5db860a7a2
* wip * docs reworked * reworked docs * updated docs and pipeline --------- Co-authored-by: ex61wi <tim.rorije@ing.com> Co-authored-by: dutchie032 <dutchie032>
56 lines
1.6 KiB
Lua
56 lines
1.6 KiB
Lua
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local SpearheadAPI = {}
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do
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SpearheadAPI.Stages = {}
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--- Changes the active stage of spearhead.
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--- All other stages will change based on the normal logic. (CAP, BLUE etc.)
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--- @param stageNumber number the stage number you want changed
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--- @return boolean success indicator of success
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--- @return string message error message
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SpearheadAPI.Stages.changeStage = function(stageNumber)
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if type(stageNumber) ~= "number" then
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return false, "stageNumber " .. stageNumber .. " is not a valid number"
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end
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Spearhead.Events.PublishStageNumberChanged(stageNumber)
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return true, ""
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end
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---Returns the current stange number
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---Returns nil when the stagenumber was not set before ever, which means Spearhead was not started.
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---@return number | nil
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SpearheadAPI.Stages.getCurrentStage = function()
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return Spearhead.StageNumber or nil
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end
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---returns whether a stage (by index) is complete.
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---@param stageNumber number
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---@return boolean | nil
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---@return string
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SpearheadAPI.isStageComplete = function(stageNumber)
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if type(stageNumber) ~= "number" then
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return false, "stageNumber " .. stageNumber .. " is not a valid number"
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end
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local isComplete = Spearhead.internal.GlobalStageManager.isStageComplete(stageNumber)
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if isComplete == nil then
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return nil, "no stage found with number " .. stageNumber
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end
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return isComplete, ""
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end
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end
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if Spearhead == nil then Spearhead = {} end
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Spearhead.API = SpearheadAPI
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