}
|
||||
|
||||
timer.scheduleFunction(RunwayBombingTracker.trackWeaponTask, weaponTrackingArgs, timer.getTime() + 1)
|
||||
end
|
||||
end
|
||||
|
||||
function RunwayBombingTracker:RegisterRunway(runway, strikeMission)
|
||||
if not self.trackedRunways then
|
||||
self.trackedRunways = {}
|
||||
end
|
||||
|
||||
if not self.trackedRunways[runway] then
|
||||
self.trackedRunways[runway] = strikeMission
|
||||
end
|
||||
end
|
||||
|
||||
---@class WeaponTrackingArgs
|
||||
---@field weapon Weapon
|
||||
---@field self RunwayBombingTracker
|
||||
|
||||
---@private
|
||||
---@param weaponTrackingArgs WeaponTrackingArgs
|
||||
function RunwayBombingTracker.trackWeaponTask(weaponTrackingArgs, time)
|
||||
|
||||
local weapon = weaponTrackingArgs.weapon
|
||||
local self = weaponTrackingArgs.self
|
||||
|
||||
if not weapon or weapon:isExist() == false then return nil end
|
||||
|
||||
local pos = weapon:getPoint()
|
||||
local velocity = weapon:getVelocity()
|
||||
local ground = land.getHeight({ x = pos.x, y = pos.z })
|
||||
local MpS = velocity.y -- increase the speed to make sure you don't miss it.
|
||||
|
||||
if MpS > 0 then
|
||||
return time + 3
|
||||
end
|
||||
|
||||
local nextInterval = (pos.y - ground) / math.abs(MpS)
|
||||
|
||||
if nextInterval < 1 then
|
||||
|
||||
-- Calculate the impact point of the weapon
|
||||
---@type Vec2
|
||||
local impactPoint = {
|
||||
x = pos.x + velocity.x * nextInterval,
|
||||
y = pos.z + velocity.z * nextInterval
|
||||
}
|
||||
|
||||
|
||||
self:OnWeaponImpact(weapon:getDesc(), impactPoint)
|
||||
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
if nextInterval > 5 then
|
||||
nextInterval = 5
|
||||
end
|
||||
|
||||
return time + (nextInterval /2)
|
||||
end
|
||||
|
||||
|
||||
---comment
|
||||
---@param weaponDesc table
|
||||
---@param impactPoint Vec2
|
||||
function RunwayBombingTracker:OnWeaponImpact(weaponDesc, impactPoint)
|
||||
|
||||
self._logger:debug("RunwayBombingTracker:OnWeaponImpact")
|
||||
|
||||
local warhead = weaponDesc.warhead
|
||||
local explosiveMass = warhead.explosiveMass or warhead.shapedExplosiveMass
|
||||
|
||||
for runway, strikeMission in pairs(self.trackedRunways) do
|
||||
|
||||
local zone= strikeMission:GetRunwayZone()
|
||||
|
||||
if Util.is3dPointInZone({ x = impactPoint.x, z = impactPoint.y, y = 0 }, zone) then
|
||||
strikeMission:RunwayHit(impactPoint, explosiveMass)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return RunwayBombingTracker
|
||||
@@ -0,0 +1,326 @@
|
||||
local Util = require("classes.util.Util")
|
||||
local RTB = require("classes.capClasses.taskings.RTB")
|
||||
|
||||
---@class CAPTasking
|
||||
local CAP = {}
|
||||
|
||||
---@param attackHelos boolean
|
||||
---@return table
|
||||
local function GetCAPTargetTypes(attackHelos)
|
||||
local targetTypes = {
|
||||
[1] = "Planes",
|
||||
}
|
||||
|
||||
if attackHelos then
|
||||
targetTypes[2] = "Helicopters"
|
||||
end
|
||||
|
||||
return targetTypes
|
||||
end
|
||||
|
||||
---@class CapTaskingOptions
|
||||
---@field furthest Vec2
|
||||
---@field closest Vec2
|
||||
---@field legLength number
|
||||
---@field width number
|
||||
---@field hotLegDir number
|
||||
|
||||
|
||||
---@param capZone SpearheadTriggerZone
|
||||
---@param airBase Airbase
|
||||
---@return CapTaskingOptions
|
||||
local function GetCAPPointFromTriggerZone(airBase, capZone)
|
||||
local furthestA = nil
|
||||
local furthestB = nil
|
||||
|
||||
local furthestFromBase = nil
|
||||
local furthestFromBaseDistance = 0
|
||||
|
||||
local furthestDistance = 0
|
||||
|
||||
for indexA, pointA in ipairs(capZone.verts) do
|
||||
for indexB, pointB in ipairs(capZone.verts) do
|
||||
if pointA ~= pointB then
|
||||
local distance = Util.VectorDistance2d(pointA, pointB)
|
||||
if distance > furthestDistance then
|
||||
furthestDistance = distance
|
||||
furthestA = indexA
|
||||
furthestB = indexB
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local baseVec3 = airBase:getPoint()
|
||||
|
||||
---@type Vec2
|
||||
local baseVec2 = { x = baseVec3.x, y = baseVec3.z }
|
||||
|
||||
local pointA = capZone.verts[furthestA]
|
||||
local pointB = capZone.verts[furthestB]
|
||||
local furthest = pointA
|
||||
local closest = pointB
|
||||
|
||||
local heading = Util.vectorHeadingFromTo(pointA, pointB)
|
||||
|
||||
if Util.VectorDistance2d(baseVec2, pointB) > Util.VectorDistance2d(baseVec2, pointA) then
|
||||
furthest = pointB
|
||||
closest = pointA
|
||||
heading = Util.vectorHeadingFromTo(pointB, pointA)
|
||||
end
|
||||
|
||||
local distance = furthestDistance
|
||||
if distance > 15000 then
|
||||
distance = distance - 10000
|
||||
end
|
||||
|
||||
return {
|
||||
width = 10000,
|
||||
furthest = furthest,
|
||||
closest = closest,
|
||||
legLength = distance,
|
||||
hotLegDir = math.rad(heading),
|
||||
orbitOriginPoint = closest
|
||||
}
|
||||
end
|
||||
|
||||
---@param airbase Airbase
|
||||
---@param capZone SpearheadTriggerZone
|
||||
---@param capConfig CapConfig
|
||||
local GetOutboundTask = function(airbase, capZone, capConfig)
|
||||
local airbaseVec3 = airbase:getPoint()
|
||||
local airbaseVec2 = { x = airbaseVec3.x, y = airbaseVec3.z }
|
||||
local heading = Util.vectorHeadingFromTo(airbaseVec2, capZone.location)
|
||||
local point = Util.vectorMove(airbaseVec2, heading, 18520)
|
||||
|
||||
return {
|
||||
alt = 2000,
|
||||
action = "Fly Over Point",
|
||||
type = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = capConfig:getMinSpeed(),
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = point.x,
|
||||
y = point.y,
|
||||
speed_locked = false,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {
|
||||
[1] = {
|
||||
id = 'EngageTargets',
|
||||
params = {
|
||||
maxDist = capConfig:getMaxDeviationRange() + 10 * 1852,
|
||||
maxDistEnabled = capConfig:getMaxDeviationRange() > 0, -- required to check maxDist
|
||||
targetTypes = GetCAPTargetTypes(false),
|
||||
priority = 0
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
---@param groupName string
|
||||
---@param airbase Airbase
|
||||
---@param capZone SpearheadTriggerZone
|
||||
---@param capConfig CapConfig
|
||||
function CAP.getAsMissionFromAirbase(groupName, airbase, capZone, capConfig)
|
||||
local points = {
|
||||
[1] = GetOutboundTask(airbase, capZone, capConfig),
|
||||
[2] = GetOutboundTask(airbase, capZone, capConfig),
|
||||
[3] = CAP.getAsTasking(groupName, airbase, capZone, capConfig),
|
||||
[4] = RTB.getApproachPoint(airbase, capZone.location, capConfig),
|
||||
[5] = RTB.getInitialPoint(airbase),
|
||||
[6] = RTB.getLandingPoint(airbase)
|
||||
}
|
||||
|
||||
local mission = {
|
||||
id = 'Mission',
|
||||
params = {
|
||||
airborne = true,
|
||||
route = {
|
||||
points = points
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return mission
|
||||
end
|
||||
|
||||
---@param groupName string
|
||||
---@param airbase Airbase
|
||||
---@param capZone SpearheadTriggerZone
|
||||
---@param capConfig CapConfig
|
||||
function CAP.getAsMission(groupName, airbase, capZone, capConfig)
|
||||
local points = {
|
||||
[1] = CAP.getAsTasking(groupName, airbase, capZone, capConfig),
|
||||
[2] = RTB.getApproachPoint(airbase, capZone.location, capConfig),
|
||||
[3] = RTB.getInitialPoint(airbase),
|
||||
[4] = RTB.getLandingPoint(airbase)
|
||||
}
|
||||
|
||||
local mission = {
|
||||
id = 'Mission',
|
||||
params = {
|
||||
airborne = true,
|
||||
route = {
|
||||
points = points
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return mission
|
||||
end
|
||||
|
||||
---@private
|
||||
---@param groupName string
|
||||
---@param airbase Airbase
|
||||
---@param capZone SpearheadTriggerZone
|
||||
---@param capConfig CapConfig
|
||||
function CAP.getAsTasking(groupName, airbase, capZone, capConfig)
|
||||
local duration = math.random(capConfig:getMinDurationOnStation(), capConfig:getMaxDurationOnStation()) or 1500
|
||||
|
||||
local capTaskingOptions = GetCAPPointFromTriggerZone(airbase, capZone)
|
||||
|
||||
local durationBefore10 = duration - 600
|
||||
if durationBefore10 < 0 then durationBefore10 = 0 end
|
||||
local durationAfter10 = 600
|
||||
if duration < 600 then
|
||||
durationAfter10 = duration
|
||||
end
|
||||
|
||||
local alt = math.random(capConfig:getMinAlt(), capConfig:getMaxAlt())
|
||||
local speed = math.random(capConfig:getMinSpeed(), capConfig:getMaxSpeed())
|
||||
|
||||
return {
|
||||
alt = alt,
|
||||
action = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = speed,
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = capTaskingOptions.closest.x,
|
||||
y = capTaskingOptions.closest.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {
|
||||
[1] = {
|
||||
number = 1,
|
||||
auto = false,
|
||||
id = "WrappedAction",
|
||||
enabled = "true",
|
||||
params = {
|
||||
action = {
|
||||
id = "Script",
|
||||
params = {
|
||||
command = "pcall(Spearhead.Events.PublishOnStation, \"" .. groupName .. "\")"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
[2] = {
|
||||
id = 'EngageTargets',
|
||||
params = {
|
||||
maxDist = capConfig:getMaxDeviationRange(),
|
||||
maxDistEnabled = capConfig:getMaxDeviationRange() >= 0, -- required to check maxDist
|
||||
targetTypes = GetCAPTargetTypes(false),
|
||||
priority = 0
|
||||
}
|
||||
},
|
||||
[3] = {
|
||||
number = 3,
|
||||
auto = false,
|
||||
id = "ControlledTask",
|
||||
enabled = true,
|
||||
params = {
|
||||
task = {
|
||||
id = "Orbit",
|
||||
params = {
|
||||
altitude = alt,
|
||||
pattern = "Anchored",
|
||||
speed = speed,
|
||||
point = {
|
||||
x = capTaskingOptions.closest.x,
|
||||
y = capTaskingOptions.closest.y
|
||||
},
|
||||
speedEdited = true,
|
||||
clockWise = false,
|
||||
hotLegDir = capTaskingOptions.hotLegDir,
|
||||
legLength = capTaskingOptions.legLength,
|
||||
width = capTaskingOptions.width,
|
||||
}
|
||||
},
|
||||
stopCondition = {
|
||||
duration = durationBefore10,
|
||||
condition = "return Spearhead.DcsUtil.NeedsRTBInTen(\"" .. groupName .. "\", 0.10)",
|
||||
}
|
||||
}
|
||||
},
|
||||
[4] = {
|
||||
number = 4,
|
||||
auto = false,
|
||||
id = "WrappedAction",
|
||||
enabled = "true",
|
||||
params = {
|
||||
action = {
|
||||
id = "Script",
|
||||
params = {
|
||||
command = "pcall(Spearhead.Events.PublishRTBInTen, \"" .. groupName .. "\")"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
[5] = {
|
||||
number = 5,
|
||||
auto = false,
|
||||
id = "ControlledTask",
|
||||
enabled = true,
|
||||
params = {
|
||||
task = {
|
||||
id = "Orbit",
|
||||
params = {
|
||||
altitude = alt,
|
||||
pattern = "Circle",
|
||||
speed = speed,
|
||||
-- speedEdited = true,
|
||||
-- clockWise = false,
|
||||
-- hotLegDir = capTaskingOptions.hotLegDir,
|
||||
-- legLength = capTaskingOptions.legLength,
|
||||
-- width = capTaskingOptions.width,
|
||||
}
|
||||
},
|
||||
stopCondition = {
|
||||
duration = durationAfter10,
|
||||
condition = "return Spearhead.DcsUtil.IsBingoFuel(\"" .. groupName .. "\")",
|
||||
}
|
||||
}
|
||||
},
|
||||
[6] = {
|
||||
number = 6,
|
||||
auto = false,
|
||||
id = "WrappedAction",
|
||||
enabled = "true",
|
||||
params = {
|
||||
action = {
|
||||
id = "Script",
|
||||
params = {
|
||||
command = "pcall(Spearhead.Events.PublishRTB, \"" .. groupName .. "\")"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
return CAP
|
||||
@@ -0,0 +1,396 @@
|
||||
local Util = require("classes.util.Util")
|
||||
local RTB = require("classes.capClasses.taskings.RTB")
|
||||
|
||||
---@class InterceptTasking
|
||||
local INTERCEPT = {}
|
||||
|
||||
|
||||
---@param groupName string
|
||||
---@param interceptPoint Vec2
|
||||
---@param airbase Airbase
|
||||
---@param speed number?
|
||||
---@param alt number?
|
||||
---@param config CapConfig
|
||||
function INTERCEPT.getMissionFromAirbase(groupName, interceptPoint, airbase, config, speed, alt)
|
||||
|
||||
local airbaseVec3 = airbase:getPoint()
|
||||
local airbaseVec2 = { x = airbaseVec3.x, y = airbaseVec3.z }
|
||||
local heading = Util.vectorHeadingFromTo(airbaseVec2, interceptPoint)
|
||||
|
||||
env.info("BLAAT: heading from runway to first point: " .. heading)
|
||||
|
||||
local point = Util.vectorMove(airbaseVec2, heading, 3*1852)
|
||||
|
||||
local pointA, pointB, pointC, pointD = INTERCEPT.getInterceptTaskPoint(groupName, point, interceptPoint, airbaseVec2, config, speed, alt)
|
||||
|
||||
local points = {
|
||||
[1] = pointA,
|
||||
[2] = pointA,
|
||||
[3] = pointB,
|
||||
[4] = pointC,
|
||||
[5] = pointD,
|
||||
[6] = RTB.getApproachPoint(airbase, interceptPoint, config),
|
||||
[7] = RTB.getInitialPoint(airbase),
|
||||
[8] = RTB.getLandingPoint(airbase)
|
||||
}
|
||||
|
||||
local mission = {
|
||||
id = 'Mission',
|
||||
params = {
|
||||
airborne = true,
|
||||
route = {
|
||||
points = points
|
||||
}
|
||||
}
|
||||
}
|
||||
return mission
|
||||
end
|
||||
|
||||
---comment
|
||||
---@param groupName string
|
||||
---@param currentPosition Vec2
|
||||
---@param interceptPoint Vec2
|
||||
---@param airbase Airbase
|
||||
---@param speed number?
|
||||
---@param alt number?
|
||||
---@param config CapConfig
|
||||
---@return table
|
||||
function INTERCEPT.getMissionFromInAir(groupName, currentPosition, interceptPoint, airbase, config, speed, alt)
|
||||
|
||||
local pointAirbasev3 = airbase:getPoint()
|
||||
local airbase2 = { x = pointAirbasev3.x, y = pointAirbasev3.z }
|
||||
|
||||
local pointA, pointB, pointC, pointD = INTERCEPT.getInterceptTaskPoint(groupName, currentPosition, interceptPoint, airbase2, config, speed, alt)
|
||||
|
||||
local points = {
|
||||
[1] = pointA,
|
||||
[2] = pointA,
|
||||
[3] = pointB,
|
||||
[4] = pointC,
|
||||
[5] = pointD,
|
||||
[6] = RTB.getApproachPoint(airbase, interceptPoint, config),
|
||||
[7] = RTB.getInitialPoint(airbase),
|
||||
[8] = RTB.getLandingPoint(airbase)
|
||||
}
|
||||
|
||||
local mission = {
|
||||
id = 'Mission',
|
||||
params = {
|
||||
airborne = true,
|
||||
route = {
|
||||
points = points
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return mission
|
||||
|
||||
end
|
||||
|
||||
---comment
|
||||
---@param groupName string
|
||||
---@param currentPoint Vec2
|
||||
---@param targetPosition Vec2
|
||||
---@param targetUnit Unit
|
||||
---@param airbase any
|
||||
---@param config any
|
||||
---@param speed number?
|
||||
---@param alt number?
|
||||
---@return table
|
||||
function INTERCEPT.getUnitInterceptMissionFromAir(groupName, currentPoint, targetPosition, targetUnit, airbase, config, speed, alt)
|
||||
|
||||
local pointAirbasev3 = airbase:getPoint()
|
||||
local airbase2 = { x = pointAirbasev3.x, y = pointAirbasev3.z }
|
||||
|
||||
local pointA, pointB, pointC, pointD = INTERCEPT.getUnitInterceptTaskPoint(groupName, currentPoint, targetPosition, targetUnit, airbase2, config, speed, alt)
|
||||
|
||||
local points = {
|
||||
[1] = pointA,
|
||||
[2] = pointA,
|
||||
[3] = pointB,
|
||||
[4] = pointC,
|
||||
[5] = pointD,
|
||||
[6] = RTB.getApproachPoint(airbase, currentPoint, config),
|
||||
[7] = RTB.getInitialPoint(airbase),
|
||||
[8] = RTB.getLandingPoint(airbase)
|
||||
}
|
||||
|
||||
local mission = {
|
||||
id = 'Mission',
|
||||
params = {
|
||||
airborne = true,
|
||||
route = {
|
||||
points = points
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return mission
|
||||
|
||||
end
|
||||
|
||||
---@private
|
||||
---@param groupName string
|
||||
---@param currentPoint Vec2
|
||||
---@param targetPoint Vec2
|
||||
---@param airbasePoint Vec2
|
||||
---@param config CapConfig
|
||||
---@param speed number?
|
||||
---@param alt number?
|
||||
---@return table pointA @Starts the task right away
|
||||
---@return table pointB @The actual target point to fly to and search, but searching started at pointA
|
||||
---@return table pointC A fly over point halfway between the target and the airbase, if nothing it found then the unit will fly it's route till here
|
||||
---@return table pointD THe point after Point C where the unit will execute the RTB command
|
||||
function INTERCEPT.getInterceptTaskPoint(groupName, currentPoint, targetPoint, airbasePoint, config, speed, alt)
|
||||
|
||||
local pointA = {
|
||||
alt = alt or config:getMinAlt(),
|
||||
action = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = speed or config:getMaxSpeed(),
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = currentPoint.x,
|
||||
y = currentPoint.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {
|
||||
id = 'EngageTargetsInZone',
|
||||
params = {
|
||||
point = targetPoint,
|
||||
zoneRadius = 10 * 1852, -- 10 NM, point will be updated, so target should be in this zone.
|
||||
targetTypes = {
|
||||
[1] = "Planes",
|
||||
},
|
||||
priority = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
local pointB = {
|
||||
alt = alt or config:getMinAlt(),
|
||||
action = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = speed or config:getMaxSpeed(),
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = targetPoint.x,
|
||||
y = targetPoint.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {
|
||||
id = 'EngageTargetsInZone',
|
||||
params = {
|
||||
point = targetPoint,
|
||||
zoneRadius = 10 * 1852, -- 10 NM, point will be updated, so target should be in this zone.
|
||||
targetTypes = {
|
||||
[1] = "Planes",
|
||||
},
|
||||
priority = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
local midPoint = {
|
||||
x = (targetPoint.x + airbasePoint.x) / 2,
|
||||
y = (targetPoint.y + airbasePoint.y) / 2
|
||||
}
|
||||
|
||||
local pointC = {
|
||||
alt = config:getMinAlt(),
|
||||
action = "Fly Over Point",
|
||||
alt_type = "BARO",
|
||||
speed = config:getMaxSpeed(),
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = midPoint.x,
|
||||
y = midPoint.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {}
|
||||
}
|
||||
}
|
||||
|
||||
local pointD = {
|
||||
alt = config:getMinAlt(),
|
||||
action = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = config:getMaxSpeed(),
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = midPoint.x,
|
||||
y = midPoint.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {
|
||||
[1] = {
|
||||
number = 1,
|
||||
auto = false,
|
||||
id = "WrappedAction",
|
||||
enabled = "true",
|
||||
params = {
|
||||
action = {
|
||||
id = "Script",
|
||||
params = {
|
||||
command = "pcall(Spearhead.Events.PublishRTB, \"" .. groupName .. "\")"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return pointA, pointB, pointC, pointD
|
||||
end
|
||||
|
||||
|
||||
---@private
|
||||
---@param groupName string
|
||||
---@param currentPoint Vec2
|
||||
---@param targetPosition Vec2
|
||||
---@param targetUnit Unit
|
||||
---@param airbasePoint Vec2
|
||||
---@param config CapConfig
|
||||
---@param speed number?
|
||||
---@param alt number?
|
||||
---@return table pointA @Starts the task right away
|
||||
---@return table pointB @The actual target point to fly to and search, but searching started at pointA
|
||||
---@return table pointC A fly over point halfway between the target and the airbase, if nothing it found then the unit will fly it's route till here
|
||||
---@return table pointD THe point after Point C where the unit will execute the RTB command
|
||||
function INTERCEPT.getUnitInterceptTaskPoint(groupName, currentPoint, targetPosition, targetUnit, airbasePoint, config, speed, alt)
|
||||
|
||||
local pointA = {
|
||||
alt = alt or config:getMinAlt(),
|
||||
action = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = speed or config:getMaxSpeed(),
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = currentPoint.x,
|
||||
y = currentPoint.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {
|
||||
[1] = {
|
||||
id = 'EngageUnit',
|
||||
params = {
|
||||
unitId = targetUnit:getID(),
|
||||
groupAttack = true,
|
||||
priority = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
local pointB = {
|
||||
alt = alt or config:getMinAlt(),
|
||||
action = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = speed or config:getMaxSpeed(),
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = targetPosition.x,
|
||||
y = targetPosition.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {
|
||||
[1] = {
|
||||
id = 'EngageUnit',
|
||||
params = {
|
||||
unitId = targetUnit:getID(),
|
||||
groupAttack = true,
|
||||
priority = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
local midPoint = {
|
||||
x = (targetPosition.x + airbasePoint.x) / 2,
|
||||
y = (targetPosition.y + airbasePoint.y) / 2
|
||||
}
|
||||
|
||||
local pointC = {
|
||||
alt = config:getMinAlt(),
|
||||
action = "Fly Over Point",
|
||||
alt_type = "BARO",
|
||||
speed = config:getMaxSpeed(),
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = midPoint.x,
|
||||
y = midPoint.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {}
|
||||
}
|
||||
}
|
||||
|
||||
local pointD = {
|
||||
alt = config:getMinAlt(),
|
||||
action = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = config:getMaxSpeed(),
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = midPoint.x,
|
||||
y = midPoint.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {
|
||||
[1] = {
|
||||
number = 1,
|
||||
auto = false,
|
||||
id = "WrappedAction",
|
||||
enabled = "true",
|
||||
params = {
|
||||
action = {
|
||||
id = "Script",
|
||||
params = {
|
||||
command = "pcall(Spearhead.Events.PublishRTB, \"" .. groupName .. "\")"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return pointA, pointB, pointC, pointD
|
||||
end
|
||||
|
||||
|
||||
return INTERCEPT
|
||||
@@ -0,0 +1,198 @@
|
||||
local Util = require("classes.util.Util")
|
||||
|
||||
---@class RTBTasking
|
||||
local RTB = {}
|
||||
|
||||
|
||||
---@param airbase Airbase
|
||||
---@param missionPoint Vec2
|
||||
---@param capConfig CapConfig
|
||||
function RTB.getAsMission(airbase, missionPoint, capConfig)
|
||||
return {
|
||||
id = "Mission",
|
||||
params = {
|
||||
airborne = true,
|
||||
route = {
|
||||
points = {
|
||||
[1] = RTB.getApproachPoint(airbase, missionPoint, capConfig),
|
||||
[2] = RTB.getInitialPoint(airbase),
|
||||
[3] = RTB.getLandingPoint(airbase)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
end
|
||||
|
||||
---@param airbase Airbase
|
||||
---@return number
|
||||
local getRunwayIntoWindCourseRad = function(airbase)
|
||||
|
||||
local activeCourse = nil
|
||||
local minAlignment = nil
|
||||
|
||||
local runways = airbase:getRunways()
|
||||
|
||||
local windVec = atmosphere.getWind(airbase:getPoint())
|
||||
local mPerS = Util.vectorMagnitude(windVec)
|
||||
|
||||
if mPerS > 0 then
|
||||
for i = 1, #runways do
|
||||
local runway = runways[i]
|
||||
|
||||
do --normal
|
||||
local rad = runway.course
|
||||
if rad < 0 then
|
||||
rad = math.abs(rad)
|
||||
else
|
||||
rad = 0 - rad
|
||||
end
|
||||
|
||||
local runwayVec = {x = math.cos(rad), z = math.sin(rad), y = 0}
|
||||
local alignment = Util.vectorAlignment(windVec, runwayVec)
|
||||
|
||||
if minAlignment == nil or alignment < minAlignment then
|
||||
activeCourse = i
|
||||
minAlignment = alignment
|
||||
end
|
||||
end
|
||||
|
||||
do --inverse
|
||||
local degree = math.deg(runway.course)
|
||||
degree = (degree + 180) % 360
|
||||
|
||||
local rad = math.rad(degree)
|
||||
if rad < 0 then
|
||||
rad = math.abs(rad)
|
||||
else
|
||||
rad = 0 - rad
|
||||
end
|
||||
|
||||
local runwayVec = {x = math.cos(rad), z = math.sin(rad), y = 0}
|
||||
local alignment = Util.vectorAlignment(windVec, runwayVec)
|
||||
|
||||
if minAlignment == nil or alignment < minAlignment then
|
||||
activeCourse = i
|
||||
minAlignment = alignment
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local rad = runways[1].course
|
||||
|
||||
if activeCourse ~= nil then
|
||||
rad = runways[activeCourse].course
|
||||
end
|
||||
|
||||
if rad < 0 then
|
||||
return math.abs(rad)
|
||||
else
|
||||
return 0 - rad
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
---comment
|
||||
---@param airbase Airbase
|
||||
---@return Vec2
|
||||
---@return number headingFromRunwayDegrees
|
||||
local function calcInitialPoint(airbase)
|
||||
local runwayCourseRad = getRunwayIntoWindCourseRad(airbase)
|
||||
local heading = math.deg(runwayCourseRad)
|
||||
local flipped = (heading + 180) % 360
|
||||
local basePoint = airbase:getPoint()
|
||||
local basePointVec2 = {x = basePoint.x, y = basePoint.z}
|
||||
local point = Util.vectorMove(basePointVec2, flipped, 22000)
|
||||
|
||||
return point, flipped
|
||||
|
||||
end
|
||||
|
||||
|
||||
---comment
|
||||
---@param airbase Airbase
|
||||
---@param missionPoint Vec2
|
||||
---@param capConfig CapConfig
|
||||
function RTB.getApproachPoint(airbase, missionPoint, capConfig)
|
||||
|
||||
local initialPoint, headingFromRunway = calcInitialPoint(airbase)
|
||||
local pointA = Util.vectorMove(initialPoint, headingFromRunway - 45, 9000)
|
||||
local pointB = Util.vectorMove(initialPoint, headingFromRunway + 45, 9000)
|
||||
|
||||
if Util.VectorDistance2d(missionPoint, pointA) > Util.VectorDistance2d(missionPoint, pointB) then
|
||||
pointA = pointB
|
||||
end
|
||||
|
||||
return {
|
||||
alt = 3000,
|
||||
action = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = capConfig:getMinSpeed(),
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = pointA.x,
|
||||
y = pointA.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
type = "Turning Point",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
end
|
||||
|
||||
---@param airbase Airbase
|
||||
function RTB.getInitialPoint(airbase)
|
||||
local point = calcInitialPoint(airbase)
|
||||
return {
|
||||
alt = 600,
|
||||
action = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = 180,
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = point.x,
|
||||
y = point.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
type = "Turning Point",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {}
|
||||
}
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
function RTB.getLandingPoint(airbase)
|
||||
local basePoint = airbase:getPoint()
|
||||
return {
|
||||
alt = basePoint.y,
|
||||
action = "Landing",
|
||||
alt_type = "BARO",
|
||||
speed = 70,
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = basePoint.x,
|
||||
y = basePoint.z,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
airdromeId = airbase:getID(),
|
||||
type = "Land",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {}
|
||||
}
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
return RTB
|
||||
@@ -0,0 +1,286 @@
|
||||
local Util = require("classes.util.Util")
|
||||
local RTB = require("classes.capClasses.taskings.RTB")
|
||||
|
||||
---@class SWEEPTasking
|
||||
local SWEEP = {}
|
||||
|
||||
---@param attackHelos boolean
|
||||
---@return table
|
||||
local function GetCAPTargetTypes(attackHelos)
|
||||
local targetTypes = {
|
||||
[1] = "Planes",
|
||||
}
|
||||
|
||||
if attackHelos then
|
||||
targetTypes[2] = "Helicopters"
|
||||
end
|
||||
|
||||
return targetTypes
|
||||
end
|
||||
|
||||
---@class SWEEPTaskingOptions
|
||||
---@field furthest Vec2
|
||||
---@field closest Vec2
|
||||
|
||||
---@param capZone SpearheadTriggerZone
|
||||
---@param airBase Airbase
|
||||
---@return SWEEPTaskingOptions
|
||||
local function GetCAPPointFromTriggerZone(airBase, capZone)
|
||||
local furthestA = nil
|
||||
local furthestB = nil
|
||||
|
||||
local furthestDistance = 0
|
||||
|
||||
for indexA, pointA in ipairs(capZone.verts) do
|
||||
for indexB, pointB in ipairs(capZone.verts) do
|
||||
if pointA ~= pointB then
|
||||
local distance = Util.VectorDistance2d(pointA, pointB)
|
||||
if distance > furthestDistance then
|
||||
furthestDistance = distance
|
||||
furthestA = indexA
|
||||
furthestB = indexB
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local baseVec3 = airBase:getPoint()
|
||||
|
||||
---@type Vec2
|
||||
local baseVec2 = { x = baseVec3.x, y = baseVec3.z }
|
||||
|
||||
local pointA = capZone.verts[furthestA]
|
||||
local pointB = capZone.verts[furthestB]
|
||||
local furthest = pointA
|
||||
local closest = pointB
|
||||
|
||||
local heading = Util.vectorHeadingFromTo(pointA, pointB)
|
||||
|
||||
if Util.VectorDistance2d(baseVec2, pointB) > Util.VectorDistance2d(baseVec2, pointA) then
|
||||
furthest = pointB
|
||||
closest = pointA
|
||||
heading = Util.vectorHeadingFromTo(pointB, pointA)
|
||||
end
|
||||
|
||||
local distance = furthestDistance
|
||||
if distance > 15000 then
|
||||
distance = distance - 10000
|
||||
end
|
||||
|
||||
return {
|
||||
width = 10000,
|
||||
furthest = furthest,
|
||||
closest = closest,
|
||||
legLength = distance,
|
||||
hotLegDir = math.rad(heading),
|
||||
orbitOriginPoint = closest
|
||||
}
|
||||
end
|
||||
|
||||
---@param airbase Airbase
|
||||
---@param capZone SpearheadTriggerZone
|
||||
---@param capConfig CapConfig
|
||||
local GetOutboundTask = function(airbase, capZone, capConfig)
|
||||
local airbaseVec3 = airbase:getPoint()
|
||||
local airbaseVec2 = { x = airbaseVec3.x, y = airbaseVec3.z }
|
||||
local heading = Util.vectorHeadingFromTo(airbaseVec2, capZone.location)
|
||||
local point = Util.vectorMove(airbaseVec2, heading, 18520)
|
||||
|
||||
return {
|
||||
alt = 2000,
|
||||
action = "Fly Over Point",
|
||||
type = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = capConfig:getMinSpeed(),
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = point.x,
|
||||
y = point.y,
|
||||
speed_locked = false,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {
|
||||
[1] = {
|
||||
id = 'EngageTargets',
|
||||
params = {
|
||||
maxDist = capConfig:getMaxDeviationRange(),
|
||||
maxDistEnabled = capConfig:getMaxDeviationRange() > 0, -- required to check maxDist
|
||||
targetTypes = GetCAPTargetTypes(false),
|
||||
priority = 0
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
---@param groupName string
|
||||
---@param airbase Airbase
|
||||
---@param capZone SpearheadTriggerZone
|
||||
---@param capConfig CapConfig
|
||||
function SWEEP.getAsMissionFromAirbase(groupName, airbase, capZone, capConfig)
|
||||
|
||||
local pointA, pointB, pointC = SWEEP.getAsTasking(groupName, airbase, capZone, capConfig)
|
||||
|
||||
local points = {
|
||||
[1] = GetOutboundTask(airbase, capZone, capConfig),
|
||||
[2] = GetOutboundTask(airbase, capZone, capConfig),
|
||||
[3] = pointA,
|
||||
[4] = pointB,
|
||||
[5] = pointC,
|
||||
[6] = RTB.getApproachPoint(airbase, capZone.location, capConfig),
|
||||
[7] = RTB.getInitialPoint(airbase),
|
||||
[8] = RTB.getLandingPoint(airbase)
|
||||
}
|
||||
|
||||
local mission = {
|
||||
id = 'Mission',
|
||||
params = {
|
||||
airborne = true,
|
||||
route = {
|
||||
points = points
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return mission
|
||||
end
|
||||
|
||||
---@private
|
||||
---@param groupName string
|
||||
---@param airbase Airbase
|
||||
---@param capZone SpearheadTriggerZone
|
||||
---@param capConfig CapConfig
|
||||
---@return table TurningPointA
|
||||
---@return table TurningPointB
|
||||
---@return table TurningPointC
|
||||
function SWEEP.getAsTasking(groupName, airbase, capZone, capConfig)
|
||||
|
||||
local capTaskingOptions = GetCAPPointFromTriggerZone(airbase, capZone)
|
||||
|
||||
|
||||
local alt = math.random(capConfig:getMinAlt(), capConfig:getMaxAlt())
|
||||
local speed = capConfig:getMaxSpeed()
|
||||
|
||||
local pointA = {
|
||||
alt = alt,
|
||||
action = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = speed,
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = capTaskingOptions.closest.x,
|
||||
y = capTaskingOptions.closest.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {
|
||||
[1] = {
|
||||
number = 1,
|
||||
auto = false,
|
||||
id = "WrappedAction",
|
||||
enabled = "true",
|
||||
params = {
|
||||
action = {
|
||||
id = "Script",
|
||||
params = {
|
||||
command = "pcall(Spearhead.Events.PublishOnStation, \"" .. groupName .. "\")"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
[2] = {
|
||||
id = 'EngageTargets',
|
||||
params = {
|
||||
maxDist = capConfig:getMaxDeviationRange(),
|
||||
maxDistEnabled = capConfig:getMaxDeviationRange() >= 0, -- required to check maxDist
|
||||
targetTypes = GetCAPTargetTypes(false),
|
||||
priority = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
local pointB = {
|
||||
alt = alt,
|
||||
action = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = speed,
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = capTaskingOptions.furthest.x,
|
||||
y = capTaskingOptions.furthest.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {
|
||||
[1] = {
|
||||
id = 'EngageTargets',
|
||||
params = {
|
||||
maxDist = capConfig:getMaxDeviationRange(),
|
||||
maxDistEnabled = capConfig:getMaxDeviationRange() >= 0, -- required to check maxDist
|
||||
targetTypes = GetCAPTargetTypes(false),
|
||||
priority = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
local pointC = {
|
||||
alt = alt,
|
||||
action = "Turning Point",
|
||||
alt_type = "BARO",
|
||||
speed = speed,
|
||||
ETA = 0,
|
||||
ETA_locked = false,
|
||||
x = capTaskingOptions.closest.x,
|
||||
y = capTaskingOptions.closest.y,
|
||||
speed_locked = true,
|
||||
formation_template = "",
|
||||
task = {
|
||||
id = "ComboTask",
|
||||
params = {
|
||||
tasks = {
|
||||
[1] = {
|
||||
id = 'EngageTargets',
|
||||
params = {
|
||||
maxDist = capConfig:getMaxDeviationRange(),
|
||||
maxDistEnabled = capConfig:getMaxDeviationRange() >= 0, -- required to check maxDist
|
||||
targetTypes = GetCAPTargetTypes(false),
|
||||
priority = 0
|
||||
}
|
||||
},
|
||||
[2] = {
|
||||
number = 2,
|
||||
auto = false,
|
||||
id = "WrappedAction",
|
||||
enabled = "true",
|
||||
params = {
|
||||
action = {
|
||||
id = "Script",
|
||||
params = {
|
||||
command = "pcall(Spearhead.Events.PublishRTB, \"" .. groupName .. "\")"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return pointA, pointB, pointC
|
||||
end
|
||||
|
||||
return SWEEP
|
||||
Reference in New Issue
Block a user