started config stuff

This commit is contained in:
2024-10-09 13:30:30 +02:00
parent 45047c6c22
commit d0b957de55
3 changed files with 81 additions and 2 deletions
-2
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---KEEP THIS LINE
if not SpearheadConfig then SpearheadConfig = {} end
+41
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local CapConfig = {};
function CapConfig:new()
local o = {}
setmetatable(o, { __index = self })
if SpearheadConfig == nil then SpearheadConfig = {} end
if SpearheadConfig.CapConfig == nil then SpearheadConfig.CapConfig = {} end
local enabled = SpearheadConfig.CapConfig.enabled or true
---@return boolean
o.isEnabled = function() return enabled == true end
local minSpeed = tonumber(SpearheadConfig.CapConfig.minSpeed) or 400
---@return number
o.getMinSpeed = function() return minSpeed end
local maxSpeed = tonumber(SpearheadConfig.CapConfig.maxSpeed) or 400
---@return number
o.getMaxSpeed = function() return maxSpeed end
local minAlt = tonumber(SpearheadConfig.CapConfig.minAlt) or 18000
---@return number
o.getMinAlt = function() return minAlt end
local maxAlt = tonumber(SpearheadConfig.CapConfig.maxAlt) or 28000
---@return number
o.getMaxAlt = function() return maxAlt end
local rearmDelay = tonumber(SpearheadConfig.CapConfig.rearmDelay) or 600
---@return number
o.getRearmDelay = function() return rearmDelay end
local deathDelay = tonumber(SpearheadConfig.CapConfig.deathDelay) or 1800
---@return number
o.getDeathDelay = function() return deathDelay end
return o;
end
Spearhead.internal.configuration.CapConfig = CapConfig;
+40
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SpearheadConfig = {
CapConfig = {
--quickly enable of disable the entire CAP Logic
--(you can also just rename all units to not be named "CAP_")
enabled = true,
--min ground speed for CAP aircraft during patrol
-- unit: knots
minSpeed = 400,
--max speed for CAP aircraft during patrol
-- unit: knots
maxSpeed = 500,
--minAlt for aircraft on patrol
-- unit: feet
minAlt = 18000,
--maxAlt for aircraft on patrol
-- unit: feet
maxAlt = 28000,
--Delay for aircraft from touchdown to off the chocks.
-- unit: seconds
rearmDelay = 600,
--Delay for aircraft from death to takeoff.
--When the seconds remaining is the same at the rearmDelay it will be spawned on the ramp and follow the rearm logic.
-- !! Can not be lower than rearmDelay
-- unit: seconds
deathDelay = 1800,
},
StageConfig = {
-- currently no configurable options
}
}