@@ -110,9 +110,12 @@ function StageBase:CleanRedUnits()
|
||||
value:SpawnCorpsesOnly()
|
||||
end
|
||||
|
||||
for _, unitName in pairs(self._cleanup_units) do
|
||||
Spearhead.DcsUtil.DestroyUnit(unitName)
|
||||
Spearhead.DcsUtil.CleanCorpse(unitName)
|
||||
for unitName, shouldClean in pairs(self._cleanup_units) do
|
||||
if shouldClean == true then
|
||||
Spearhead.DcsUtil.DestroyUnit(unitName)
|
||||
Spearhead.DcsUtil.CleanCorpse(unitName)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
--- @class StageData
|
||||
--- @field missionsByCode table<string, Mission>
|
||||
--- @field missionsByName table<string, Mission>
|
||||
--- @field missions Array<ZoneMission>
|
||||
--- @field sams Array<ZoneMission>
|
||||
--- @field blueSams Array<BlueSam>
|
||||
@@ -88,6 +89,7 @@ function Stage:superNew(database, stageConfig, logger, initData, missionPriority
|
||||
miscGroups = {},
|
||||
maxMissions = stageConfig.maxMissionsPerStage,
|
||||
farps = {},
|
||||
missionsByName = {},
|
||||
}
|
||||
self._activeStage = -99
|
||||
self._preActivated = false
|
||||
@@ -130,9 +132,17 @@ function Stage:superNew(database, stageConfig, logger, initData, missionPriority
|
||||
local missionZones = database:getMissionsForStage(self.zoneName)
|
||||
self._logger:debug("Found " .. Spearhead.Util.tableLength(missionZones) .. " mission zones for stage: " .. self.zoneName)
|
||||
for _, missionZone in pairs(missionZones) do
|
||||
local mission = Spearhead.classes.stageClasses.missions.ZoneMission.new(missionZone, self._missionPriority, database, logger)
|
||||
|
||||
local mission = Spearhead.classes.stageClasses.missions.ZoneMission.new(missionZone, self._missionPriority, database, logger, self)
|
||||
if mission then
|
||||
self._db.missionsByCode[mission.code] = mission
|
||||
|
||||
if mission.name and self._db.missionsByName[mission.name] == nil then
|
||||
self._db.missionsByName[mission.name] = mission
|
||||
else
|
||||
Spearhead.AddMissionEditorWarning("DUPLICATE MISSION NAME ALERT: " .. mission.name .. " in zone: " .. self.zoneName)
|
||||
end
|
||||
|
||||
if mission.missionType == "SAM" then
|
||||
table.insert(self._db.sams, mission)
|
||||
else
|
||||
@@ -146,7 +156,7 @@ function Stage:superNew(database, stageConfig, logger, initData, missionPriority
|
||||
---@type table<string, Array<Mission>>
|
||||
local randomMissionByName = {}
|
||||
for _, missionZoneName in pairs(randomMissionNames) do
|
||||
local mission = Spearhead.classes.stageClasses.missions.ZoneMission.new(missionZoneName, self._missionPriority, database, logger)
|
||||
local mission = Spearhead.classes.stageClasses.missions.ZoneMission.new(missionZoneName, self._missionPriority, database, logger, self)
|
||||
if mission then
|
||||
if randomMissionByName[mission.name] == nil then
|
||||
randomMissionByName[mission.name] = {}
|
||||
@@ -164,6 +174,13 @@ function Stage:superNew(database, stageConfig, logger, initData, missionPriority
|
||||
Spearhead.classes.persistence.Persistence.RegisterPickedRandomMission(mission.name, mission.zoneName)
|
||||
|
||||
self._db.missionsByCode[mission.code] = mission
|
||||
|
||||
if mission.name and self._db.missionsByName[mission.name] == nil then
|
||||
self._db.missionsByName[mission.name] = mission
|
||||
else
|
||||
Spearhead.AddMissionEditorWarning("DUPLICATE MISSION NAME ALERT: " .. mission.name .. " in zone: " .. self.zoneName)
|
||||
end
|
||||
|
||||
if mission.missionType == "SAM" then
|
||||
table.insert(self._db.sams, mission)
|
||||
else
|
||||
@@ -222,7 +239,7 @@ function Stage:IsComplete()
|
||||
|
||||
for i, mission in pairs(self._db.sams) do
|
||||
local state = mission:getState()
|
||||
if state == "ACTIVE" or state == "NEW" then
|
||||
if state == "ACTIVE" or state == "NEW" or state =="WAITING" then
|
||||
return false
|
||||
end
|
||||
end
|
||||
@@ -293,6 +310,16 @@ function Stage:CheckAndUpdateSelf()
|
||||
end
|
||||
end
|
||||
|
||||
---@param missionName string
|
||||
---@return boolean
|
||||
function Stage:IsMissionComplete(missionName)
|
||||
|
||||
local mission = self._db.missionsByName[missionName]
|
||||
if not mission then return true end
|
||||
|
||||
return mission:getState() == "COMPLETED"
|
||||
end
|
||||
|
||||
---private use only
|
||||
function Stage:NotifyComplete()
|
||||
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
---@class ZoneMission : Mission, OnUnitLostListener
|
||||
---@field private _state MissionState
|
||||
---@field private _missionGroups MissionGroups
|
||||
---@field private _dependencies table<string, boolean>
|
||||
---@field private _parentStage Stage
|
||||
local ZoneMission = {}
|
||||
|
||||
--- @class MissionGroups
|
||||
@@ -58,8 +60,9 @@ MINIMAL_UNITS_ALIVE_RATIO = 0.21
|
||||
---@param priority MissionPriority
|
||||
---@param database Database
|
||||
---@param logger Logger
|
||||
---@param parentStage Stage
|
||||
---@return ZoneMission?
|
||||
function ZoneMission.new(zoneName, priority, database, logger)
|
||||
function ZoneMission.new(zoneName, priority, database, logger, parentStage)
|
||||
local Mission = Spearhead.classes.stageClasses.missions.baseMissions.Mission
|
||||
ZoneMission.__index = ZoneMission
|
||||
setmetatable(ZoneMission, Mission)
|
||||
@@ -80,6 +83,8 @@ function ZoneMission.new(zoneName, priority, database, logger)
|
||||
return nil
|
||||
end
|
||||
|
||||
--- parent new done
|
||||
|
||||
if self.missionType == "SAM" then
|
||||
self.missionTypeDisplay = "DEAD"
|
||||
end
|
||||
@@ -92,6 +97,15 @@ function ZoneMission.new(zoneName, priority, database, logger)
|
||||
groupNamesPerunit = {}
|
||||
}
|
||||
|
||||
self._parentStage = parentStage
|
||||
self._dependencies = {}
|
||||
|
||||
local dependencies = database:getMissionDependencies(zoneName)
|
||||
for _, dependency in pairs(dependencies) do
|
||||
self._dependencies[dependency] = false
|
||||
end
|
||||
|
||||
|
||||
local SpearheadGroup = Spearhead.classes.stageClasses.Groups.SpearheadGroup
|
||||
local groupNames = database:getGroupsForMissionZone(zoneName)
|
||||
for _, groupName in pairs(groupNames) do
|
||||
@@ -131,6 +145,48 @@ function ZoneMission.new(zoneName, priority, database, logger)
|
||||
return self
|
||||
end
|
||||
|
||||
---@private
|
||||
function ZoneMission:StartCheckingDependencies()
|
||||
|
||||
|
||||
self._state = "WAITING"
|
||||
|
||||
---comment
|
||||
---@param mission ZoneMission
|
||||
---@param time any
|
||||
---@return unknown
|
||||
local function CheckDependencies(mission, time)
|
||||
|
||||
if mission:AllDependenciesMet() == true then
|
||||
mission:SpawnActive()
|
||||
return nil
|
||||
end
|
||||
|
||||
return time + 15
|
||||
end
|
||||
|
||||
timer.scheduleFunction(CheckDependencies, self, timer.getTime() + 15)
|
||||
end
|
||||
|
||||
---@return boolean
|
||||
function ZoneMission:AllDependenciesMet()
|
||||
local allDependenciesMet = true
|
||||
for missionName, value in pairs(self._dependencies) do
|
||||
if self._parentStage:IsMissionComplete(missionName) == false then
|
||||
allDependenciesMet = false
|
||||
self._dependencies[missionName] = false
|
||||
else
|
||||
self._dependencies[missionName] = true
|
||||
end
|
||||
end
|
||||
|
||||
if allDependenciesMet == true then
|
||||
self._logger:info("All dependencies met for " .. self.name)
|
||||
end
|
||||
|
||||
return allDependenciesMet
|
||||
end
|
||||
|
||||
---@internal
|
||||
---@param checkHealth boolean
|
||||
---@param messageIfDone boolean
|
||||
@@ -229,7 +285,6 @@ function ZoneMission:UpdateState(checkHealth, messageIfDone)
|
||||
self._state = "COMPLETED"
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function ZoneMission:SpawnPersistedState()
|
||||
@@ -242,7 +297,6 @@ end
|
||||
function ZoneMission:SpawnInactive()
|
||||
self._logger:info("PreActivating " .. self.name)
|
||||
|
||||
self._state = "ACTIVE"
|
||||
for _, group in pairs(self._missionGroups.groups) do
|
||||
group:Spawn()
|
||||
end
|
||||
@@ -250,6 +304,12 @@ end
|
||||
|
||||
function ZoneMission:SpawnActive()
|
||||
|
||||
if self:AllDependenciesMet() == false then
|
||||
self:SpawnInactive()
|
||||
self:StartCheckingDependencies()
|
||||
return
|
||||
end
|
||||
|
||||
self._logger:info("Activating " .. self.name)
|
||||
|
||||
if self._state == "COMPLETED" or self._state == "ACTIVE" then
|
||||
@@ -270,6 +330,7 @@ end
|
||||
|
||||
---@private
|
||||
function ZoneMission:StartCheckingContinuous()
|
||||
|
||||
---comment
|
||||
---@param mission Mission
|
||||
---@param time any
|
||||
@@ -278,6 +339,7 @@ function ZoneMission:StartCheckingContinuous()
|
||||
mission:UpdateState(true, true)
|
||||
|
||||
if mission:getState() == "COMPLETED" then
|
||||
mission:NotifyMissionComplete()
|
||||
return nil
|
||||
end
|
||||
return time + 30
|
||||
|
||||
@@ -153,6 +153,7 @@ do --aliases
|
||||
|
||||
--- @alias MissionState
|
||||
--- | "NEW"
|
||||
--- | "WAITING"
|
||||
--- | "ACTIVE"
|
||||
--- | "COMPLETED"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user