Reviewed-on: #18 Co-authored-by: dutchie031 <timrorije@gmail.com>
This commit was merged in pull request #18.
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### Bug Fixes
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- Issue #11
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PR #17
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Supply crate spawning now checks for free space and will not spawn if the area is too crowded.
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Additionally different units will spawn in different areas depending on loading side.
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- PR #15
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Fixed command wiring for supply hubs for better and more accurate detection of units spawning and entering/exiting zone.
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## [0.12.1] 2026-07
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### Breaking Changes
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### New Features
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### Bug Fixes
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- Fixed stage drawing to only be checked when a stage completed. Now done on stage number changed.
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PR #17
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- Fixed command wiring for supply hubs for better and more accurate detection of units spawning and entering/exiting zone.
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PR #15
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- Fixed custom drawings not being drawn correctly.
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PR #18
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- Fixed CAP Callbacks not working since the change to a transpiled script. Now a global callback circumvents this issue.
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PR #18
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## [0.12.0] 2026-06
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