started config stuff
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---KEEP THIS LINE
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if not SpearheadConfig then SpearheadConfig = {} end
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local CapConfig = {};
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function CapConfig:new()
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local o = {}
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setmetatable(o, { __index = self })
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if SpearheadConfig == nil then SpearheadConfig = {} end
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if SpearheadConfig.CapConfig == nil then SpearheadConfig.CapConfig = {} end
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local enabled = SpearheadConfig.CapConfig.enabled or true
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---@return boolean
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o.isEnabled = function() return enabled == true end
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local minSpeed = tonumber(SpearheadConfig.CapConfig.minSpeed) or 400
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---@return number
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o.getMinSpeed = function() return minSpeed end
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local maxSpeed = tonumber(SpearheadConfig.CapConfig.maxSpeed) or 400
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---@return number
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o.getMaxSpeed = function() return maxSpeed end
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local minAlt = tonumber(SpearheadConfig.CapConfig.minAlt) or 18000
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---@return number
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o.getMinAlt = function() return minAlt end
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local maxAlt = tonumber(SpearheadConfig.CapConfig.maxAlt) or 28000
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---@return number
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o.getMaxAlt = function() return maxAlt end
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local rearmDelay = tonumber(SpearheadConfig.CapConfig.rearmDelay) or 600
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---@return number
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o.getRearmDelay = function() return rearmDelay end
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local deathDelay = tonumber(SpearheadConfig.CapConfig.deathDelay) or 1800
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---@return number
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o.getDeathDelay = function() return deathDelay end
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return o;
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end
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Spearhead.internal.configuration.CapConfig = CapConfig;
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+40
@@ -0,0 +1,40 @@
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SpearheadConfig = {
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CapConfig = {
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--quickly enable of disable the entire CAP Logic
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--(you can also just rename all units to not be named "CAP_")
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enabled = true,
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--min ground speed for CAP aircraft during patrol
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-- unit: knots
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minSpeed = 400,
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--max speed for CAP aircraft during patrol
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-- unit: knots
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maxSpeed = 500,
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--minAlt for aircraft on patrol
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-- unit: feet
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minAlt = 18000,
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--maxAlt for aircraft on patrol
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-- unit: feet
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maxAlt = 28000,
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--Delay for aircraft from touchdown to off the chocks.
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-- unit: seconds
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rearmDelay = 600,
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--Delay for aircraft from death to takeoff.
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--When the seconds remaining is the same at the rearmDelay it will be spawned on the ramp and follow the rearm logic.
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-- !! Can not be lower than rearmDelay
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-- unit: seconds
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deathDelay = 1800,
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},
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StageConfig = {
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-- currently no configurable options
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}
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}
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