54 lines
1.2 KiB
Markdown
54 lines
1.2 KiB
Markdown
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## [Unreleased]
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### Breaking Changes
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### New Features
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### Bug Fixes
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- Issue #11
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Supply crate spawning now checks for free space and will not spawn if the area is too crowded.
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Additionally different units will spawn in different areas depending on loading side.
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PR #17
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- Fixed command wiring for supply hubs for better and more accurate detection of units spawning and entering/exiting zone.
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PR #15
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- Fixed custom drawings not being drawn correctly.
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PR #18
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- Fixed CAP Callbacks not working since the change to a transpiled script. Now a global callback circumvents this issue.
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PR #18
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- Fixed #9
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Changed order of checking mission briefings
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PR #19
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- Fixed Configuration defaulting to true for all booleans in StageConfig
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PR #28
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- Fixed Pre-Activated stages not always drawing or pre-activating correctly.
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PR #28
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## [0.12.0] 2026-06
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Migration to Gitea. <br>
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First version of the Gitea repository. <br>
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Everything is new, but also old.
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### Breaking Changes
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Nothing worth mentioning
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### New Features
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All and none
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### Bug Fixes
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No bugs fixed, they're all still there.
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## [x.x.x] Year - Month Release Template
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### Breaking Changes
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### New Features
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### Bug Fixes
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