Sweep cap (#54)

* Added initial implementation of Sweep groups

* Added initial implementation of Sweep groups

* Added initial implementation of Sweep groups

* Added initial implementation of Sweep groups

* fixed issues when testing

* Intercept cap (#55)

* First intial WIP for intercept units

* First intial WIP for intercept units

* major updates

---------

Co-authored-by: ex61wi <tim.rorije@ing.com>
Co-authored-by: dutchie032 <dutchie032>

---------

Co-authored-by: ex61wi <tim.rorije@ing.com>
Co-authored-by: dutchie032 <dutchie032>
This commit is contained in:
2025-06-12 22:40:55 +02:00
committed by GitHub
co-authored by ex61wi dutchie032 <dutchie032>
parent bdf7154333
commit ef65f5a353
22 changed files with 1834 additions and 353 deletions
+178 -3
View File
@@ -2,16 +2,25 @@
---@field private airbaseName string
---@field private logger table
---@field private database Database
---@field private detectionManager DetectionManager
---@field private activeStage number
---@field private capConfig table
---@field private capGroupsByName table<string, CapGroup>
---@field private sweepGroupsByName table<string, SweepGroup>
---@field private interceptGroupsByName table<string, InterceptGroup>
---@field private runwayBombingTracker RunwayBombingTracker
---@field private runwayStrikeMissions table<string, RunwayStrikeMission>
local CapBase = {}
---comment
---@param self CapBase
---@param time number
---@return number?
local CheckStateContinuous = function(self, time)
self:CheckAndScheduleCAP()
self:CheckAndScheduleSweep()
self:CheckAndScheduleIntercept()
return time + 15
end
@@ -22,8 +31,9 @@ end
---@param capConfig table
---@param stageConfig table
---@param runwayBombingTracker RunwayBombingTracker
---@param detectionManager DetectionManager
---@return CapBase
function CapBase.new(airbaseName, database, logger, capConfig, stageConfig, runwayBombingTracker)
function CapBase.new(airbaseName, database, logger, capConfig, stageConfig, runwayBombingTracker, detectionManager)
CapBase.__index = CapBase
local self = setmetatable({}, { __index = CapBase }) --[[@as CapBase]]
@@ -36,6 +46,9 @@ function CapBase.new(airbaseName, database, logger, capConfig, stageConfig, runw
self.capConfig = capConfig
self.database = database
self.capGroupsByName = {}
self.sweepGroupsByName = {}
self.interceptGroupsByName = {}
self.detectionManager = detectionManager
local baseData = database:getAirbaseDataForZone(airbaseName)
if baseData and baseData.CapGroups then
@@ -47,14 +60,36 @@ function CapBase.new(airbaseName, database, logger, capConfig, stageConfig, runw
end
end
logger:info("Airbase with name '" ..
airbaseName .. "' has a total of " .. Spearhead.Util.tableLength(self.capGroupsByName) .. " cap flights registered")
if baseData and baseData.SweepGroups then
for key, name in pairs(baseData.SweepGroups) do
local sweepGroup = Spearhead.classes.capClasses.airGroups.SweepGroup.New(name, capConfig, logger)
if sweepGroup then
self.sweepGroupsByName[name] = sweepGroup
end
end
end
if baseData and baseData.InterceptGroups then
for key, name in pairs(baseData.InterceptGroups) do
local interceptGroup = Spearhead.classes.capClasses.airGroups.InterceptGroup.New(name, capConfig, logger, detectionManager)
if interceptGroup then
self.interceptGroupsByName[name] = interceptGroup
end
end
end
local capFlights = Spearhead.Util.tableLength(self.capGroupsByName)
local sweepFlights = Spearhead.Util.tableLength(self.sweepGroupsByName)
local interceptFlights = Spearhead.Util.tableLength(self.interceptGroupsByName)
logger:info(airbaseName .. " : " .. capFlights .." CAP | " .. sweepFlights .. " SWEEP | " .. interceptFlights .. " INTERCEPT")
self:CreateRunwayStrikeMission(database)
Spearhead.Events.AddStageNumberChangedListener(self)
timer.scheduleFunction(CheckStateContinuous, self, timer.getTime() + 15)
return self
end
@@ -91,6 +126,22 @@ function CapBase:SpawnIfApplicable()
capGroup:Spawn()
end
end
for groupName, sweepGroup in pairs(self.sweepGroupsByName) do
local targetStage = sweepGroup:GetZoneIDWhenStageID(tostring(self.activeStage))
if targetStage ~= nil and sweepGroup:GetState() == "UnSpawned" then
sweepGroup:Spawn()
end
end
for groupName, interceptGroup in pairs(self.interceptGroupsByName) do
local targetStage = interceptGroup:GetZoneIDWhenStageID(tostring(self.activeStage))
if targetStage ~= nil and interceptGroup:GetState() == "UnSpawned" then
interceptGroup:Spawn()
end
end
end
function CapBase:CheckAndScheduleCAP()
@@ -223,6 +274,116 @@ function CapBase:CheckAndScheduleCAP()
end
end
function CapBase:CheckAndScheduleSweep()
self.logger:debug("Check sweep taskings for airbase " .. self.airbaseName)
local airbase = Airbase.getByName(self.airbaseName)
if not airbase then
return nil
end
local activeStageID = tostring(self.activeStage)
for _, group in pairs(self.sweepGroupsByName) do
local targetZoneID = group:GetZoneIDWhenStageID(activeStageID)
if targetZoneID then
local triggerZone = self.database:GetCapZoneForZoneID(targetZoneID)
if triggerZone then
if group:GetState() == "ReadyOnTheRamp" then
group:SendToZone(triggerZone, targetZoneID, airbase)
end
else
self.logger:debug("SweepGroup " .. group:GetName() .. " has no trigger zone for stage " .. activeStageID)
group:SendRTB(airbase)
end
end
end
end
function CapBase:CheckAndScheduleIntercept()
self.logger:debug("Check intercept taskings for airbase " .. self.airbaseName)
local interceptZoneIDs = {}
local airbase = Airbase.getByName(self.airbaseName)
if not airbase then
return nil
end
for name, group in pairs(self.interceptGroupsByName) do
local targetZoneID = group:GetZoneIDWhenStageID(tostring(self.activeStage))
if targetZoneID then
interceptZoneIDs[targetZoneID] = true
end
end
---@type table<string, Array<string>>
local unitsToInterceptPerZone = {}
local detectedUnits = self.detectionManager:GetDetectedUnitsBy(coalition.side.RED)
for targetZoneID, _ in pairs(interceptZoneIDs) do
local zones = self.database:GetInterceptZonesForZoneID(targetZoneID)
if zones then
for _, zone in pairs(zones) do
self.logger:debug("Check intercept zone " .. zone.name .. " for airbase " .. self.airbaseName)
for _, unitName in pairs(detectedUnits) do
self.logger:debug("Check unit " .. unitName .. " for intercept in zone " .. zone.name)
local unit = Unit.getByName(unitName)
if unit and unit:isExist() then
local unitPos = unit:getPoint()
if Spearhead.Util.is3dPointInZone(unitPos, zone) == true then
if not unitsToInterceptPerZone[zone.name] then
unitsToInterceptPerZone[zone.name] = {}
end
table.insert(unitsToInterceptPerZone[zone.name], unitName)
end
end
end
end
end
end
---RATIO. Amount of enemy fighters required per zone before another group gets added.
local ratio = 4 -- Ratio of units to intercept per zone, can be adjusted
for name, targets in pairs(unitsToInterceptPerZone) do
local required = 0
local nrTargets = Spearhead.Util.tableLength(targets)
if targets and nrTargets > 0 then
required = math.ceil(nrTargets / ratio)
end
local total = 0
for _, group in pairs(self.interceptGroupsByName) do
if group:GetState() == "OnStation" and group:GetCurrentTargetZone() == name then
group:SetTargetUnits(targets)
total = total + 1
end
end
if total < required then
for _, group in pairs(self.interceptGroupsByName) do
if total < required then
local zoneID = group:GetZoneIDWhenStageID(tostring(self.activeStage))
if group:GetState() == "ReadyOnTheRamp" then
group:SendToInterceptUnits(targets, name, airbase)
total = total + 1
self.logger:debug("Intercept group " .. group:GetName() .. " sent to intercept zone " .. name )
elseif group:GetState() == "InTransit" or group:GetState() == "OnStation" then
group:SetTargetUnits(targets)
end
end
end
end
end
end
function CapBase:OnStageNumberChanged(number)
self.activeStage = number
@@ -243,6 +404,20 @@ function CapBase:IsBaseActiveWhenStageIsActive(stageNumber)
return true
end
end
for _, group in pairs(self.sweepGroupsByName) do
local target = group:GetZoneIDWhenStageID(tostring(stageNumber))
if target ~= nil then
return true
end
end
for _, group in pairs(self.interceptGroupsByName) do
local target = group:GetZoneIDWhenStageID(tostring(stageNumber))
if target ~= nil then
return true
end
end
return false
end
+3 -2
View File
@@ -11,8 +11,9 @@ do
---@param database Database
---@param capConfig table
---@param stageConfig StageConfig
---@param detectionManager DetectionManager
---@param logLevel LogLevel
function GlobalCapManager.start(database, capConfig, stageConfig, logLevel)
function GlobalCapManager.start(database, capConfig, detectionManager, stageConfig, logLevel)
if initiated == true then return end
local logger = Spearhead.LoggerTemplate.new("AirbaseManager", logLevel)
@@ -31,7 +32,7 @@ do
for _, airbaseName in pairs(airbaseNames) do
if airbaseName then
local airbaseSpecificLogger = Spearhead.LoggerTemplate.new("CAP_" .. airbaseName, logLevel)
local airbase = Spearhead.classes.capClasses.CapAirbase.new(airbaseName, database, airbaseSpecificLogger, capConfig, stageConfig, runwayBombingTracker)
local airbase = Spearhead.classes.capClasses.CapAirbase.new(airbaseName, database, airbaseSpecificLogger, capConfig, stageConfig, runwayBombingTracker, detectionManager)
if airbase then
table.insert(airbasesPerStage[stageName], airbase)
allAirbasesByName[airbaseName] = airbase
+15
View File
@@ -113,6 +113,19 @@ function AirGroup:Spawn()
self:SpawnInternal(false)
end
function AirGroup:IsInAir()
local group = Group.getByName(self._groupName)
if group then
local units = group:getUnits()
for _, unit in pairs(units) do
if unit:inAir() == true then
return true
end
end
end
return false
end
---@param force boolean
---@param withoutLoadout boolean?
---@protected
@@ -423,6 +436,8 @@ Spearhead.classes.capClasses.airGroups.AirGroup = AirGroup
---@alias AirGroupType
---| "CAP"
---| "SWEEP"
---| "INTERCEPT"
---| "CAS"
---| "SEAD"
+44 -45
View File
@@ -80,63 +80,62 @@ end
---@private
function CapGroup:InitWithName(groupName)
local split_string = Spearhead.Util.split_string(groupName, "_")
local partCount = Spearhead.Util.tableLength(split_string)
if partCount >= 3 then
local partCount = Spearhead.Util.tableLength(split_string)
if partCount >= 3 then
local configPart = split_string[2]
local first = configPart:sub(1, 1)
if first == "A" then
self._isBackup = false
configPart = string.sub(configPart, 2, #configPart)
elseif first == "B" then
configPart = string.sub(configPart, 2, #configPart)
self._isBackup = true
elseif first == "[" then
self._isBackup = false
else
Spearhead.AddMissionEditorWarning("Could not parse the CAP config for group: " .. groupName)
return
end
local configPart = split_string[2]
local first = configPart:sub(1, 1)
if first == "A" then
self._isBackup = false
configPart = string.sub(configPart, 2, #configPart)
elseif first == "B" then
configPart = string.sub(configPart, 2, #configPart)
self._isBackup = true
elseif first == "[" then
self._isBackup = false
else
Spearhead.AddMissionEditorWarning("Could not parse the CAP config for group: " .. groupName)
return
end
local subsplit = Spearhead.Util.split_string(configPart, "|")
if subsplit then
for key, value in pairs(subsplit) do
local keySplit = Spearhead.Util.split_string(value, "]")
local targetZone = keySplit[2]
local allActives = string.sub(keySplit[1], 2, #keySplit[1])
local commaSeperated = Spearhead.Util.split_string(allActives, ",")
for _, value in pairs(commaSeperated) do
local dashSeperated = Spearhead.Util.split_string(value, "-")
if Spearhead.Util.tableLength(dashSeperated) > 1 then
local from = tonumber(dashSeperated[1])
local till = tonumber(dashSeperated[2])
local subsplit = Spearhead.Util.split_string(configPart, "|")
if subsplit then
for key, value in pairs(subsplit) do
local keySplit = Spearhead.Util.split_string(value, "]")
local targetZone = keySplit[2]
local allActives = string.sub(keySplit[1], 2, #keySplit[1])
local commaSeperated = Spearhead.Util.split_string(allActives, ",")
for _, value in pairs(commaSeperated) do
local dashSeperated = Spearhead.Util.split_string(value, "-")
if Spearhead.Util.tableLength(dashSeperated) > 1 then
local from = tonumber(dashSeperated[1])
local till = tonumber(dashSeperated[2])
for i = from, till do
if Spearhead.Util.strContains(targetZone, "A") == true then
self._targetZoneIdPerStage[tostring(i)] = string.gsub(targetZone, "A", tostring(i))
else
self._targetZoneIdPerStage[tostring(i)] = targetZone
end
end
else
for i = from, till do
if Spearhead.Util.strContains(targetZone, "A") == true then
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = string.gsub(targetZone, "A", tostring(dashSeperated[1]))
self._targetZoneIdPerStage[tostring(i)] = string.gsub(targetZone, "A", tostring(i))
else
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = targetZone
self._targetZoneIdPerStage[tostring(i)] = targetZone
end
end
else
if Spearhead.Util.strContains(targetZone, "A") == true then
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = string.gsub(targetZone, "A", tostring(dashSeperated[1]))
else
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = targetZone
end
end
end
end
env.info("Capgroup parsed with table: " .. Spearhead.Util.toString(self._targetZoneIdPerStage))
else
Spearhead.AddMissionEditorWarning("CAP Group with name: " .. groupName .. "should have at least 3 parts, but has " .. partCount)
return nil
end
env.info("Capgroup parsed with table: " .. Spearhead.Util.toString(self._targetZoneIdPerStage))
else
Spearhead.AddMissionEditorWarning("CAP Group with name: " .. groupName .. "should have at least 3 parts, but has " .. partCount)
end
end
if not Spearhead then Spearhead = {} end
@@ -0,0 +1,358 @@
---@class InterceptGroup : AirGroup
---@field private _targetNames Array<string>
---@field private _targetZoneName string
---@field private _detectionManager DetectionManager
---@field private _coalitionSide CoalitionSide
---@field private _lastKnownTargetAt number
---@field private _currentTargetName string?
---@field private _targetZoneIdPerStage table<string, string>
---@field private _config CapConfig
---@field private _airbase Airbase
---@field private _maxSpeed number?
---@field private _updateTaskID number|nil
local InterceptGroup = {}
InterceptGroup.__index = InterceptGroup
---@param groupName string
---@param config CapConfig
---@param logger Logger
---@param detectionManager DetectionManager
---@return InterceptGroup?
function InterceptGroup.New(groupName, config, logger, detectionManager)
setmetatable(InterceptGroup, Spearhead.classes.capClasses.airGroups.AirGroup)
local self = setmetatable({}, InterceptGroup)
Spearhead.classes.capClasses.airGroups.AirGroup.New(self, groupName, "INTERCEPT", config, logger)
local group = Group.getByName(groupName)
if not group then
logger:error("InterceptGroup: Group " .. groupName .. " does not exist")
return nil
end
local unit = group:getUnit(1)
if unit then
local desc = unit:getDesc()
if desc["speedMax10K"] then
self._maxSpeed = desc["speedMax10K"] * 0.75
self._logger:debug("InterceptGroup: Max speed for group " .. groupName .. " is set to " .. self._maxSpeed .. " m/s")
end
end
self._coalitionSide = group:getCoalition()
self._detectionManager = detectionManager
self._config = config
self._targetNames = {}
self._targetZoneIdPerStage = {}
self:InitWithName(groupName)
return self
end
---comment
---@param units Array<string>
---@param homeAirbase Airbase
function InterceptGroup:SendToInterceptUnits(units, zoneName, homeAirbase)
self._airbase = homeAirbase
self._targetZoneName = zoneName
self:SetTargetUnits(units)
end
---@return string?
function InterceptGroup:GetZoneIDWhenStageID(stageID)
return self._targetZoneIdPerStage[stageID]
end
---@return string?
function InterceptGroup:GetCurrentTargetZone()
return self._targetZoneName
end
---comment
---@param unitNames Array<string>
function InterceptGroup:SetTargetUnits(unitNames)
self._targetNames = unitNames
self:UpdateTask()
if self._updateTaskID then
timer.removeFunction(self._updateTaskID)
end
local updateContinous = function(selfA, time)
local next = selfA:UpdateTask()
if next then
return time + next
else
return nil
end
end
self._updateTaskID = timer.scheduleFunction(updateContinous, self, timer.getTime() + 30)
end
function InterceptGroup:RemoveTargetUnit(unit)
if not unit then return end
local name = unit:getName()
for key, value in pairs(self._targetNames) do
if value == "name" then
table.remove(self._targetNames, key)
self._logger:debug("InterceptGroup: Removed target unit " .. name .. " from group " .. self._groupName)
break
end
end
end
---@private
---@return Unit?
---@return Vec3? groupPoint
function InterceptGroup:GetClosestTarget()
local group = Group.getByName(self._groupName)
if not group then return nil end
local groupPoint = nil
for _, unit in pairs(group:getUnits()) do
if unit and unit:isExist() then
groupPoint = unit:getPoint()
break
end
end
if not groupPoint then return nil end
local closestUnit = nil
local closestDistance = math.huge
for _, targetName in pairs(self._targetNames) do
local targetUnit = Unit.getByName(targetName)
if targetUnit and targetUnit:isExist() then
local pos = targetUnit:getPoint()
local distance = Spearhead.Util.VectorDistance3d(groupPoint, pos)
if distance < closestDistance then
closestDistance = distance
closestUnit = targetUnit
end
end
end
return closestUnit, groupPoint
end
---@return number? @interval or null if no retry required
function InterceptGroup:UpdateTask()
local group = Group.getByName(self._groupName)
if not group then return end
local closestUnit, groupPoint = self:GetClosestTarget()
if not closestUnit then return 15 end
if not groupPoint then return 15 end
local closesUnitVec = closestUnit:getPoint()
local alt = closesUnitVec.y
if alt < 1000 then
alt = 1000 -- Ensure minimum altitude for intercept
end
local selfDetected = false
for _, unit in pairs(group:getUnits()) do
if unit and unit:isExist() then
local controller = unit:getController()
if controller then
for _, detected in pairs(controller:getDetectedTargets(Controller.Detection.VISUAL, Controller.Detection.OPTIC, Controller.Detection.RADAR)) do
if detected and detected.object and detected.distance == true then
if detected.object:getName() == closestUnit:getName() then
selfDetected = true
break
end
end
end
end
end
end
if Spearhead.DcsUtil.IsBingoFuel(self._groupName) then
self._logger:debug("InterceptGroup: " .. self._groupName .. " is at bingo fuel, returning to base")
self:SendRTB(self._airbase)
return nil -- Return to base if bingo fuel
end
if selfDetected and self:IsInAir() == true then
if self._currentTargetName and self._currentTargetName == closestUnit:getName() then
local distance = Spearhead.Util.VectorDistance3d(closestUnit:getPoint(), groupPoint)
if distance < 30 * 1852 then
-- If the target is within 10 nautical miles, continue attacking
self._logger:debug("InterceptGroup: " .. self._groupName .. " continues attacking target " .. closestUnit:getName())
return 15 -- Continue attacking the detected target
end
end
self._logger:debug("InterceptGroup: " .. self._groupName .. " has detected target " .. closestUnit:getName() .. ", creating intercept mission")
local vec3 = closestUnit:getPoint()
local vec2 = { x = vec3.x, y = vec3.z }
local groupPointVec2 = { x = groupPoint.x, y = groupPoint.z }
local mission = Spearhead.classes.capClasses.taskings.INTERCEPT.getUnitInterceptMissionFromAir(self._groupName, groupPointVec2, vec2, closestUnit, self._airbase, self._config, self._maxSpeed, alt)
self:SetMission(mission)
self._currentTargetName = closestUnit:getName()
return 15 -- Just continue attacking the detected target
else
self._currentTargetName = nil
end
local speed = self._config:getMaxSpeed()
local interceptPoint = self:GetInterceptPoint(groupPoint, speed, closestUnit)
if interceptPoint == nil then
return 30 -- Return to base if no intercept point could be calculated
end
local mission = nil
if self:IsInAir() == true then
-- If the group is in the air, create an intercept mission
mission = Spearhead.classes.capClasses.taskings.INTERCEPT.getMissionFromInAir(
self._groupName,
{ x = groupPoint.x, y = groupPoint.z },
interceptPoint,
self._airbase,
self._config,
self._maxSpeed,
alt
)
else
mission = Spearhead.classes.capClasses.taskings.INTERCEPT.getMissionFromAirbase(
self._groupName,
interceptPoint,
self._airbase,
self._config,
self._maxSpeed,
alt
)
end
if mission then
self:SetMission(mission)
else
self._logger:warn("InterceptGroup: Could not create mission for group " .. self._groupName)
return 30 -- Return to base if mission could not be created
end
return 15
end
---@param originatingUnit Vec3
---@param speed number
---@param targetUnit Unit
---@return Vec2? @Returns the intercept point as a Vec2 or nil if no intercept point could be calculated
function InterceptGroup:GetInterceptPoint(originatingUnit, speed, targetUnit)
-- Calculate intercept point for a moving target
-- originatingUnit: Vec3 (our position)
-- speed: our speed (scalar, m/s)
-- targetUnit: Unit (target)
if not targetUnit or not targetUnit:isExist() then return nil end
local targetPos = targetUnit:getPoint()
local targetVel = targetUnit:getVelocity() -- Vec3
local relPos = {
x = targetPos.x - originatingUnit.x,
y = targetPos.y - originatingUnit.y,
z = targetPos.z - originatingUnit.z
}
local relVel = {
x = targetVel.x,
y = targetVel.y,
z = targetVel.z
}
local relPos2 = relPos.x^2 + relPos.y^2 + relPos.z^2
local relVel2 = relVel.x^2 + relVel.y^2 + relVel.z^2
local speed2 = speed^2
local dot = relPos.x * relVel.x + relPos.y * relVel.y + relPos.z * relVel.z
-- Quadratic formula: a*t^2 + b*t + c = 0
local a = relVel2 - speed2
local b = 2 * dot
local c = relPos2
local discriminant = b^2 - 4*a*c
if discriminant < 0 or a == 0 then
-- No solution, just head to current position
return { x = targetPos.x, y = targetPos.z }
end
local sqrtDisc = math.sqrt(discriminant)
local t1 = (-b + sqrtDisc) / (2*a)
local t2 = (-b - sqrtDisc) / (2*a)
local t = math.min(t1, t2)
if t < 0 then t = math.max(t1, t2) end
if t < 0 then
-- No valid intercept time, just head to current position
return { x = targetPos.x, y = targetPos.z }
end
-- Intercept point
local intercept = {
x = targetPos.x + targetVel.x * t,
y = targetPos.z + targetVel.z * t
}
return intercept
end
---@private
function InterceptGroup:InitWithName(groupName)
local split_string = Spearhead.Util.split_string(groupName, "_")
local partCount = Spearhead.Util.tableLength(split_string)
if partCount >= 3 then
local configPart = split_string[2]
configPart = string.sub(configPart, 2, #configPart)
local subsplit = Spearhead.Util.split_string(configPart, "|")
if subsplit then
for key, value in pairs(subsplit) do
local keySplit = Spearhead.Util.split_string(value, "]")
local targetZone = keySplit[2]
local allActives = string.sub(keySplit[1], 2, #keySplit[1])
local commaSeperated = Spearhead.Util.split_string(allActives, ",")
for _, value in pairs(commaSeperated) do
local dashSeperated = Spearhead.Util.split_string(value, "-")
if Spearhead.Util.tableLength(dashSeperated) > 1 then
local from = tonumber(dashSeperated[1])
local till = tonumber(dashSeperated[2])
for i = from, till do
if Spearhead.Util.strContains(targetZone, "A") == true then
self._targetZoneIdPerStage[tostring(i)] = string.gsub(targetZone, "A", tostring(i))
else
self._targetZoneIdPerStage[tostring(i)] = targetZone
end
end
else
if Spearhead.Util.strContains(targetZone, "A") == true then
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = string.gsub(targetZone, "A", tostring(dashSeperated[1]))
else
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = targetZone
end
end
end
end
end
env.info("interceptGroup parsed with table: " .. Spearhead.Util.toString(self._targetZoneIdPerStage))
else
Spearhead.AddMissionEditorWarning("CAP Group with name: " .. groupName .. "should have at least 3 parts, but has " .. partCount)
end
end
if not Spearhead then Spearhead = {} end
if not Spearhead.classes then Spearhead.classes = {} end
if not Spearhead.classes.capClasses then Spearhead.classes.capClasses = {} end
if not Spearhead.classes.capClasses.airGroups then Spearhead.classes.capClasses.airGroups = {} end
Spearhead.classes.capClasses.airGroups.InterceptGroup = InterceptGroup
+120
View File
@@ -0,0 +1,120 @@
---@class SweepGroup : AirGroup
---@field _targetZoneIdPerStage table<number, string>
---@field _currentTargetZoneID string?
local SweepGroup = {}
SweepGroup.__index = SweepGroup
---@param groupName string
---@param config CapConfig
---@param logger Logger
---@return SweepGroup
function SweepGroup.New(groupName, config, logger)
setmetatable(SweepGroup, Spearhead.classes.capClasses.airGroups.AirGroup)
local self = setmetatable({}, SweepGroup) --[[@as SweepGroup]]
Spearhead.classes.capClasses.airGroups.AirGroup.New(self, groupName, "SWEEP", config, logger)
self._targetZoneIdPerStage = {}
self:InitWithName(groupName)
return self
end
---@return string?
function SweepGroup:GetZoneIDWhenStageID(stageID)
return self._targetZoneIdPerStage[stageID]
end
---@return string?
function SweepGroup:GetCurrentTargetZoneID()
return self._currentTargetZoneID
end
---@class SetTaskParams
---@field task table
---@field self SweepGroup
---@param params SetTaskParams
local setMissionDelayedTask = function(params, time)
params.self:SetMissionPrivate(params.task)
end
function SweepGroup:SendToZone(zone, targetZoneID, airbase)
self._logger:debug("Airgroup " .. self._groupName .. " called to zone: " .. zone.name)
self._currentTargetZoneID = targetZoneID
local group = Group.getByName(self._groupName)
local mission = Spearhead.classes.capClasses.taskings.SWEEP.getAsMissionFromAirbase(self._groupName, airbase, zone, self._config)
if mission then
---@type SetTaskParams
local params = {
task = mission,
self = self
}
local delay = math.random(120, 600)
timer.scheduleFunction(setMissionDelayedTask, params, timer.getTime() + delay)
else
self._logger:error("SweepGroup:SendToZone - Mission could not be created for group: " .. self._groupName)
end
end
function SweepGroup:SendToZoneInternal()
end
---@private
function SweepGroup:InitWithName(groupName)
local split_string = Spearhead.Util.split_string(groupName, "_")
local partCount = Spearhead.Util.tableLength(split_string)
if partCount >= 3 then
local configPart = split_string[2]
configPart = string.sub(configPart, 2, #configPart)
local subsplit = Spearhead.Util.split_string(configPart, "|")
if subsplit then
for key, value in pairs(subsplit) do
local keySplit = Spearhead.Util.split_string(value, "]")
local targetZone = keySplit[2]
local allActives = string.sub(keySplit[1], 2, #keySplit[1])
local commaSeperated = Spearhead.Util.split_string(allActives, ",")
for _, value in pairs(commaSeperated) do
local dashSeperated = Spearhead.Util.split_string(value, "-")
if Spearhead.Util.tableLength(dashSeperated) > 1 then
local from = tonumber(dashSeperated[1])
local till = tonumber(dashSeperated[2])
for i = from, till do
if Spearhead.Util.strContains(targetZone, "A") == true then
self._targetZoneIdPerStage[tostring(i)] = string.gsub(targetZone, "A", tostring(i))
else
self._targetZoneIdPerStage[tostring(i)] = targetZone
end
end
else
if Spearhead.Util.strContains(targetZone, "A") == true then
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = string.gsub(targetZone, "A",
tostring(dashSeperated[1]))
else
self._targetZoneIdPerStage[tostring(dashSeperated[1])] = targetZone
end
end
end
end
end
env.info("SweepGroup parsed with table: " .. Spearhead.Util.toString(self._targetZoneIdPerStage))
else
Spearhead.AddMissionEditorWarning("SWEEP Group with name: " ..
groupName .. "should have at least 3 parts, but has " .. partCount)
end
end
if not Spearhead then Spearhead = {} end
if not Spearhead.classes then Spearhead.classes = {} end
if not Spearhead.classes.capClasses then Spearhead.classes.capClasses = {} end
if not Spearhead.classes.capClasses.airGroups then Spearhead.classes.capClasses.airGroups = {} end
Spearhead.classes.capClasses.airGroups.SweepGroup = SweepGroup
@@ -0,0 +1,168 @@
---@class DetectionManager
---@field private _logger Logger
---@field private _detectedUnits table<string, table<string, number>>
---@field private _detectingUnits table<string, table<string, Unit>>
local DetectionManager = {}
DetectionManager.__index = DetectionManager
---@param logger Logger
function DetectionManager.New(logger)
local self = setmetatable({}, DetectionManager)
self._logger = logger
self._detectedUnits = {
[tostring(coalition.side.RED)] = {},
[tostring(coalition.side.BLUE)] = {}
}
self._detectingUnits = {
[tostring(coalition.side.RED)] = {},
[tostring(coalition.side.BLUE)] = {}
}
---@param selfA DetectionManager
---@param time number
local updateDetectingUnitsTask = function(selfA, time)
selfA:UpdateDetectingUnits()
return time + 120
end
timer.scheduleFunction(updateDetectingUnitsTask, self, timer.getTime() + 120)
---@param selfA DetectionManager
---@param time number
local updateDetected = function(selfA, time)
selfA:UpdateDetectedUnits()
return time + 10
end
timer.scheduleFunction(updateDetected, self, timer.getTime() + 130)
return self
end
---@param unitName string
---@param coalitionSide CoalitionSide
function DetectionManager:IsUnitDetectedBy(unitName, coalitionSide)
local coalitionString = tostring(coalitionSide)
if not self._detectedUnits[coalitionString] then
return false
end
if not self._detectedUnits[coalitionString][unitName] then
return false
end
return timer.getTime() - self._detectedUnits[coalitionString][unitName] < 20
end
---@return Array<string>
function DetectionManager:GetDetectedUnitsBy(coalitionSide)
local coalitionString = tostring(coalitionSide)
if not self._detectedUnits[coalitionString] then
return {}
end
local detectedUnits = {}
for unitName, _ in pairs(self._detectedUnits[coalitionString]) do
if self:IsUnitDetectedBy(unitName, coalitionSide) then
table.insert(detectedUnits, unitName)
end
end
return detectedUnits
end
function DetectionManager:UpdateDetectingUnits()
self:UpdateDetectingInCoalition(coalition.side.RED)
self:UpdateDetectingInCoalition(coalition.side.BLUE)
self._logger:debug("Updated detecting units")
end
function DetectionManager:UpdateDetectedUnits()
self:UpdateDetectedUnitsByCoalition(coalition.side.RED)
self:UpdateDetectedUnitsByCoalition(coalition.side.BLUE)
self._logger:debug("Updated detected units")
end
---@private
---@param unit Unit
---@return boolean
function DetectionManager:IsDetectingType(unit)
return unit:hasAttribute("EWR") or unit:hasAttribute("AWACS") or unit:hasAttribute("SAM SR")
end
---@private
---@param coalitionSide CoalitionSide
function DetectionManager:UpdateDetectingInCoalition(coalitionSide)
local coalitionString = tostring(coalitionSide)
local airGroups = coalition.getGroups(coalitionSide, Group.Category.AIRPLANE)
for _, group in ipairs(airGroups) do
if group and group:isExist() then
for _, unit in ipairs(group:getUnits()) do
if unit and self:IsDetectingType(unit) == true then
self._detectingUnits[coalitionString][unit:getName()] = unit
end
end
end
end
local groundGroups = coalition.getGroups(coalitionSide, Group.Category.GROUND)
for _, group in ipairs(groundGroups) do
if group and group:isExist() then
for _, unit in ipairs(group:getUnits()) do
if unit and self:IsDetectingType(unit) == true then
self._detectingUnits[coalitionString][unit:getName()] = unit
end
end
end
end
local ships = coalition.getGroups(coalitionSide, Group.Category.SHIP)
for _, group in ipairs(ships) do
if group and group:isExist() then
for _, unit in ipairs(group:getUnits()) do
if unit and self:IsDetectingType(unit) == true then
self._detectingUnits[coalitionString][unit:getName()] = unit
end
end
end
end
end
---@private
---@param coalitionSide CoalitionSide
function DetectionManager:UpdateDetectedUnitsByCoalition(coalitionSide)
local coalitionString = tostring(coalitionSide)
if not self._detectingUnits[coalitionString] then return end
if not self._detectedUnits[coalitionString] then
self._detectedUnits[coalitionString] = {}
end
for _, detectingUnit in pairs(self._detectingUnits[coalitionString]) do
if detectingUnit and detectingUnit:isExist() then
local controller = detectingUnit:getController()
if controller then
local targets = controller:getDetectedTargets(Controller.Detection.RADAR)
for _, target in pairs(targets) do
if target and target.object ~= nil and target.distance == true then
local targetUnit = target.object
local name = targetUnit:getName()
self._detectedUnits[coalitionString][name] = timer.getTime()
end
end
end
end
end
end
if not Spearhead then Spearhead = {} end
if not Spearhead.classes then Spearhead.classes = {} end
if not Spearhead.classes.capClasses then Spearhead.classes.capClasses = {} end
if not Spearhead.classes.capClasses.detection then Spearhead.classes.capClasses.detection = {} end
Spearhead.classes.capClasses.detection.DetectionManager = DetectionManager
+399
View File
@@ -0,0 +1,399 @@
---@class InterceptTasking
local INTERCEPT = {}
---@param groupName string
---@param interceptPoint Vec2
---@param airbase Airbase
---@param speed number?
---@param alt number?
---@param config CapConfig
function INTERCEPT.getMissionFromAirbase(groupName, interceptPoint, airbase, config, speed, alt)
local airbaseVec3 = airbase:getPoint()
local airbaseVec2 = { x = airbaseVec3.x, y = airbaseVec3.z }
local heading = Spearhead.Util.vectorHeadingFromTo(airbaseVec2, interceptPoint)
env.info("BLAAT: heading from runway to first point: " .. heading)
local point = Spearhead.Util.vectorMove(airbaseVec2, heading, 3*1852)
local pointA, pointB, pointC, pointD = INTERCEPT.getInterceptTaskPoint(groupName, point, interceptPoint, airbaseVec2, config, speed, alt)
local points = {
[1] = pointA,
[2] = pointA,
[3] = pointB,
[4] = pointC,
[5] = pointD,
[6] = Spearhead.classes.capClasses.taskings.RTB.getApproachPoint(airbase, interceptPoint, config),
[7] = Spearhead.classes.capClasses.taskings.RTB.getInitialPoint(airbase),
[8] = Spearhead.classes.capClasses.taskings.RTB.getLandingPoint(airbase)
}
local mission = {
id = 'Mission',
params = {
airborne = true,
route = {
points = points
}
}
}
return mission
end
---comment
---@param groupName string
---@param currentPosition Vec2
---@param interceptPoint Vec2
---@param airbase Airbase
---@param speed number?
---@param alt number?
---@param config CapConfig
---@return table
function INTERCEPT.getMissionFromInAir(groupName, currentPosition, interceptPoint, airbase, config, speed, alt)
local pointAirbasev3 = airbase:getPoint()
local airbase2 = { x = pointAirbasev3.x, y = pointAirbasev3.z }
local pointA, pointB, pointC, pointD = INTERCEPT.getInterceptTaskPoint(groupName, currentPosition, interceptPoint, airbase2, config, speed, alt)
local points = {
[1] = pointA,
[2] = pointA,
[3] = pointB,
[4] = pointC,
[5] = pointD,
[6] = Spearhead.classes.capClasses.taskings.RTB.getApproachPoint(airbase, interceptPoint, config),
[7] = Spearhead.classes.capClasses.taskings.RTB.getInitialPoint(airbase),
[8] = Spearhead.classes.capClasses.taskings.RTB.getLandingPoint(airbase)
}
local mission = {
id = 'Mission',
params = {
airborne = true,
route = {
points = points
}
}
}
return mission
end
---comment
---@param groupName string
---@param currentPoint Vec2
---@param targetPosition Vec2
---@param targetUnit Unit
---@param airbase any
---@param config any
---@param speed number?
---@param alt number?
---@return table
function INTERCEPT.getUnitInterceptMissionFromAir(groupName, currentPoint, targetPosition, targetUnit, airbase, config, speed, alt)
local pointAirbasev3 = airbase:getPoint()
local airbase2 = { x = pointAirbasev3.x, y = pointAirbasev3.z }
local pointA, pointB, pointC, pointD = INTERCEPT.getUnitInterceptTaskPoint(groupName, currentPoint, targetPosition, targetUnit, airbase2, config, speed, alt)
local points = {
[1] = pointA,
[2] = pointA,
[3] = pointB,
[4] = pointC,
[5] = pointD,
[6] = Spearhead.classes.capClasses.taskings.RTB.getApproachPoint(airbase, currentPoint, config),
[7] = Spearhead.classes.capClasses.taskings.RTB.getInitialPoint(airbase),
[8] = Spearhead.classes.capClasses.taskings.RTB.getLandingPoint(airbase)
}
local mission = {
id = 'Mission',
params = {
airborne = true,
route = {
points = points
}
}
}
return mission
end
---@private
---@param groupName string
---@param currentPoint Vec2
---@param targetPoint Vec2
---@param airbasePoint Vec2
---@param config CapConfig
---@param speed number?
---@param alt number?
---@return table pointA @Starts the task right away
---@return table pointB @The actual target point to fly to and search, but searching started at pointA
---@return table pointC A fly over point halfway between the target and the airbase, if nothing it found then the unit will fly it's route till here
---@return table pointD THe point after Point C where the unit will execute the RTB command
function INTERCEPT.getInterceptTaskPoint(groupName, currentPoint, targetPoint, airbasePoint, config, speed, alt)
local pointA = {
alt = alt or config:getMinAlt(),
action = "Turning Point",
alt_type = "BARO",
speed = speed or config:getMaxSpeed(),
ETA = 0,
ETA_locked = false,
x = currentPoint.x,
y = currentPoint.y,
speed_locked = true,
formation_template = "",
task = {
id = "ComboTask",
params = {
tasks = {
id = 'EngageTargetsInZone',
params = {
point = targetPoint,
zoneRadius = 10 * 1852, -- 10 NM, point will be updated, so target should be in this zone.
targetTypes = {
[1] = "Planes",
},
priority = 0
}
}
}
}
}
local pointB = {
alt = alt or config:getMinAlt(),
action = "Turning Point",
alt_type = "BARO",
speed = speed or config:getMaxSpeed(),
ETA = 0,
ETA_locked = false,
x = targetPoint.x,
y = targetPoint.y,
speed_locked = true,
formation_template = "",
task = {
id = "ComboTask",
params = {
tasks = {
id = 'EngageTargetsInZone',
params = {
point = targetPoint,
zoneRadius = 10 * 1852, -- 10 NM, point will be updated, so target should be in this zone.
targetTypes = {
[1] = "Planes",
},
priority = 0
}
}
}
}
}
local midPoint = {
x = (targetPoint.x + airbasePoint.x) / 2,
y = (targetPoint.y + airbasePoint.y) / 2
}
local pointC = {
alt = config:getMinAlt(),
action = "Fly Over Point",
alt_type = "BARO",
speed = config:getMaxSpeed(),
ETA = 0,
ETA_locked = false,
x = midPoint.x,
y = midPoint.y,
speed_locked = true,
formation_template = "",
task = {
id = "ComboTask",
params = {}
}
}
local pointD = {
alt = config:getMinAlt(),
action = "Turning Point",
alt_type = "BARO",
speed = config:getMaxSpeed(),
ETA = 0,
ETA_locked = false,
x = midPoint.x,
y = midPoint.y,
speed_locked = true,
formation_template = "",
task = {
id = "ComboTask",
params = {
tasks = {
[1] = {
number = 1,
auto = false,
id = "WrappedAction",
enabled = "true",
params = {
action = {
id = "Script",
params = {
command = "pcall(Spearhead.Events.PublishRTB, \"" .. groupName .. "\")"
}
}
}
}
}
}
}
}
return pointA, pointB, pointC, pointD
end
---@private
---@param groupName string
---@param currentPoint Vec2
---@param targetPosition Vec2
---@param targetUnit Unit
---@param airbasePoint Vec2
---@param config CapConfig
---@param speed number?
---@param alt number?
---@return table pointA @Starts the task right away
---@return table pointB @The actual target point to fly to and search, but searching started at pointA
---@return table pointC A fly over point halfway between the target and the airbase, if nothing it found then the unit will fly it's route till here
---@return table pointD THe point after Point C where the unit will execute the RTB command
function INTERCEPT.getUnitInterceptTaskPoint(groupName, currentPoint, targetPosition, targetUnit, airbasePoint, config, speed, alt)
local pointA = {
alt = alt or config:getMinAlt(),
action = "Turning Point",
alt_type = "BARO",
speed = speed or config:getMaxSpeed(),
ETA = 0,
ETA_locked = false,
x = currentPoint.x,
y = currentPoint.y,
speed_locked = true,
formation_template = "",
task = {
id = "ComboTask",
params = {
tasks = {
[1] = {
id = 'EngageUnit',
params = {
unitId = targetUnit:getID(),
groupAttack = true,
priority = 0
}
}
}
}
}
}
local pointB = {
alt = alt or config:getMinAlt(),
action = "Turning Point",
alt_type = "BARO",
speed = speed or config:getMaxSpeed(),
ETA = 0,
ETA_locked = false,
x = targetPosition.x,
y = targetPosition.y,
speed_locked = true,
formation_template = "",
task = {
id = "ComboTask",
params = {
tasks = {
[1] = {
id = 'EngageUnit',
params = {
unitId = targetUnit:getID(),
groupAttack = true,
priority = 0
}
}
}
}
}
}
local midPoint = {
x = (targetPosition.x + airbasePoint.x) / 2,
y = (targetPosition.y + airbasePoint.y) / 2
}
local pointC = {
alt = config:getMinAlt(),
action = "Fly Over Point",
alt_type = "BARO",
speed = config:getMaxSpeed(),
ETA = 0,
ETA_locked = false,
x = midPoint.x,
y = midPoint.y,
speed_locked = true,
formation_template = "",
task = {
id = "ComboTask",
params = {}
}
}
local pointD = {
alt = config:getMinAlt(),
action = "Turning Point",
alt_type = "BARO",
speed = config:getMaxSpeed(),
ETA = 0,
ETA_locked = false,
x = midPoint.x,
y = midPoint.y,
speed_locked = true,
formation_template = "",
task = {
id = "ComboTask",
params = {
tasks = {
[1] = {
number = 1,
auto = false,
id = "WrappedAction",
enabled = "true",
params = {
action = {
id = "Script",
params = {
command = "pcall(Spearhead.Events.PublishRTB, \"" .. groupName .. "\")"
}
}
}
}
}
}
}
}
return pointA, pointB, pointC, pointD
end
if not Spearhead then Spearhead = {} end
if not Spearhead.classes then Spearhead.classes = {} end
if not Spearhead.classes.capClasses then Spearhead.classes.capClasses = {} end
if not Spearhead.classes.capClasses.taskings then Spearhead.classes.capClasses.taskings = {} end
Spearhead.classes.capClasses.taskings.INTERCEPT = INTERCEPT
+287
View File
@@ -0,0 +1,287 @@
---@class SWEEPTasking
local SWEEP = {}
---@param attackHelos boolean
---@return table
local function GetCAPTargetTypes(attackHelos)
local targetTypes = {
[1] = "Planes",
}
if attackHelos then
targetTypes[2] = "Helicopters"
end
return targetTypes
end
---@class SWEEPTaskingOptions
---@field furthest Vec2
---@field closest Vec2
---@param capZone SpearheadTriggerZone
---@param airBase Airbase
---@return SWEEPTaskingOptions
local function GetCAPPointFromTriggerZone(airBase, capZone)
local furthestA = nil
local furthestB = nil
local furthestDistance = 0
for indexA, pointA in ipairs(capZone.verts) do
for indexB, pointB in ipairs(capZone.verts) do
if pointA ~= pointB then
local distance = Spearhead.Util.VectorDistance2d(pointA, pointB)
if distance > furthestDistance then
furthestDistance = distance
furthestA = indexA
furthestB = indexB
end
end
end
end
local baseVec3 = airBase:getPoint()
---@type Vec2
local baseVec2 = { x = baseVec3.x, y = baseVec3.z }
local pointA = capZone.verts[furthestA]
local pointB = capZone.verts[furthestB]
local furthest = pointA
local closest = pointB
local heading = Spearhead.Util.vectorHeadingFromTo(pointA, pointB)
if Spearhead.Util.VectorDistance2d(baseVec2, pointB) > Spearhead.Util.VectorDistance2d(baseVec2, pointA) then
furthest = pointB
closest = pointA
heading = Spearhead.Util.vectorHeadingFromTo(pointB, pointA)
end
local distance = furthestDistance
if distance > 15000 then
distance = distance - 10000
end
return {
width = 10000,
furthest = furthest,
closest = closest,
legLength = distance,
hotLegDir = math.rad(heading),
orbitOriginPoint = closest
}
end
---@param airbase Airbase
---@param capZone SpearheadTriggerZone
---@param capConfig CapConfig
local GetOutboundTask = function(airbase, capZone, capConfig)
local airbaseVec3 = airbase:getPoint()
local airbaseVec2 = { x = airbaseVec3.x, y = airbaseVec3.z }
local heading = Spearhead.Util.vectorHeadingFromTo(airbaseVec2, capZone.location)
local point = Spearhead.Util.vectorMove(airbaseVec2, heading, 18520)
return {
alt = 2000,
action = "Fly Over Point",
type = "Turning Point",
alt_type = "BARO",
speed = capConfig:getMinSpeed(),
ETA = 0,
ETA_locked = false,
x = point.x,
y = point.y,
speed_locked = false,
formation_template = "",
task = {
id = "ComboTask",
params = {
tasks = {
[1] = {
id = 'EngageTargets',
params = {
maxDist = capConfig:getMaxDeviationRange(),
maxDistEnabled = capConfig:getMaxDeviationRange() > 0, -- required to check maxDist
targetTypes = GetCAPTargetTypes(false),
priority = 0
}
},
}
}
}
}
end
---@param groupName string
---@param airbase Airbase
---@param capZone SpearheadTriggerZone
---@param capConfig CapConfig
function SWEEP.getAsMissionFromAirbase(groupName, airbase, capZone, capConfig)
local pointA, pointB, pointC = SWEEP.getAsTasking(groupName, airbase, capZone, capConfig)
local points = {
[1] = GetOutboundTask(airbase, capZone, capConfig),
[2] = GetOutboundTask(airbase, capZone, capConfig),
[3] = pointA,
[4] = pointB,
[5] = pointC,
[6] = Spearhead.classes.capClasses.taskings.RTB.getApproachPoint(airbase, capZone.location, capConfig),
[7] = Spearhead.classes.capClasses.taskings.RTB.getInitialPoint(airbase),
[8] = Spearhead.classes.capClasses.taskings.RTB.getLandingPoint(airbase)
}
local mission = {
id = 'Mission',
params = {
airborne = true,
route = {
points = points
}
}
}
return mission
end
---@private
---@param groupName string
---@param airbase Airbase
---@param capZone SpearheadTriggerZone
---@param capConfig CapConfig
---@return table TurningPointA
---@return table TurningPointB
---@return table TurningPointC
function SWEEP.getAsTasking(groupName, airbase, capZone, capConfig)
local capTaskingOptions = GetCAPPointFromTriggerZone(airbase, capZone)
local alt = math.random(capConfig:getMinAlt(), capConfig:getMaxAlt())
local speed = capConfig:getMaxSpeed()
local pointA = {
alt = alt,
action = "Turning Point",
alt_type = "BARO",
speed = speed,
ETA = 0,
ETA_locked = false,
x = capTaskingOptions.closest.x,
y = capTaskingOptions.closest.y,
speed_locked = true,
formation_template = "",
task = {
id = "ComboTask",
params = {
tasks = {
[1] = {
number = 1,
auto = false,
id = "WrappedAction",
enabled = "true",
params = {
action = {
id = "Script",
params = {
command = "pcall(Spearhead.Events.PublishOnStation, \"" .. groupName .. "\")"
}
}
}
},
[2] = {
id = 'EngageTargets',
params = {
maxDist = capConfig:getMaxDeviationRange(),
maxDistEnabled = capConfig:getMaxDeviationRange() >= 0, -- required to check maxDist
targetTypes = GetCAPTargetTypes(false),
priority = 0
}
}
}
}
}
}
local pointB = {
alt = alt,
action = "Turning Point",
alt_type = "BARO",
speed = speed,
ETA = 0,
ETA_locked = false,
x = capTaskingOptions.furthest.x,
y = capTaskingOptions.furthest.y,
speed_locked = true,
formation_template = "",
task = {
id = "ComboTask",
params = {
tasks = {
[1] = {
id = 'EngageTargets',
params = {
maxDist = capConfig:getMaxDeviationRange(),
maxDistEnabled = capConfig:getMaxDeviationRange() >= 0, -- required to check maxDist
targetTypes = GetCAPTargetTypes(false),
priority = 0
}
}
}
}
}
}
local pointC = {
alt = alt,
action = "Turning Point",
alt_type = "BARO",
speed = speed,
ETA = 0,
ETA_locked = false,
x = capTaskingOptions.closest.x,
y = capTaskingOptions.closest.y,
speed_locked = true,
formation_template = "",
task = {
id = "ComboTask",
params = {
tasks = {
[1] = {
id = 'EngageTargets',
params = {
maxDist = capConfig:getMaxDeviationRange(),
maxDistEnabled = capConfig:getMaxDeviationRange() >= 0, -- required to check maxDist
targetTypes = GetCAPTargetTypes(false),
priority = 0
}
},
[2] = {
number = 2,
auto = false,
id = "WrappedAction",
enabled = "true",
params = {
action = {
id = "Script",
params = {
command = "pcall(Spearhead.Events.PublishRTB, \"" .. groupName .. "\")"
}
}
}
}
}
}
}
}
return pointA, pointB, pointC
end
if not Spearhead then Spearhead = {} end
if not Spearhead.classes then Spearhead.classes = {} end
if not Spearhead.classes.capClasses then Spearhead.classes.capClasses = {} end
if not Spearhead.classes.capClasses.taskings then Spearhead.classes.capClasses.taskings = {} end
Spearhead.classes.capClasses.taskings.SWEEP = SWEEP