* Added initial implementation of Sweep groups
* Added initial implementation of Sweep groups
* Added initial implementation of Sweep groups
* Added initial implementation of Sweep groups
* fixed issues when testing
* Intercept cap (#55)
* First intial WIP for intercept units
* First intial WIP for intercept units
* major updates
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Co-authored-by: ex61wi <tim.rorije@ing.com>
Co-authored-by: dutchie032 <dutchie032>
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Co-authored-by: ex61wi <tim.rorije@ing.com>
Co-authored-by: dutchie032 <dutchie032>
- Refactored all CAP classes.
- Improved timing
- Zones are now not tied to MissionStages
- CAPROUTE_<routeID>_<free>
- routeID is now what is used in the naming convention.
- Units taxi back to their spawn parking space and rearm there.
(Units destroyed while in the Rearming or Repairing state are not taken into account)