Develop (#16)
* Initial Methods for SpearheadAPI * Added Spearhead API * Added Spearhead API * fixed compile for api * Added notes for API in beta * Added notes for API in beta * Added Menu to all doc pages * Added Menu to all doc pages * added it for real * added it for real * fixed develop * fixed develop * fixed develop * wip * wip * updated * work in progress * work in progress * added empty docs page * wip * removed SAR files from persistence branch * Added Blue Sams as seperate class * added initial persistance * added initial persistance * added initial persistance * added initial persistance * added initial persistance * added menu to persistence markdown * added menu to persistence markdown * added menu to persistence markdown * docs update * wip * wip * Refactor of Stage classes. * wip * wip * wip * reworked bluesam and stagebase * Added waiting stage functionality * updated docs * wip * wip * wip * updated * wip * wip * wip * refactored without issues, needs testing --------- Co-authored-by: Dutchie <54616262+dutchie032@users.noreply.github.com> Co-authored-by: dutchie032 <dutchie032> Co-authored-by: ex61wi <tim.rorije@ing.com>
This commit is contained in:
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Dutchie
dutchie032 <dutchie032>
ex61wi
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9c6a5ed217
commit
ff392e0e7e
+20
-3
@@ -32,7 +32,6 @@ SpearheadConfig = {
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-- unit: seconds
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deathDelay = 1800, -- default 1800
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},
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StageConfig = {
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-- management of stages and its missions.
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@@ -40,7 +39,7 @@ SpearheadConfig = {
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enabled = true, -- default true
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--Will draw the active and the next stage
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drawStages = false, -- default true
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drawStages = true, -- default true
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--AutoStages will continue to the next stage automatically on completion of the missions within the stage.
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-- If you want to make it so the next stage triggers only when you want to disable it here and manually implement the actions needed.
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@@ -53,7 +52,25 @@ SpearheadConfig = {
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maxMissionStage = 10,
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--Stage starting number
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startingStage = 1
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startingStage = 1,
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---DEBUG logging. Consider keeping this disabled
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debugEnabled = false
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},
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Persistence = {
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--- io and lfs cannot be sanitized in the MissionScripting.lua
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--- enables or disables the persistence logic in spearhead
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enabled = false,
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--- sets the directory where the persistence file is stored
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--- if nil then lfs.writedir() will be used.
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--- which will
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directory = nil ,
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--- the filename of the persistence file. Should end with .json for convention, but any text extension should do.
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fileName = "Spearhead_Persistence.json"
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}
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}
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