65 lines
2.5 KiB
HTML
65 lines
2.5 KiB
HTML
<!DOCTYPE html>
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<html lang="en" data-theme="dark">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Spearhead Missions</title>
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<link rel="stylesheet" href="/style/style.css">
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<script src="/js/site.js"></script>
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<style>
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.side-nav a.active {
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font-weight: bold;
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color: #4fc3f7;
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}
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</style>
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<script type="module" src="/js/components.js"></script>
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</head>
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<body>
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<header>
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<app-header></app-header>
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</header>
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<main>
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<div class="reference-container">
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<app-sidebar></app-sidebar>
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<div class="content-wrapper">
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<h1>Advanced Tutorial: Custom Drawings</h1>
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<p>
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Drawings can be very powerful in DCS missions. <br>
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They can guide players towards the right objectives or warn them of dangers ahead. <br>
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In Spearhead, we provide an easy way to manage and update these drawings dynamically as the mission progresses. <br>
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</p>
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<h2 id="custom_drawings_how_to">How to</h2>
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<p>
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Adding a custom drawing is easy. <br>
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Simply create the drawing and then name it according to the following convention: <br>
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<code-inline>DRAWING_[a]:[b]_[FreeForm]</starting></code-inline> <br>
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Where:
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<ul>
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<li><strong>[a]</strong> is the stage number at which the drawing should appear.</li>
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<li><strong>[b]</strong> is the stage number at which the drawing should be removed again.</li>
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<li><strong>[FreeForm]</strong> is any name you want to make it unique or findables.</li>
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</ul>
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</p>
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<note-box type="warning" title="Author Layer">
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The custom drawings need to be in the "Author" layer of the mission editor to be managed by Spearhead.
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This is due to other layers being visible by default and cannot be as easily removed when not needed.
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The author layer is not visible by default in multiplayer, making it perfect for this use case.
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</note-box>
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</div>
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</div>
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</main>
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<footer>
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<p>© 2025 Spearhead Project</p>
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</footer>
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</body>
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</html> |