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spearhead/_docs/index.html
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2026-01-20 15:58:40 +01:00

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<!DOCTYPE html>
<html lang="en" data-theme="dark">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Spearhead</title>
<link rel="stylesheet" href="/style/prism.css">
<link rel="stylesheet" href="/style/style.css">
<script src="/js/prism.js"></script>
<script src="/js/site.js"></script>
<script type="module" src="js/components.js"></script>
</head>
<body>
<header>
<app-header></app-header>
</header>
<main>
<div class="reference-container">
<div class="side-nav">
<h4>Quick Links</h4>
<ul>
<li><a href="/pages/tutorials.html" class="side-nav-h2">Tutorials</a></li>
<li><a href="/pages/persistence.html" class="side-nav-h2">Persistence</a></li>
<li><a href="/pages/reference.html" class="side-nav-h2">Reference</a></li>
<li><a href="/pages/spearheadapi.html" class="side-nav-h2">API</a></li>
</ul>
</div>
<div class="content-wrapper">
<h1 id="welcome">Welcome to Spearhead!</h1>
<p>Welcome to the story teller friendly mission framework in DCS (at least, that's what we hope to create).</p>
<p>Together with mission editors we've tried to build a framework that
makes creating multiplayer missions as easy as possible.
With the help of naming conventions, trigger zones, pre-configured
logic and custom configuration items, it gives a huge amount of versatility.
we're trying to strike a balance between no-code and low-code with the possibility to hook into it for
the hard core scripters.
</p>
<p>
Whether this is your first mission or your hundredth, we hope Spearhead will make your life easier.
</p>
<download-spearhead></download-spearhead>
</div>
</div>
</main>
<footer>
<p>&copy; 2025 Spearhead Project</p>
</footer>
</body>
</html>