Refactored Persistance managed by SpawnManager for groups, and added … (#53)
* Refactored Persistance managed by SpawnManager for groups, and added Persistence for buildables * get last file based on the iteration number * Working persistence of everything as a MVP version
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@@ -86,9 +86,9 @@ SpearheadConfig = {
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--- enables or disables the persistence logic in spearhead
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enabled = false,
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--- sets the directory where the persistence file is stored
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--- if nil then lfs.writedir() will be used.
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--- which will
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--- sets the directory where the persistence file is stored <br>
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--- if nil then lfs.writedir()/Data will be used. <br>
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--- which will Result in <Saved Games>/<DCS Saved Games Folder>/Data/
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directory = nil ,
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--- the filename of the persistence file. Should end with .json for convention, but any text extension should do.
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