updated release notes

This commit is contained in:
2026-08-17 11:31:17 +02:00
parent 2c994eac9a
commit 5226cdbb22
+7 -14
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@@ -8,22 +8,15 @@
### Bug Fixes ### Bug Fixes
- Issue #11 - Issue #11
PR #17
Supply crate spawning now checks for free space and will not spawn if the area is too crowded. Supply crate spawning now checks for free space and will not spawn if the area is too crowded.
Additionally different units will spawn in different areas depending on loading side. Additionally different units will spawn in different areas depending on loading side.
- PR #15 PR #17
Fixed command wiring for supply hubs for better and more accurate detection of units spawning and entering/exiting zone. - Fixed command wiring for supply hubs for better and more accurate detection of units spawning and entering/exiting zone.
PR #15
- Fixed custom drawings not being drawn correctly.
## [0.12.1] 2026-07 PR #18
- Fixed CAP Callbacks not working since the change to a transpiled script. Now a global callback circumvents this issue.
### Breaking Changes PR #18
### New Features
### Bug Fixes
- Fixed stage drawing to only be checked when a stage completed. Now done on stage number changed.
## [0.12.0] 2026-06 ## [0.12.0] 2026-06