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fixes: #8Reviewed-on: #28 Co-authored-by: dutchie031 <timrorije@gmail.com>
1.2 KiB
1.2 KiB
[Unreleased]
Breaking Changes
New Features
Bug Fixes
- Issue #11 Supply crate spawning now checks for free space and will not spawn if the area is too crowded. Additionally different units will spawn in different areas depending on loading side. PR #17
- Fixed command wiring for supply hubs for better and more accurate detection of units spawning and entering/exiting zone. PR #15
- Fixed custom drawings not being drawn correctly. PR #18
- Fixed CAP Callbacks not working since the change to a transpiled script. Now a global callback circumvents this issue. PR #18
- Fixed #9 Changed order of checking mission briefings PR #19
- Fixed Configuration defaulting to true for all booleans in StageConfig PR #28
- Fixed Pre-Activated stages not always drawing or pre-activating correctly. PR #28
[0.12.0] 2026-06
Migration to Gitea.
First version of the Gitea repository.
Everything is new, but also old.
Breaking Changes
Nothing worth mentioning
New Features
All and none
Bug Fixes
No bugs fixed, they're all still there.