Files
spearhead/config.lua
T
dutchie031andGitHub 880816193d removed duplicate warnings (#29)
* removed duplicate warnings
2025-05-09 13:33:15 +02:00

82 lines
2.8 KiB
Lua

SpearheadConfig = {
---DEBUG LOGGING
debugEnabled = false, -- default false
CapConfig = {
--quickly enable of disable the entire CAP Logic
--(you can also just rename all units to not be named "CAP_")
enabled = true, -- default true
--min ground speed for CAP aircraft during patrol
-- unit: knots
minSpeed = 400, -- default 400
--max speed for CAP aircraft during patrol
-- unit: knots
maxSpeed = 500, -- default 500
--minAlt for aircraft on patrol
-- unit: feet
minAlt = 18000, -- default 18000
--maxAlt for aircraft on patrol
-- unit: feet
maxAlt = 28000, -- default 28000
--Delay for aircraft from touchdown to off the chocks.
-- unit: seconds
rearmDelay = 600, -- default 600
--Delay for aircraft from death to takeoff.
--When the seconds remaining is the same at the rearmDelay it will be spawned on the ramp and follow the rearm logic.
-- !! Can not be lower than rearmDelay
-- unit: seconds
deathDelay = 1800, -- default 1800
},
StageConfig = {
-- management of stages and its missions.
-- This is not related to CAP managers which will continue to work even if stage management is disabled
enabled = true, -- default true
--Will draw the active and the next stage
drawStages = true, -- default true
drawPreActivated = true, -- default true
--AutoStages will continue to the next stage automatically on completion of the missions within the stage.
-- If you want to make it so the next stage triggers only when you want to disable it here and manually implement the actions needed.
--[[
TODO: Add manual stage transition documentation
]]
autoStages = true, --default true
--Maximum missions per stage (includes all types of missions)
maxMissionStage = 10,
--Stage starting number
startingStage = 1,
-- Amount of stages that are pre-activated on top of the current active stage.
-- In Pre-activated the missions are not listed, but SAMs and Airbase groups are spawned.
preactivateStage = 1, -- default 1
},
Persistence = {
--- io and lfs cannot be sanitized in the MissionScripting.lua
--- enables or disables the persistence logic in spearhead
enabled = false,
--- sets the directory where the persistence file is stored
--- if nil then lfs.writedir() will be used.
--- which will
directory = nil ,
--- the filename of the persistence file. Should end with .json for convention, but any text extension should do.
fileName = "Spearhead_Persistence.json"
}
}