Commit Graph
5 Commits
Author SHA1 Message Date
dutchie031 b6a1285bde Refactored Persistance managed by SpawnManager for groups, and added … (#53)
* Refactored Persistance managed by SpawnManager for groups, and added Persistence for buildables
* get last file based on the iteration number
* Working persistence of everything as a MVP version
2025-07-11 20:06:09 +02:00
dutchie031andex61wi 3d19137970 fixed timing issue for AirGroup health check task removal (#58)
Co-authored-by: ex61wi <tim.rorije@ing.com>
2025-07-07 14:45:11 +02:00
dutchie031ex61widutchie032 <dutchie032>
ef65f5a353 Sweep cap (#54)
* Added initial implementation of Sweep groups

* Added initial implementation of Sweep groups

* Added initial implementation of Sweep groups

* Added initial implementation of Sweep groups

* fixed issues when testing

* Intercept cap (#55)

* First intial WIP for intercept units

* First intial WIP for intercept units

* major updates

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Co-authored-by: ex61wi <tim.rorije@ing.com>
Co-authored-by: dutchie032 <dutchie032>

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Co-authored-by: ex61wi <tim.rorije@ing.com>
Co-authored-by: dutchie032 <dutchie032>
2025-06-12 22:40:55 +02:00
dutchie031 bdf7154333 fixed respawn airgroup throwing errors (#52) 2025-06-03 17:42:30 +02:00
dutchie031 0233b9e2d7 Cap rework (#48)
- Refactored all CAP classes.
- Improved timing
- Zones are now not tied to MissionStages
  - CAPROUTE_<routeID>_<free>
  - routeID is now what is used in the naming convention.
- Units taxi back to their spawn parking space and rearm there.
  (Units destroyed while in the Rearming or Repairing state are not taken into account)
2025-06-01 18:58:35 +02:00