* added FARP zones logic
  A and B farps (Active and Blue zone farps). 
  Read more about the specifics in the reference docs
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2025-05-08 20:14:01 +02:00
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CAP routes define the patrol paths for CAP units. They are tied to specific stages and zones.
</p>
<h3 id="cap-zones">CAP Zones</h3>
<h3 id="farp-zones">FARP Zones</h3>
<p>
<strong>Format:</strong> <span class="inline-lua"><span class="lua-variable">CAPZONE_[Name]</span></span> <br />
<strong>Example:</strong> <span class="inline-lua"><span class="lua-variable">CAPZONE_BRAVO</span></span>
<strong>Format:</strong> <span class="inline-lua"><span class="lua-variable">FARP_A|B_[Name]</span></span> <br />
<strong>Example:</strong> <span class="inline-lua"><span class="lua-variable">FARP_A_HOUSTON</span></span>
<strong>Example:</strong> <span class="inline-lua"><span class="lua-variable">FARP_B_HOUSTON</span></span>
</p>
<p>
CAP zones are areas where CAP units operate. They are linked to CAP routes and stages.
FARP zones are spawned and activated based on the "activation parameter". <br/>
A: Activates when the parent stage zone activates. <br/>
B: Activates when the parent stage is "Blue". <br/>
<br/>
Future: FARP zones will be "buildable" once logistics are implemented.
</p>
<h2 id="mission-types">Mission Types</h2>