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spearhead/RELEASENOTES.md
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Publish Release / build (push) Canceled after 22s
Cutting a release
2026-08-20 16:58:43 +02:00

1.8 KiB

[Unreleased]

Breaking Changes

New Features

Bug Fixes

[0.13.0] 2026-08

A good first release that finally has all major bugs fixed that were caused by the migration from both the underlying script transpiler and the migration to Gitea.

Breaking Changes

New Features

  • Issue #26 Possibility to have Stage Overview briefings (which include current missions sorted by distance) to be shown on spawning of a player. PR #31

Bug Fixes

  • Issue #11 Supply crate spawning now checks for free space and will not spawn if the area is too crowded. Additionally different units will spawn in different areas depending on loading side. PR #17
  • Fixed command wiring for supply hubs for better and more accurate detection of units spawning and entering/exiting zone. PR #15
  • Fixed custom drawings not being drawn correctly. PR #18
  • Fixed CAP Callbacks not working since the change to a transpiled script. Now a global callback circumvents this issue. PR #18
  • Fixed #9 Changed order of checking mission briefings PR #19
  • Fixed Configuration defaulting to true for all booleans in StageConfig PR #28
  • Fixed Pre-Activated stages not always drawing or pre-activating correctly. PR #28
  • Addressed #24 CAP max commit range is now configurable in the config.lua file. Issue remains open in order to apply further fine grained tuning. PR #29

[0.12.0] 2026-06

Migration to Gitea.
First version of the Gitea repository.
Everything is new, but also old.

Breaking Changes

Nothing worth mentioning

New Features

All and none

Bug Fixes

No bugs fixed, they're all still there.

[x.x.x] Year - Month Release Template

Breaking Changes

New Features

Bug Fixes