Refactored Persistance managed by SpawnManager for groups, and added … (#53)

* Refactored Persistance managed by SpawnManager for groups, and added Persistence for buildables
* get last file based on the iteration number
* Working persistence of everything as a MVP version
This commit is contained in:
2025-07-11 20:06:09 +02:00
committed by GitHub
parent 3d19137970
commit b6a1285bde
30 changed files with 994 additions and 763 deletions
+3 -3
View File
@@ -86,9 +86,9 @@ SpearheadConfig = {
--- enables or disables the persistence logic in spearhead
enabled = false,
--- sets the directory where the persistence file is stored
--- if nil then lfs.writedir() will be used.
--- which will
--- sets the directory where the persistence file is stored <br>
--- if nil then lfs.writedir()/Data will be used. <br>
--- which will Result in <Saved Games>/<DCS Saved Games Folder>/Data/
directory = nil ,
--- the filename of the persistence file. Should end with .json for convention, but any text extension should do.